Added AddPreCompiledScript method to ScriptManager.

Done some work on lbsa71's simpleApp(hope he doesn't mind):
now have the avatar showing up and the terrain and his pulsating box (well except its not a box, as there seems to be something wrong with our PrimitiveBaseShape..DefaultBox() settings). 
Also noticed a few other problems that I had to work around, so these need looking into.
This commit is contained in:
MW
2007-07-14 13:18:02 +00:00
parent d879c6e8fc
commit a04602d9c1
9 changed files with 126 additions and 11 deletions

View File

@@ -100,6 +100,8 @@ namespace OpenSim.Framework.Types
primShape.PathTaperY = 0;
primShape.PathTwist = 0;
primShape.PathTwistBegin = 0;
LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-9999-000000000005"));
primShape.TextureEntry = ntex.ToBytes();
return primShape;
}