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* Move SceneObject tests into their proper namespace
* Add some more debug code to narrow down where the tests are freezing
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@@ -27,6 +27,7 @@
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using System;
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using System.IO;
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using System.Reflection;
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using System.Threading;
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using log4net.Config;
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using NUnit.Framework;
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@@ -164,6 +165,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
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Assert.That(gotObject2File, Is.True, "No object2 file in archive");
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// TODO: Test presence of more files and contents of files.
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// Temporary
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Console.WriteLine("Successfully completed {0}", MethodBase.GetCurrentMethod());
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}
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/// <summary>
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@@ -302,6 +305,9 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
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Assert.That(object2PartMerged.Name, Is.EqualTo(part2Name), "object2 names not identical after merge");
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Assert.That(object2PartMerged.GroupPosition, Is.EqualTo(part2GroupPosition), "object2 group position not equal after merge");
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}
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// Temporary
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Console.WriteLine("Successfully completed {0}", MethodBase.GetCurrentMethod());
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}
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}
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}
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