* Move SceneObject tests into their proper namespace

* Add some more debug code to narrow down where the tests are freezing
This commit is contained in:
Justin Clarke Casey
2009-03-12 18:13:51 +00:00
parent e80e0887f2
commit a02c3caa0d
4 changed files with 12 additions and 3 deletions

View File

@@ -27,6 +27,7 @@
using System;
using System.IO;
using System.Reflection;
using System.Threading;
using log4net.Config;
using NUnit.Framework;
@@ -164,6 +165,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
Assert.That(gotObject2File, Is.True, "No object2 file in archive");
// TODO: Test presence of more files and contents of files.
// Temporary
Console.WriteLine("Successfully completed {0}", MethodBase.GetCurrentMethod());
}
/// <summary>
@@ -302,6 +305,9 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
Assert.That(object2PartMerged.Name, Is.EqualTo(part2Name), "object2 names not identical after merge");
Assert.That(object2PartMerged.GroupPosition, Is.EqualTo(part2GroupPosition), "object2 group position not equal after merge");
}
// Temporary
Console.WriteLine("Successfully completed {0}", MethodBase.GetCurrentMethod());
}
}
}