Merge branch 'master' into careminster-presence-refactor

This commit is contained in:
Melanie
2010-05-03 01:40:24 +01:00
25 changed files with 462 additions and 983 deletions

View File

@@ -47,7 +47,6 @@
<RegionModule id="RemoteInventoryServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory.RemoteInventoryServicesConnector" />
<RegionModule id="RemoteXInventoryServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory.RemoteXInventoryServicesConnector" />
<RegionModule id="HGInventoryBroker" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory.HGInventoryBroker" />
<RegionModule id="HGInventoryBroker2" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory.HGInventoryBroker2" />
<RegionModule id="LocalNeighbourServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour.LocalNeighbourServicesConnector" />
<RegionModule id="RemoteNeighbourServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour.RemoteNeighbourServicesConnector" />
<RegionModule id="LocalLandServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Land.LocalLandServicesConnector" />

View File

@@ -41,20 +41,21 @@ using OpenMetaverse;
namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
{
public class HGInventoryBroker : BaseInventoryConnector, INonSharedRegionModule, IInventoryService
public class HGInventoryBroker : ISharedRegionModule, IInventoryService
{
private static readonly ILog m_log =
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
private static bool m_Initialized = false;
private static bool m_Enabled = false;
private static IInventoryService m_GridService;
private static ISessionAuthInventoryService m_HGService;
private static IInventoryService m_LocalGridInventoryService;
private Dictionary<string, IInventoryService> m_connectors = new Dictionary<string, IInventoryService>();
private Scene m_Scene;
private IUserAccountService m_UserAccountService;
// A cache of userIDs --> ServiceURLs, for HGBroker only
protected Dictionary<UUID, string> m_InventoryURLs = new Dictionary<UUID,string>();
private List<Scene> m_Scenes = new List<Scene>();
public Type ReplaceableInterface
{
@@ -68,67 +69,45 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
public void Initialise(IConfigSource source)
{
if (!m_Initialized)
IConfig moduleConfig = source.Configs["Modules"];
if (moduleConfig != null)
{
IConfig moduleConfig = source.Configs["Modules"];
if (moduleConfig != null)
string name = moduleConfig.GetString("InventoryServices", "");
if (name == Name)
{
string name = moduleConfig.GetString("InventoryServices", "");
if (name == Name)
IConfig inventoryConfig = source.Configs["InventoryService"];
if (inventoryConfig == null)
{
IConfig inventoryConfig = source.Configs["InventoryService"];
if (inventoryConfig == null)
{
m_log.Error("[HG INVENTORY CONNECTOR]: InventoryService missing from OpenSim.ini");
return;
}
string localDll = inventoryConfig.GetString("LocalGridInventoryService",
String.Empty);
string HGDll = inventoryConfig.GetString("HypergridInventoryService",
String.Empty);
if (localDll == String.Empty)
{
m_log.Error("[HG INVENTORY CONNECTOR]: No LocalGridInventoryService named in section InventoryService");
//return;
throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's");
}
if (HGDll == String.Empty)
{
m_log.Error("[HG INVENTORY CONNECTOR]: No HypergridInventoryService named in section InventoryService");
//return;
throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's");
}
Object[] args = new Object[] { source };
m_GridService =
ServerUtils.LoadPlugin<IInventoryService>(localDll,
args);
m_HGService =
ServerUtils.LoadPlugin<ISessionAuthInventoryService>(HGDll,
args);
if (m_GridService == null)
{
m_log.Error("[HG INVENTORY CONNECTOR]: Can't load local inventory service");
return;
}
if (m_HGService == null)
{
m_log.Error("[HG INVENTORY CONNECTOR]: Can't load hypergrid inventory service");
return;
}
Init(source);
m_Enabled = true;
m_log.Info("[HG INVENTORY CONNECTOR]: HG inventory broker enabled");
m_log.Error("[HG INVENTORY CONNECTOR]: InventoryService missing from OpenSim.ini");
return;
}
string localDll = inventoryConfig.GetString("LocalGridInventoryService",
String.Empty);
//string HGDll = inventoryConfig.GetString("HypergridInventoryService",
// String.Empty);
if (localDll == String.Empty)
{
m_log.Error("[HG INVENTORY CONNECTOR]: No LocalGridInventoryService named in section InventoryService");
//return;
throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's");
}
Object[] args = new Object[] { source };
m_LocalGridInventoryService =
ServerUtils.LoadPlugin<IInventoryService>(localDll,
args);
if (m_LocalGridInventoryService == null)
{
m_log.Error("[HG INVENTORY CONNECTOR]: Can't load local inventory service");
return;
}
m_Enabled = true;
m_log.InfoFormat("[HG INVENTORY CONNECTOR]: HG inventory broker enabled with inner connector of type {0}", m_LocalGridInventoryService.GetType());
}
m_Initialized = true;
}
}
@@ -145,19 +124,20 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
if (!m_Enabled)
return;
m_Scene = scene;
m_UserAccountService = m_Scene.UserAccountService;
m_Scenes.Add(scene);
scene.RegisterModuleInterface<IInventoryService>(this);
m_cache.AddRegion(scene);
scene.EventManager.OnClientClosed += OnClientClosed;
}
public void RemoveRegion(Scene scene)
{
if (!m_Enabled)
return;
m_cache.RemoveRegion(scene);
m_Scenes.Remove(scene);
}
public void RegionLoaded(Scene scene)
@@ -169,260 +149,307 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
}
#region URL Cache
void OnClientClosed(UUID clientID, Scene scene)
{
if (m_InventoryURLs.ContainsKey(clientID)) // if it's in cache
{
ScenePresence sp = null;
foreach (Scene s in m_Scenes)
{
s.TryGetScenePresence(clientID, out sp);
if ((sp != null) && !sp.IsChildAgent && (s != scene))
{
m_log.DebugFormat("[INVENTORY CACHE]: OnClientClosed in {0}, but user {1} still in sim. Keeping inventoryURL in cache",
scene.RegionInfo.RegionName, clientID);
return;
}
}
DropInventoryServiceURL(clientID);
}
}
/// <summary>
/// Gets the user's inventory URL from its serviceURLs, if the user is foreign,
/// and sticks it in the cache
/// </summary>
/// <param name="userID"></param>
