mirror of
https://github.com/opensim/opensim.git
synced 2026-08-09 18:55:58 +08:00
Make "config show/set/get/save" console commands available on all servers
This commit is contained in:
@@ -100,13 +100,7 @@ namespace OpenSim
|
||||
/// <value>
|
||||
/// The config information passed into the OpenSimulator region server.
|
||||
/// </value>
|
||||
public OpenSimConfigSource ConfigSource
|
||||
{
|
||||
get { return m_config; }
|
||||
set { m_config = value; }
|
||||
}
|
||||
|
||||
protected OpenSimConfigSource m_config;
|
||||
public OpenSimConfigSource ConfigSource { get; private set; }
|
||||
|
||||
public List<IClientNetworkServer> ClientServers
|
||||
{
|
||||
@@ -146,13 +140,14 @@ namespace OpenSim
|
||||
protected virtual void LoadConfigSettings(IConfigSource configSource)
|
||||
{
|
||||
m_configLoader = new ConfigurationLoader();
|
||||
m_config = m_configLoader.LoadConfigSettings(configSource, envConfigSource, out m_configSettings, out m_networkServersInfo);
|
||||
ConfigSource = m_configLoader.LoadConfigSettings(configSource, envConfigSource, out m_configSettings, out m_networkServersInfo);
|
||||
Config = ConfigSource.Source;
|
||||
ReadExtraConfigSettings();
|
||||
}
|
||||
|
||||
protected virtual void ReadExtraConfigSettings()
|
||||
{
|
||||
IConfig networkConfig = m_config.Source.Configs["Network"];
|
||||
IConfig networkConfig = Config.Configs["Network"];
|
||||
if (networkConfig != null)
|
||||
{
|
||||
proxyUrl = networkConfig.GetString("proxy_url", "");
|
||||
@@ -185,7 +180,7 @@ namespace OpenSim
|
||||
/// </summary>
|
||||
protected override void StartupSpecific()
|
||||
{
|
||||
IConfig startupConfig = m_config.Source.Configs["Startup"];
|
||||
IConfig startupConfig = Config.Configs["Startup"];
|
||||
if (startupConfig != null)
|
||||
{
|
||||
string pidFile = startupConfig.GetString("PIDFile", String.Empty);
|
||||
@@ -196,7 +191,7 @@ namespace OpenSim
|
||||
}
|
||||
|
||||
// Load the simulation data service
|
||||
IConfig simDataConfig = m_config.Source.Configs["SimulationDataStore"];
|
||||
IConfig simDataConfig = Config.Configs["SimulationDataStore"];
|
||||
if (simDataConfig == null)
|
||||
throw new Exception("Configuration file is missing the [SimulationDataStore] section. Have you copied OpenSim.ini.example to OpenSim.ini to reference config-include/ files?");
|
||||
|
||||
@@ -204,7 +199,7 @@ namespace OpenSim
|
||||
if (String.IsNullOrEmpty(module))
|
||||
throw new Exception("Configuration file is missing the LocalServiceModule parameter in the [SimulationDataStore] section.");
|
||||
|
||||
m_simulationDataService = ServerUtils.LoadPlugin<ISimulationDataService>(module, new object[] { m_config.Source });
|
||||
m_simulationDataService = ServerUtils.LoadPlugin<ISimulationDataService>(module, new object[] { Config });
|
||||
if (m_simulationDataService == null)
|
||||
throw new Exception(
|
||||
string.Format(
|
||||
@@ -212,7 +207,7 @@ namespace OpenSim
|
||||
module));
|
||||
|
||||
// Load the estate data service
|
||||
IConfig estateDataConfig = m_config.Source.Configs["EstateDataStore"];
|
||||
IConfig estateDataConfig = Config.Configs["EstateDataStore"];
|
||||
if (estateDataConfig == null)
|
||||
throw new Exception("Configuration file is missing the [EstateDataStore] section. Have you copied OpenSim.ini.example to OpenSim.ini to reference config-include/ files?");
|
||||
|
||||
@@ -220,7 +215,7 @@ namespace OpenSim
|
||||
if (String.IsNullOrEmpty(module))
|
||||
throw new Exception("Configuration file is missing the LocalServiceModule parameter in the [EstateDataStore] section");
|
||||
|
||||
m_estateDataService = ServerUtils.LoadPlugin<IEstateDataService>(module, new object[] { m_config.Source });
|
||||
m_estateDataService = ServerUtils.LoadPlugin<IEstateDataService>(module, new object[] { Config });
|
||||
if (m_estateDataService == null)
|
||||
throw new Exception(
|
||||
