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change get terrain height
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@@ -38,6 +38,7 @@ namespace OpenSim.Region.Framework.Interfaces
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float this[int x, int y] { get; set; }
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float GetHeight(float x, float y);
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float GetHeightAtXYZ(float x, float y, float z);
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// Return the packaged terrain data for passing into lower levels of communication
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