private void CacheInventoryServiceURL(UUID userID)
{
if (m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, userID) == null)
{
// The user does not have a local account; let's cache its service URL
string inventoryURL = string.Empty;
ScenePresence sp = null;
foreach (Scene scene in m_Scenes)
{
scene.TryGetScenePresence(userID, out sp);
if (sp != null)
{
AgentCircuitData aCircuit = scene.AuthenticateHandler.GetAgentCircuitData(sp.ControllingClient.CircuitCode);
if (aCircuit.ServiceURLs.ContainsKey("InventoryServerURI"))
{
inventoryURL = aCircuit.ServiceURLs["InventoryServerURI"].ToString();
if (inventoryURL != null && inventoryURL != string.Empty)
{
inventoryURL = inventoryURL.Trim(new char[] { '/' });
m_InventoryURLs.Add(userID, inventoryURL);
m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Added {0} to the cache of inventory URLs", inventoryURL);
return;
}
}
}
}
}
// else put a null; it means that the methods should forward to local grid's inventory
m_InventoryURLs.Add(userID, null);
}
private void DropInventoryServiceURL(UUID userID)
{
lock (m_InventoryURLs)
if (m_InventoryURLs.ContainsKey(userID))
{
string url = m_InventoryURLs[userID];
m_InventoryURLs.Remove(userID);
m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Removed {0} from the cache of inventory URLs", url);
}
}
public string GetInventoryServiceURL(UUID userID)
{
if (m_InventoryURLs.ContainsKey(userID))
return m_InventoryURLs[userID];
else
CacheInventoryServiceURL(userID);
return m_InventoryURLs[userID];
}
#endregion
#region IInventoryService
public override bool CreateUserInventory(UUID userID)
public bool CreateUserInventory(UUID userID)
{
return m_GridService.CreateUserInventory(userID);
return m_LocalGridInventoryService.CreateUserInventory(userID);
}
public override List<InventoryFolderBase> GetInventorySkeleton(UUID userId)
public List<InventoryFolderBase> GetInventorySkeleton(UUID userId)
{
return m_GridService.GetInventorySkeleton(userId);
return m_LocalGridInventoryService.GetInventorySkeleton(userId);
}
public override InventoryCollection GetUserInventory(UUID userID)
public InventoryCollection GetUserInventory(UUID userID)
{
return null;
}
public override void GetUserInventory(UUID userID, InventoryReceiptCallback callback)
public void GetUserInventory(UUID userID, InventoryReceiptCallback callback)
{
}
// Inherited. See base
//public override InventoryFolderBase GetFolderForType(UUID userID, AssetType type)
//{
// if (IsLocalGridUser(userID))
// return m_GridService.GetFolderForType(userID, type);
// else
// {
// UUID sessionID = GetSessionID(userID);
// string uri = GetUserInventoryURI(userID) + "/" + userID.ToString();
// // !!!!!!
// return null;
// //return m_HGService.GetFolderForType(uri, sessionID, type);
// }
//}
public override InventoryCollection GetFolderContent(UUID userID, UUID folderID)
public InventoryFolderBase GetRootFolder(UUID userID)
{
string uri = string.Empty;
if (!IsForeignUser(userID, out uri))
return m_GridService.GetFolderContent(userID, folderID);
else
{
UUID sessionID = GetSessionID(userID);
uri = uri + "/" + userID.ToString();
return m_HGService.GetFolderContent(uri, folderID, sessionID);
}
m_log.DebugFormat("[HG INVENTORY CONNECTOR]: GetRootFolder for {0}", userID);
string invURL = GetInventoryServiceURL(userID);
if (invURL == null) // not there, forward to local inventory connector to resolve
return m_LocalGridInventoryService.GetRootFolder(userID);
IInventoryService connector = GetConnector(invURL);
return connector.GetRootFolder(userID);
}
public override Dictionary<AssetType, InventoryFolderBase> GetSystemFolders(UUID userID)
public InventoryFolderBase GetFolderForType(UUID userID, AssetType type)
{
string uri = string.Empty;
if (!IsForeignUser(userID, out uri))
{
// This is not pretty, but it will have to do for now
if (m_GridService is BaseInventoryConnector)
{
m_log.DebugFormat("[HG INVENTORY CONNECTOR]: GetSystemsFolders redirected to RemoteInventoryServiceConnector module");
return ((BaseInventoryConnector)m_GridService).GetSystemFolders(userID);
}
else
{
m_log.DebugFormat("[HG INVENTORY CONNECTOR]: GetSystemsFolders redirected to GetSystemFoldersLocal");
return GetSystemFoldersLocal(userID);
}
}
else
{
UUID sessionID = GetSessionID(userID);
uri = uri + "/" + userID.ToString();
return m_HGService.GetSystemFolders(uri, sessionID);
}
m_log.DebugFormat("[HG INVENTORY CONNECTOR]: GetFolderForType {0} type {1}", userID, type);
string invURL = GetInventoryServiceURL(userID);
if (invURL == null) // not there, forward to local inventory connector to resolve
return m_LocalGridInventoryService.GetFolderForType(userID, type);
IInventoryService connector = GetConnector(invURL);
return connector.GetFolderForType(userID, type);
}
private Dictionary<AssetType, InventoryFolderBase> GetSystemFoldersLocal(UUID userID)
public InventoryCollection GetFolderContent(UUID userID, UUID folderID)
{
InventoryFolderBase root = m_GridService.GetRootFolder(userID);
if (root != null)
{
InventoryCollection content = m_GridService.GetFolderContent(userID, root.ID);
if (content != null)
{
Dictionary<AssetType, InventoryFolderBase> folders = new Dictionary<AssetType, InventoryFolderBase>();
foreach (InventoryFolderBase folder in content.Folders)
{
//m_log.DebugFormat("[HG INVENTORY CONNECTOR]: scanning folder type {0}", (AssetType)folder.Type);
if ((folder.Type != (short)AssetType.Folder) && (folder.Type != (short)AssetType.Unknown))
folders[(AssetType)folder.Type] = folder;
}
// Put the root folder there, as type Folder
folders[AssetType.Folder] = root;
m_log.DebugFormat("[HG INVENTORY CONNECTOR]: System folders count for {0}: {1}", userID, folders.Count);
return folders;
}
m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Root folder content not found for {0}", userID);
m_log.Debug("[HG INVENTORY CONNECTOR]: GetFolderContent " + folderID);
}
string invURL = GetInventoryServiceURL(userID);
m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Root folder not found for {0}", userID);
if (invURL == null) // not there, forward to local inventory connector to resolve