string.Format(
|
||||
@@ -369,7 +364,7 @@ namespace OpenSim
|
||||
}
|
||||
|
||||
IClientNetworkServer clientServer;
|
||||
Scene scene = SetupScene(regionInfo, proxyOffset, m_config.Source, out clientServer);
|
||||
Scene scene = SetupScene(regionInfo, proxyOffset, Config, out clientServer);
|
||||
|
||||
m_log.Info("[MODULES]: Loading Region's modules (old style)");
|
||||
|
||||
@@ -451,10 +446,10 @@ namespace OpenSim
|
||||
string estateOwnerPassword = null;
|
||||
string rawEstateOwnerUuid = null;
|
||||
|
||||
if (m_config.Source.Configs[ESTATE_SECTION_NAME] != null)
|
||||
if (Config.Configs[ESTATE_SECTION_NAME] != null)
|
||||
{
|
||||
string defaultEstateOwnerName
|
||||
= m_config.Source.Configs[ESTATE_SECTION_NAME].GetString("DefaultEstateOwnerName", "").Trim();
|
||||
= Config.Configs[ESTATE_SECTION_NAME].GetString("DefaultEstateOwnerName", "").Trim();
|
||||
string[] ownerNames = defaultEstateOwnerName.Split(' ');
|
||||
|
||||
if (ownerNames.Length >= 2)
|
||||
@@ -464,9 +459,9 @@ namespace OpenSim
|
||||
}
|
||||
|
||||
// Info to be used only on Standalone Mode
|
||||
rawEstateOwnerUuid = m_config.Source.Configs[ESTATE_SECTION_NAME].GetString("DefaultEstateOwnerUUID", null);
|
||||
estateOwnerEMail = m_config.Source.Configs[ESTATE_SECTION_NAME].GetString("DefaultEstateOwnerEMail", null);
|
||||
estateOwnerPassword = m_config.Source.Configs[ESTATE_SECTION_NAME].GetString("DefaultEstateOwnerPassword", null);
|
||||
rawEstateOwnerUuid = Config.Configs[ESTATE_SECTION_NAME].GetString("DefaultEstateOwnerUUID", null);
|
||||
estateOwnerEMail = Config.Configs[ESTATE_SECTION_NAME].GetString("DefaultEstateOwnerEMail", null);
|
||||
estateOwnerPassword = Config.Configs[ESTATE_SECTION_NAME].GetString("DefaultEstateOwnerPassword", null);
|
||||
}
|
||||
|
||||
MainConsole.Instance.OutputFormat("Estate {0} has no owner set.", regionInfo.EstateSettings.EstateName);
|
||||
@@ -713,7 +708,7 @@ namespace OpenSim
|
||||
return new Scene(
|
||||
regionInfo, circuitManager, sceneGridService,
|
||||
simDataService, estateDataService, false,
|
||||
m_config.Source, m_version);
|
||||
Config, m_version);
|
||||
}
|
||||
|
||||
protected void ShutdownClientServer(RegionInfo whichRegion)
|
||||
@@ -754,7 +749,7 @@ namespace OpenSim
|
||||
protected override PhysicsScene GetPhysicsScene(string osSceneIdentifier)
|
||||
{
|
||||
return GetPhysicsScene(
|
||||
m_configSettings.PhysicsEngine, m_configSettings.MeshEngineName, m_config.Source, osSceneIdentifier);
|
||||
m_configSettings.PhysicsEngine, m_configSettings.MeshEngineName, Config, osSceneIdentifier);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -991,9 +986,9 @@ namespace OpenSim
|
||||
|
||||
string defaultEstateName = null;
|
||||
|
||||
if (m_config.Source.Configs[ESTATE_SECTION_NAME] != null)
|
||||
if (Config.Configs[ESTATE_SECTION_NAME] != null)
|
||||
{
|
||||
defaultEstateName = m_config.Source.Configs[ESTATE_SECTION_NAME].GetString("DefaultEstateName", null);
|
||||
defaultEstateName = Config.Configs[ESTATE_SECTION_NAME].GetString("DefaultEstateName", null);
|
||||
|
||||
if (defaultEstateName != null)
|
||||
{
|
||||
@@ -1076,28 +1071,14 @@ namespace OpenSim
|
||||
MainConsole.Instance.Output("Joining the estate failed. Please try again.");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true; // need to update the database
|
||||
}
|
||||
return true; // need to update the database
|
||||
}
|
||||
}
|
||||
|
||||
public class OpenSimConfigSource
|
||||
{
|
||||
public IConfigSource Source;
|
||||
|
||||
public void Save(string path)
|
||||
{
|
||||
if (Source is IniConfigSource)
|
||||
{
|
||||
IniConfigSource iniCon = (IniConfigSource) Source;
|
||||
iniCon.Save(path);
|
||||
}
|
||||
else if (Source is XmlConfigSource)
|
||||
{
|
||||
XmlConfigSource xmlCon = (XmlConfigSource) Source;
|
||||
xmlCon.Save(path);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user