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fix UDPBuffersPoolCount value (readable with stats show clientstack
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@@ -687,7 +687,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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"clientstack",
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Scene.Name,
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StatType.Pull,
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stat => stat.Value = m_udpBuffersPoolPtr,
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stat => stat.Value = m_udpBuffersPoolPtr + 1,
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StatVerbosity.Debug));
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LLUDPServerCommands commands = new LLUDPServerCommands(MainConsole.Instance, this);
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@@ -1582,7 +1582,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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m_log.DebugFormat("[LLUDPSERVER]: Client created but no pending queue present");
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return;
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}
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m_pendingCache.Remove(endPoint);
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}
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