return m_LocalGridInventoryService.GetFolderContent(userID, folderID);
IInventoryService connector = GetConnector(invURL);
return connector.GetFolderContent(userID, folderID);
return new Dictionary<AssetType, InventoryFolderBase>();
}
public override List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID)
public List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID)
{
string uri = string.Empty;
if (!IsForeignUser(userID, out uri))
return m_GridService.GetFolderItems(userID, folderID);
else
{
UUID sessionID = GetSessionID(userID);
uri = uri + "/" + userID.ToString();
return m_HGService.GetFolderItems(uri, folderID, sessionID);
}
m_log.Debug("[HG INVENTORY CONNECTOR]: GetFolderItems " + folderID);
string invURL = GetInventoryServiceURL(userID);
if (invURL == null) // not there, forward to local inventory connector to resolve
return m_LocalGridInventoryService.GetFolderItems(userID, folderID);
IInventoryService connector = GetConnector(invURL);
return connector.GetFolderItems(userID, folderID);
}
public override bool AddFolder(InventoryFolderBase folder)
public bool AddFolder(InventoryFolderBase folder)
{
if (folder == null)
return false;
string uri = string.Empty;
if (!IsForeignUser(folder.Owner, out uri))
return m_GridService.AddFolder(folder);
else
{
UUID sessionID = GetSessionID(folder.Owner);
uri = uri + "/" + folder.Owner.ToString();
return m_HGService.AddFolder(uri, folder, sessionID);
}
m_log.Debug("[HG INVENTORY CONNECTOR]: AddFolder " + folder.ID);
string invURL = GetInventoryServiceURL(folder.Owner);
if (invURL == null) // not there, forward to local inventory connector to resolve
return m_LocalGridInventoryService.AddFolder(folder);
IInventoryService connector = GetConnector(invURL);
return connector.AddFolder(folder);
}
public override bool UpdateFolder(InventoryFolderBase folder)
public bool UpdateFolder(InventoryFolderBase folder)
{
if (folder == null)
return false;
string uri = string.Empty;
if (!IsForeignUser(folder.Owner, out uri))
return m_GridService.UpdateFolder(folder);
else
{
UUID sessionID = GetSessionID(folder.Owner);
uri = uri + "/" + folder.Owner.ToString();
return m_HGService.UpdateFolder(uri, folder, sessionID);
}
m_log.Debug("[HG INVENTORY CONNECTOR]: UpdateFolder " + folder.ID);
string invURL = GetInventoryServiceURL(folder.Owner);
if (invURL == null) // not there, forward to local inventory connector to resolve
return m_LocalGridInventoryService.UpdateFolder(folder);
IInventoryService connector = GetConnector(invURL);
return connector.UpdateFolder(folder);
}
public override bool DeleteFolders(UUID ownerID, List<UUID> folderIDs)
public bool DeleteFolders(UUID ownerID, List<UUID> folderIDs)
{
if (folderIDs == null)
return false;
if (folderIDs.Count == 0)
return false;
string uri = string.Empty;
if (!IsForeignUser(ownerID, out uri))
return m_GridService.DeleteFolders(ownerID, folderIDs);
else
{
UUID sessionID = GetSessionID(ownerID);
uri = uri + "/" + ownerID.ToString();
return m_HGService.DeleteFolders(uri, folderIDs, sessionID);
}
m_log.Debug("[HG INVENTORY CONNECTOR]: DeleteFolders for " + ownerID);
string invURL = GetInventoryServiceURL(ownerID);
if (invURL == null) // not there, forward to local inventory connector to resolve
return m_LocalGridInventoryService.DeleteFolders(ownerID, folderIDs);
IInventoryService connector = GetConnector(invURL);
return connector.DeleteFolders(ownerID, folderIDs);
}
public override bool MoveFolder(InventoryFolderBase folder)
public bool MoveFolder(InventoryFolderBase folder)
{
if (folder == null)
return false;
string uri = string.Empty;
if (!IsForeignUser(folder.Owner, out uri))
return m_GridService.MoveFolder(folder);
else
{
UUID sessionID = GetSessionID(folder.Owner);
uri = uri + "/" + folder.Owner.ToString();
return m_HGService.MoveFolder(uri, folder, sessionID);
}
m_log.Debug("[HG INVENTORY CONNECTOR]: MoveFolder for " + folder.Owner);
string invURL = GetInventoryServiceURL(folder.Owner);
if (invURL == null) // not there, forward to local inventory connector to resolve
return m_LocalGridInventoryService.MoveFolder(folder);
IInventoryService connector = GetConnector(invURL);
return connector.MoveFolder(folder);
}
public override bool PurgeFolder(InventoryFolderBase folder)
public bool PurgeFolder(InventoryFolderBase folder)
{
if (folder == null)
return false;
string uri = string.Empty;
if (!IsForeignUser(folder.Owner, out uri))
return m_GridService.PurgeFolder(folder);
else
{
UUID sessionID = GetSessionID(folder.Owner);
uri = uri + "/" + folder.Owner.ToString();
return m_HGService.PurgeFolder(uri, folder, sessionID);
}
m_log.Debug("[HG INVENTORY CONNECTOR]: PurgeFolder for " + folder.Owner);
string invURL = GetInventoryServiceURL(folder.Owner);
if (invURL == null) // not there, forward to local inventory connector to resolve
return m_LocalGridInventoryService.PurgeFolder(folder);
IInventoryService connector = GetConnector(invURL);
return connector.PurgeFolder(folder);
}
// public bool AddItem(InventoryItemBase item) inherited
// Uses AddItemPlain
protected override bool AddItemPlain(InventoryItemBase item)
public bool AddItem(InventoryItemBase item)
{
if (item == null)
return false;
string uri = string.Empty;
if (!IsForeignUser(item.Owner, out uri))
{
return m_GridService.AddItem(item);
}
else
{
UUID sessionID = GetSessionID(item.Owner);
uri = uri + "/" + item.Owner.ToString();
return m_HGService.AddItem(uri, item, sessionID);
}
m_log.Debug("[HG INVENTORY CONNECTOR]: AddItem " + item.ID);
string invURL = GetInventoryServiceURL(item.Owner);
if (invURL == null) // not there, forward to local inventory connector to resolve
return m_LocalGridInventoryService.AddItem(item);
IInventoryService connector = GetConnector(invURL);
return connector.AddItem(item);
}
public override bool UpdateItem(InventoryItemBase item)
public bool UpdateItem(InventoryItemBase item)
{
if (item == null)
return false;
string uri = string.Empty;
if (!IsForeignUser(item.Owner, out uri))
return m_GridService.UpdateItem(item);
else
{
UUID sessionID = GetSessionID(item.Owner);
uri = uri + "/" + item.Owner.ToString();
return m_HGService.UpdateItem(uri, item, sessionID);
}
