From 9fa29c382cc822d66b6b0cd177628aad5dbc8f8d Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Fri, 5 May 2023 16:26:47 +0100 Subject: [PATCH] avoid spurius count increment on unlink a physical prim --- OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 23f90a79c7..5b1215a34c 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs @@ -3423,6 +3423,7 @@ namespace OpenSim.Region.Framework.Scenes if (linkPartPa is not null) { m_scene.PhysicsScene.RemovePrim(linkPartPa); + m_scene.RemovePhysicalPrim(1); linkPart.PhysActor = null; }