m_log.Debug("[HG INVENTORY CONNECTOR]: UpdateItem " + item.ID);
string invURL = GetInventoryServiceURL(item.Owner);
if (invURL == null) // not there, forward to local inventory connector to resolve
return m_LocalGridInventoryService.UpdateItem(item);
IInventoryService connector = GetConnector(invURL);
return connector.UpdateItem(item);
}
public override bool MoveItems(UUID ownerID, List<InventoryItemBase> items)
public bool MoveItems(UUID ownerID, List<InventoryItemBase> items)
{
if (items == null)
return false;
if (items.Count == 0)
return true;
string uri = string.Empty;
if (!IsForeignUser(ownerID, out uri))
return m_GridService.MoveItems(ownerID, items);
else
{
UUID sessionID = GetSessionID(ownerID);
uri = uri + "/" + ownerID.ToString();
return m_HGService.MoveItems(uri, items, sessionID);
}
m_log.Debug("[HG INVENTORY CONNECTOR]: MoveItems for " + ownerID);
string invURL = GetInventoryServiceURL(ownerID);
if (invURL == null) // not there, forward to local inventory connector to resolve
return m_LocalGridInventoryService.MoveItems(ownerID, items);
IInventoryService connector = GetConnector(invURL);
return connector.MoveItems(ownerID, items);
}
public override bool DeleteItems(UUID ownerID, List<UUID> itemIDs)
public bool DeleteItems(UUID ownerID, List<UUID> itemIDs)
{
m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Delete {0} items for user {1}", itemIDs.Count, ownerID);
@@ -431,109 +458,98 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
if (itemIDs.Count == 0)
return true;
string uri = string.Empty;
if (!IsForeignUser(ownerID, out uri))
return m_GridService.DeleteItems(ownerID, itemIDs);
else
{
UUID sessionID = GetSessionID(ownerID);
uri = uri + "/" + ownerID.ToString();
return m_HGService.DeleteItems(uri, itemIDs, sessionID);
}
m_log.Debug("[HG INVENTORY CONNECTOR]: DeleteItems for " + ownerID);
string invURL = GetInventoryServiceURL(ownerID);
if (invURL == null) // not there, forward to local inventory connector to resolve
return m_LocalGridInventoryService.DeleteItems(ownerID, itemIDs);
IInventoryService connector = GetConnector(invURL);
return connector.DeleteItems(ownerID, itemIDs);
}
public override InventoryItemBase GetItem(InventoryItemBase item)
public InventoryItemBase GetItem(InventoryItemBase item)
{
if (item == null)
return null;
m_log.DebugFormat("[HG INVENTORY CONNECTOR]: GetItem {0} for user {1}", item.ID, item.Owner);
string uri = string.Empty;
if (!IsForeignUser(item.Owner, out uri))
return m_GridService.GetItem(item);
else
{
UUID sessionID = GetSessionID(item.Owner);
uri = uri + "/" + item.Owner.ToString();
return m_HGService.QueryItem(uri, item, sessionID);
}
m_log.Debug("[HG INVENTORY CONNECTOR]: GetItem " + item.ID);
string invURL = GetInventoryServiceURL(item.Owner);
if (invURL == null) // not there, forward to local inventory connector to resolve
return m_LocalGridInventoryService.GetItem(item);
IInventoryService connector = GetConnector(invURL);
return connector.GetItem(item);
}
public override InventoryFolderBase GetFolder(InventoryFolderBase folder)
public InventoryFolderBase GetFolder(InventoryFolderBase folder)
{
if (folder == null)
return null;
string uri = string.Empty;
if (!IsForeignUser(folder.Owner, out uri))
return m_GridService.GetFolder(folder);
else
{
UUID sessionID = GetSessionID(folder.Owner);
uri = uri + "/" + folder.Owner.ToString();
return m_HGService.QueryFolder(uri, folder, sessionID);
}
m_log.Debug("[HG INVENTORY CONNECTOR]: GetFolder " + folder.ID);
string invURL = GetInventoryServiceURL(folder.Owner);
if (invURL == null) // not there, forward to local inventory connector to resolve
return m_LocalGridInventoryService.GetFolder(folder);
IInventoryService connector = GetConnector(invURL);
return connector.GetFolder(folder);
}
public override bool HasInventoryForUser(UUID userID)
public bool HasInventoryForUser(UUID userID)
{
return false;
}
public override List<InventoryItemBase> GetActiveGestures(UUID userId)
public List<InventoryItemBase> GetActiveGestures(UUID userId)
{
return new List<InventoryItemBase>();
}
public override int GetAssetPermissions(UUID userID, UUID assetID)
public int GetAssetPermissions(UUID userID, UUID assetID)
{
string uri = string.Empty;
if (!IsForeignUser(userID, out uri))
return m_GridService.GetAssetPermissions(userID, assetID);
else
{
UUID sessionID = GetSessionID(userID);
uri = uri + "/" + userID.ToString();
return m_HGService.GetAssetPermissions(uri, assetID, sessionID);
}
m_log.Debug("[HG INVENTORY CONNECTOR]: GetAssetPermissions " + assetID);
string invURL = GetInventoryServiceURL(userID);
if (invURL == null) // not there, forward to local inventory connector to resolve
return m_LocalGridInventoryService.GetAssetPermissions(userID, assetID);
IInventoryService connector = GetConnector(invURL);
return connector.GetAssetPermissions(userID, assetID);
}
#endregion
private UUID GetSessionID(UUID userID)
private IInventoryService GetConnector(string url)
{
ScenePresence sp = null;
if (m_Scene.TryGetScenePresence(userID, out sp))
IInventoryService connector = null;
lock (m_connectors)
{
return sp.ControllingClient.SessionId;
}
m_log.DebugFormat("[HG INVENTORY CONNECTOR]: scene presence for {0} not found", userID);
return UUID.Zero;
}
private bool IsForeignUser(UUID userID, out string inventoryURL)
{
inventoryURL = string.Empty;
UserAccount account = null;
if (m_Scene.UserAccountService != null)
account = m_Scene.UserAccountService.GetUserAccount(m_Scene.RegionInfo.ScopeID, userID);
if (account == null) // foreign user
{
ScenePresence sp = null;
m_Scene.TryGetScenePresence(userID, out sp);
if (sp != null)
if (m_connectors.ContainsKey(url))
{
AgentCircuitData aCircuit = m_Scene.AuthenticateHandler.GetAgentCircuitData(sp.ControllingClient.CircuitCode);
if (aCircuit.ServiceURLs.ContainsKey("InventoryServerURI"))
{
inventoryURL = aCircuit.ServiceURLs["InventoryServerURI"].ToString();
inventoryURL = inventoryURL.Trim(new char[] { '/' });
return true;
}
connector = m_connectors[url];
}
else
{
// We're instantiating this class explicitly, but this won't
// work in general, because the remote grid may be running
// an inventory server that has a different protocol.
// Eventually we will want a piece of protocol asking
// the remote server about its kind. Definitely cool thing to do!
connector = new RemoteXInventoryServicesConnector(url);
m_connectors.Add(url, connector);
}
}
return false;
return connector;
}
}

View File

@@ -1,556 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using log4net;
using Nini.Config;
using System;
using System.Collections.Generic;
using System.Reflection;
using OpenSim.Framework;
using OpenSim.Server.Base;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
using OpenSim.Services.Connectors;
using OpenMetaverse;
namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
{
public class HGInventoryBroker2 : ISharedRegionModule, IInventoryService
{
private static readonly ILog m_log =
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
private static bool m_Enabled = false;
private static IInventoryService m_LocalGridInventoryService;
private Dictionary<string, IInventoryService> m_connectors = new Dictionary<string, IInventoryService>();
// A cache of userIDs --> ServiceURLs, for HGBroker only
protected Dictionary<UUID, string> m_InventoryURLs = new Dictionary<UUID,string>();
private List<Scene> m_Scenes = new List<Scene>();
public Type ReplaceableInterface
{
get { return null; }
}
public string Name
{
get { return "HGInventoryBroker2"; }
}
public void Initialise(IConfigSource source)
{
IConfig moduleConfig = source.Configs["Modules"];
if (moduleConfig != null)
{
string name = moduleConfig.GetString("InventoryServices", "");
if (name == Name)
{
IConfig inventoryConfig = source.Configs["InventoryService"];
if (inventoryConfig == null)
{
m_log.Error("[HG INVENTORY CONNECTOR]: InventoryService missing from OpenSim.ini");
return;
}
string localDll = inventoryConfig.GetString("LocalGridInventoryService",
String.Empty);
//string HGDll = inventoryConfig.GetString("HypergridInventoryService",
// String.Empty);
if (localDll == String.Empty)
{
m_log.Error("[HG INVENTORY CONNECTOR]: No LocalGridInventoryService named in section InventoryService");
//return;
throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's");
}
Object[] args = new Object[] { source };
m_LocalGridInventoryService =
ServerUtils.LoadPlugin<IInventoryService>(localDll,
args);
if (m_LocalGridInventoryService == null)
{
m_log.Error("[HG INVENTORY CONNECTOR]: Can't load local inventory service");
return;
}
m_Enabled = true;
m_log.InfoFormat("[HG INVENTORY CONNECTOR]: HG inventory broker enabled with inner connector of type {0}", m_LocalGridInventoryService.GetType());
}
}
}
public void PostInitialise()
{
}
public void Close()
{
}
public void AddRegion(Scene scene)
{
if (!m_Enabled)
return;
m_Scenes.Add(scene);
scene.RegisterModuleInterface<IInventoryService>(this);
scene.EventManager.OnClientClosed += OnClientClosed;
}
public void RemoveRegion(Scene scene)
{
if (!m_Enabled)
return;
m_Scenes.Remove(scene);
}
public void RegionLoaded(Scene scene)
{
if (!m_Enabled)
return;
m_log.InfoFormat("[HG INVENTORY CONNECTOR]: Enabled HG inventory for region {0}", scene.RegionInfo.RegionName);
}
#region URL Cache
void OnClientClosed(UUID clientID, Scene scene)
{
if (m_InventoryURLs.ContainsKey(clientID)) // if it's in cache
{
ScenePresence sp = null;
foreach (Scene s in m_Scenes)
{
s.TryGetScenePresence(clientID, out sp);
if ((sp != null) && !sp.IsChildAgent && (s != scene))
{
m_log.DebugFormat("[INVENTORY CACHE]: OnClientClosed in {0}, but user {1} still in sim. Keeping inventoryURL in cache",
scene.RegionInfo.RegionName, clientID);
return;
}
}
DropInventoryServiceURL(clientID);
}
}
/// <summary>
/// Gets the user's inventory URL from its serviceURLs, if the user is foreign,
/// and sticks it in the cache
/// </summary>
/// <param name="userID"></param>
private void CacheInventoryServiceURL(UUID userID)
{
if (m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, userID) == null)
{
// The user does not have a local account; let's cache its service URL
string inventoryURL = string.Empty;
ScenePresence sp = null;
foreach (Scene scene in m_Scenes)
{
scene.TryGetScenePresence(userID, out sp);
if (sp != null)
{
AgentCircuitData aCircuit = scene.AuthenticateHandler.GetAgentCircuitData(sp.ControllingClient.CircuitCode);
if (aCircuit.ServiceURLs.ContainsKey("InventoryServerURI"))
{
inventoryURL = aCircuit.ServiceURLs["InventoryServerURI"].ToString();
if (inventoryURL != null && inventoryURL != string.Empty)
{
inventoryURL = inventoryURL.Trim(new char[] { '/' });
m_InventoryURLs.Add(userID, inventoryURL);
m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Added {0} to the cache of inventory URLs", inventoryURL);
return;
}
}
}
}
}
// else put a null; it means that the methods should forward to local grid's inventory
m_InventoryURLs.Add(userID, null);
}
private void DropInventoryServiceURL(UUID userID)
{
lock (m_InventoryURLs)
if (m_InventoryURLs.ContainsKey(userID))
{
string url = m_InventoryURLs[userID];
m_InventoryURLs.Remove(userID);
m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Removed {0} from the cache of inventory URLs", url);
}
}
public string GetInventoryServiceURL(UUID userID)
{
if (m_InventoryURLs.ContainsKey(userID))
return m_InventoryURLs[userID];
else
CacheInventoryServiceURL(userID);
return m_InventoryURLs[userID];
}
#endregion
#region IInventoryService
public bool CreateUserInventory(UUID userID)
{
return m_LocalGridInventoryService.CreateUserInventory(userID);
}
public List<InventoryFolderBase> GetInventorySkeleton(UUID userId)
{
return m_LocalGridInventoryService.GetInventorySkeleton(userId);
}
public InventoryCollection GetUserInventory(UUID userID)
{
return null;
}
public void GetUserInventory(UUID userID, InventoryReceiptCallback callback)
{
}
public InventoryFolderBase GetRootFolder(UUID userID)
{
m_log.DebugFormat("[HG INVENTORY CONNECTOR]: GetRootFolder for {0}", userID);
string invURL = GetInventoryServiceURL(userID);
if (invURL == null) // not there, forward to local inventory connector to resolve
return m_LocalGridInventoryService.GetRootFolder(userID);
IInventoryService connector = GetConnector(invURL);
return connector.GetRootFolder(userID);
}
public InventoryFolderBase GetFolderForType(UUID userID, AssetType type)
{
m_log.DebugFormat("[HG INVENTORY CONNECTOR]: GetFolderForType {0} type {1}", userID, type);
string invURL = GetInventoryServiceURL(userID);
if (invURL == null) // not there, forward to local inventory connector to resolve
return m_LocalGridInventoryService.GetFolderForType(userID, type);
IInventoryService connector = GetConnector(invURL);
return connector.GetFolderForType(userID, type);
}
public InventoryCollection GetFolderContent(UUID userID, UUID folderID)
{
m_log.Debug("[HG INVENTORY CONNECTOR]: GetFolderContent " + folderID);
string invURL = GetInventoryServiceURL(userID);
if (invURL == null) // not there, forward to local inventory connector to resolve
return m_LocalGridInventoryService.GetFolderContent(userID, folderID);
IInventoryService connector = GetConnector(invURL);
return connector.GetFolderContent(userID, folderID);
}
public List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID)
{
m_log.Debug("[HG INVENTORY CONNECTOR]: GetFolderItems " + folderID);
string invURL = GetInventoryServiceURL(userID);
if (invURL == null) // not there, forward to local inventory connector to resolve
return m_LocalGridInventoryService.GetFolderItems(userID, folderID);
IInventoryService connector = GetConnector(invURL);
return connector.GetFolderItems(userID, folderID);
}
public bool AddFolder(InventoryFolderBase folder)
{
if (folder == null)
return false;
m_log.Debug("[HG INVENTORY CONNECTOR]: AddFolder " + folder.ID);
string invURL = GetInventoryServiceURL(folder.Owner);
if (invURL == null) // not there, forward to local inventory connector to resolve
return m_LocalGridInventoryService.AddFolder(folder);
IInventoryService connector = GetConnector(invURL);
return connector.AddFolder(folder);
}
public bool UpdateFolder(InventoryFolderBase folder)
{
if (folder == null)
return false;
m_log.Debug("[HG INVENTORY CONNECTOR]: UpdateFolder " + folder.ID);
string invURL = GetInventoryServiceURL(folder.Owner);
if (invURL == null) // not there, forward to local inventory connector to resolve
return m_LocalGridInventoryService.UpdateFolder(folder);
IInventoryService connector = GetConnector(invURL);
return connector.UpdateFolder(folder);
}
public bool DeleteFolders(UUID ownerID, List<UUID> folderIDs)
{
if (folderIDs == null)
return false;
if (folderIDs.Count == 0)
return false;
m_log.Debug("[HG INVENTORY CONNECTOR]: DeleteFolders for " + ownerID);
string invURL = GetInventoryServiceURL(ownerID);
if (invURL == null) // not there, forward to local inventory connector to resolve
return m_LocalGridInventoryService.DeleteFolders(ownerID, folderIDs);
IInventoryService connector = GetConnector(invURL);
return connector.DeleteFolders(ownerID, folderIDs);
}
public bool MoveFolder(InventoryFolderBase folder)
{
if (folder == null)
return false;
m_log.Debug("[HG INVENTORY CONNECTOR]: MoveFolder for " + folder.Owner);
string invURL = GetInventoryServiceURL(folder.Owner);
if (invURL == null) // not there, forward to local inventory connector to resolve
return m_LocalGridInventoryService.MoveFolder(folder);
IInventoryService connector = GetConnector(invURL);
return connector.MoveFolder(folder);
}
public bool PurgeFolder(InventoryFolderBase folder)
{
if (folder == null)
return false;
m_log.Debug("[HG INVENTORY CONNECTOR]: PurgeFolder for " + folder.Owner);
string invURL = GetInventoryServiceURL(folder.Owner);
if (invURL == null) // not there, forward to local inventory connector to resolve
return m_LocalGridInventoryService.PurgeFolder(folder);
IInventoryService connector = GetConnector(invURL);
return connector.PurgeFolder(folder);
}
public bool AddItem(InventoryItemBase item)
{
if (item == null)
return false;
m_log.Debug("[HG INVENTORY CONNECTOR]: AddItem " + item.ID);
string invURL = GetInventoryServiceURL(item.Owner);
if (invURL == null) // not there, forward to local inventory connector to resolve
return m_LocalGridInventoryService.AddItem(item);
IInventoryService connector = GetConnector(invURL);
return connector.AddItem(item);
}
public bool UpdateItem(InventoryItemBase item)
{
if (item == null)
return false;
m_log.Debug("[HG INVENTORY CONNECTOR]: UpdateItem " + item.ID);
string invURL = GetInventoryServiceURL(item.Owner);
if (invURL == null) // not there, forward to local inventory connector to resolve
return m_LocalGridInventoryService.UpdateItem(item);
IInventoryService connector = GetConnector(invURL);
return connector.UpdateItem(item);
}
public bool MoveItems(UUID ownerID, List<InventoryItemBase> items)
{
if (items == null)
return false;
if (items.Count == 0)
return true;
m_log.Debug("[HG INVENTORY CONNECTOR]: MoveItems for " + ownerID);
string invURL = GetInventoryServiceURL(ownerID);
if (invURL == null) // not there, forward to local inventory connector to resolve
return m_LocalGridInventoryService.MoveItems(ownerID, items);
IInventoryService connector = GetConnector(invURL);
return connector.MoveItems(ownerID, items);
}
public bool DeleteItems(UUID ownerID, List<UUID> itemIDs)
{
m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Delete {0} items for user {1}", itemIDs.Count, ownerID);
if (itemIDs == null)
return false;
if (itemIDs.Count == 0)
return true;
m_log.Debug("[HG INVENTORY CONNECTOR]: DeleteItems for " + ownerID);
string invURL = GetInventoryServiceURL(ownerID);
if (invURL == null) // not there, forward to local inventory connector to resolve
return m_LocalGridInventoryService.DeleteItems(ownerID, itemIDs);
IInventoryService connector = GetConnector(invURL);
return connector.DeleteItems(ownerID, itemIDs);
}
public InventoryItemBase GetItem(InventoryItemBase item)
{
if (item == null)
return null;
m_log.Debug("[HG INVENTORY CONNECTOR]: GetItem " + item.ID);
string invURL = GetInventoryServiceURL(item.Owner);
if (invURL == null) // not there, forward to local inventory connector to resolve
return m_LocalGridInventoryService.GetItem(item);
IInventoryService connector = GetConnector(invURL);
return connector.GetItem(item);
}
public InventoryFolderBase GetFolder(InventoryFolderBase folder)
{
if (folder == null)
return null;
m_log.Debug("[HG INVENTORY CONNECTOR]: GetFolder " + folder.ID);
string invURL = GetInventoryServiceURL(folder.Owner);
if (invURL == null) // not there, forward to local inventory connector to resolve
return m_LocalGridInventoryService.GetFolder(folder);
IInventoryService connector = GetConnector(invURL);
return connector.GetFolder(folder);
}
public bool HasInventoryForUser(UUID userID)
{
return false;
}
public List<InventoryItemBase> GetActiveGestures(UUID userId)
{
return new List<InventoryItemBase>();
}
public int GetAssetPermissions(UUID userID, UUID assetID)
{
m_log.Debug("[HG INVENTORY CONNECTOR]: GetAssetPermissions " + assetID);
string invURL = GetInventoryServiceURL(userID);
if (invURL == null) // not there, forward to local inventory connector to resolve
return m_LocalGridInventoryService.GetAssetPermissions(userID, assetID);
IInventoryService connector = GetConnector(invURL);
return connector.GetAssetPermissions(userID, assetID);
}
#endregion
private IInventoryService GetConnector(string url)
{
IInventoryService connector = null;
lock (m_connectors)
{
if (m_connectors.ContainsKey(url))
{
connector = m_connectors[url];
}
else
{
// We're instantiating this class explicitly, but this won't
// work in general, because the remote grid may be running
// an inventory server that has a different protocol.
// Eventually we will want a piece of protocol asking
// the remote server about its kind. Definitely cool thing to do!
connector = new RemoteXInventoryServicesConnector(url);
m_connectors.Add(url, connector);
}
}
return connector;
}
}
}

View File

@@ -41,7 +41,7 @@ using OpenMetaverse;
namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
{
public class LocalInventoryServicesConnector : BaseInventoryConnector, ISharedRegionModule, IInventoryService
public class LocalInventoryServicesConnector : ISharedRegionModule, IInventoryService
{
private static readonly ILog m_log =
LogManager.GetLogger(
@@ -50,7 +50,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
private IInventoryService m_InventoryService;
private bool m_Enabled = false;
private bool m_Initialized = false;
public Type ReplaceableInterface
{
@@ -93,23 +92,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
if (m_InventoryService == null)
{
m_log.Error("[LOCAL INVENTORY SERVICES CONNECTOR]: Can't load inventory service");
//return;
throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's");
}
//List<IInventoryDataPlugin> plugins
// = DataPluginFactory.LoadDataPlugins<IInventoryDataPlugin>(
// configSettings.StandaloneInventoryPlugin,
// configSettings.StandaloneInventorySource);
//foreach (IInventoryDataPlugin plugin in plugins)
//{
// // Using the OSP wrapper plugin for database plugins should be made configurable at some point
// m_InventoryService.AddPlugin(new OspInventoryWrapperPlugin(plugin, this));
//}
Init(source);
m_Enabled = true;
m_log.Info("[LOCAL INVENTORY SERVICES CONNECTOR]: Local inventory connector enabled");
}
@@ -128,99 +113,60 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
{
if (!m_Enabled)
return;
if (!m_Initialized)
{
m_Initialized = true;
}
// m_log.DebugFormat(
// "[LOCAL INVENTORY SERVICES CONNECTOR]: Registering IInventoryService to scene {0}", scene.RegionInfo.RegionName);
scene.RegisterModuleInterface<IInventoryService>(this);
m_cache.AddRegion(scene);
}
public void RemoveRegion(Scene scene)
{
if (!m_Enabled)
return;
m_cache.RemoveRegion(scene);
}
public void RegionLoaded(Scene scene)
{
if (!m_Enabled)
return;
m_log.InfoFormat(
"[LOCAL INVENTORY SERVICES CONNECTOR]: Enabled local inventory for region {0}", scene.RegionInfo.RegionName);
}
#region IInventoryService
public override bool CreateUserInventory(UUID user)
public bool CreateUserInventory(UUID user)
{
return m_InventoryService.CreateUserInventory(user);
}
public override List<InventoryFolderBase> GetInventorySkeleton(UUID userId)
public List<InventoryFolderBase> GetInventorySkeleton(UUID userId)
{
return m_InventoryService.GetInventorySkeleton(userId);
}
public override InventoryCollection GetUserInventory(UUID id)
public InventoryCollection GetUserInventory(UUID id)
{
return m_InventoryService.GetUserInventory(id);
}
public override void GetUserInventory(UUID userID, InventoryReceiptCallback callback)
public void GetUserInventory(UUID userID, InventoryReceiptCallback callback)
{
m_InventoryService.GetUserInventory(userID, callback);
}
// Inherited. See base
//public InventoryFolderBase GetFolderForType(UUID userID, AssetType type)
//{
// return m_InventoryService.GetFolderForType(userID, type);
//}
public override Dictionary<AssetType, InventoryFolderBase> GetSystemFolders(UUID userID)
public InventoryFolderBase GetRootFolder(UUID userID)
{
InventoryFolderBase root = m_InventoryService.GetRootFolder(userID);
if (root != null)
{
InventoryCollection content = GetFolderContent(userID, root.ID);
if (content != null)
{
Dictionary<AssetType, InventoryFolderBase> folders = new Dictionary<AssetType, InventoryFolderBase>();
foreach (InventoryFolderBase folder in content.Folders)
{
if ((folder.Type != (short)AssetType.Folder) && (folder.Type != (short)AssetType.Unknown))
{
//m_log.InfoFormat("[INVENTORY CONNECTOR]: folder type {0} ", folder.Type);
folders[(AssetType)folder.Type] = folder;
}
}
// Put the root folder there, as type Folder
folders[AssetType.Folder] = root;
//m_log.InfoFormat("[INVENTORY CONNECTOR]: root folder is type {0} ", root.Type);
return folders;
}
}
m_log.WarnFormat("[LOCAL INVENTORY SERVICES CONNECTOR]: System folders for {0} not found", userID);
return new Dictionary<AssetType, InventoryFolderBase>();
return m_InventoryService.GetRootFolder(userID);
}
public override InventoryCollection GetFolderContent(UUID userID, UUID folderID)
public InventoryFolderBase GetFolderForType(UUID userID, AssetType type)
{
return m_InventoryService.GetFolderForType(userID, type);
}
public InventoryCollection GetFolderContent(UUID userID, UUID folderID)
{
return m_InventoryService.GetFolderContent(userID, folderID);
}
public override List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID)
public List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID)
{
return m_InventoryService.GetFolderItems(userID, folderID);
}
@@ -230,7 +176,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
/// </summary>
/// <param name="folder"></param>
/// <returns>true if the folder was successfully added</returns>
public override bool AddFolder(InventoryFolderBase folder)
public bool AddFolder(InventoryFolderBase folder)
{
return m_InventoryService.AddFolder(folder);
}
@@ -240,7 +186,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
/// </summary>
/// <param name="folder"></param>
/// <returns>true if the folder was successfully updated</returns>
public override bool UpdateFolder(InventoryFolderBase folder)
public bool UpdateFolder(InventoryFolderBase folder)
{
return m_InventoryService.UpdateFolder(folder);
}
@@ -250,12 +196,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
/// </summary>
/// <param name="folder">A folder containing the details of the new location</param>
/// <returns>true if the folder was successfully moved</returns>
public override bool MoveFolder(InventoryFolderBase folder)
public bool MoveFolder(InventoryFolderBase folder)
{
return m_InventoryService.MoveFolder(folder);
}
public override bool DeleteFolders(UUID ownerID, List<UUID> folderIDs)
public bool DeleteFolders(UUID ownerID, List<UUID> folderIDs)
{
return m_InventoryService.DeleteFolders(ownerID, folderIDs);
}
@@ -265,18 +211,17 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
/// </summary>
/// <param name="folder"></param>
/// <returns>true if the folder was successfully purged</returns>
public override bool PurgeFolder(InventoryFolderBase folder)
public bool PurgeFolder(InventoryFolderBase folder)
{
return m_InventoryService.PurgeFolder(folder);
}
/// <summary>
/// Add a new item to the user's inventory, plain
/// Called by base class AddItem
/// Add a new item to the user's inventory
/// </summary>
/// <param name="item"></param>
/// <returns>true if the item was successfully added</returns>
protected override bool AddItemPlain(InventoryItemBase item)
public bool AddItem(InventoryItemBase item)
{
return m_InventoryService.AddItem(item);
}
@@ -286,13 +231,13 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
/// </summary>
/// <param name="item"></param>
/// <returns>true if the item was successfully updated</returns>
public override bool UpdateItem(InventoryItemBase item)
public bool UpdateItem(InventoryItemBase item)
{
return m_InventoryService.UpdateItem(item);
}
public override bool MoveItems(UUID ownerID, List<InventoryItemBase> items)
public bool MoveItems(UUID ownerID, List<InventoryItemBase> items)
{
return m_InventoryService.MoveItems(ownerID, items);
}
@@ -302,12 +247,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
/// </summary>
/// <param name="item"></param>
/// <returns>true if the item was successfully deleted</returns>
public override bool DeleteItems(UUID ownerID, List<UUID> itemIDs)
public bool DeleteItems(UUID ownerID, List<UUID> itemIDs)
{
return m_InventoryService.DeleteItems(ownerID, itemIDs);
}
public override InventoryItemBase GetItem(InventoryItemBase item)
public InventoryItemBase GetItem(InventoryItemBase item)
{
// m_log.DebugFormat("[LOCAL INVENTORY SERVICES CONNECTOR]: Requesting inventory item {0}", item.ID);
@@ -322,7 +267,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
return item;
}
public override InventoryFolderBase GetFolder(InventoryFolderBase folder)
public InventoryFolderBase GetFolder(InventoryFolderBase folder)
{
return m_InventoryService.GetFolder(folder);
}
@@ -332,17 +277,17 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
/// </summary>
/// <param name="userID"></param>
/// <returns></returns>
public override bool HasInventoryForUser(UUID userID)
public bool HasInventoryForUser(UUID userID)
{
return m_InventoryService.HasInventoryForUser(userID);
}
public override List<InventoryItemBase> GetActiveGestures(UUID userId)
public List<InventoryItemBase> GetActiveGestures(UUID userId)
{
return m_InventoryService.GetActiveGestures(userId);
}
public override int GetAssetPermissions(UUID userID, UUID assetID)
public int GetAssetPermissions(UUID userID, UUID assetID)
{
return m_InventoryService.GetAssetPermissions(userID, assetID);
}

View File

@@ -135,7 +135,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
data.Y = 0;
blocks.Add(data);
remoteClient.SendMapBlock(blocks, 0);
remoteClient.SendMapBlock(blocks, 2);
}
private Scene GetClientScene(IClientAPI client)