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useless ms xml things
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@@ -122,6 +122,7 @@ namespace OpenSim.Region.CoreModules.Avatar.BakedTextures
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{
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using(XmlTextReader sr = new XmlTextReader(s))
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{
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sr.DtdProcessing = DtdProcessing.Ignore;
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sr.ReadStartElement("BakedAppearance");
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while (sr.LocalName == "BakedTexture")
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{
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@@ -1192,6 +1192,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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XmlNamespaceManager nsmgr = new XmlNamespaceManager(new NameTable());
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XmlParserContext context = new XmlParserContext(null, nsmgr, null, XmlSpace.None);
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XmlTextReader xtr = new XmlTextReader(Encoding.ASCII.GetString(data), XmlNodeType.Document, context);
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xtr.DtdProcessing = DtdProcessing.Ignore;
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// Loaded metadata will be empty if no information exists in the archive
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dearchivedScenes.LoadedCreationDateTime = 0;
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@@ -93,6 +93,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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StringReader sr = new StringReader(xml);
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XmlTextReader reader = new XmlTextReader(sr);
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reader.DtdProcessing = DtdProcessing.Ignore;
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reader.ReadStartElement("assets");
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reader.Read();
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@@ -720,6 +720,7 @@ namespace OpenSim.Region.CoreModules.World.Serialiser.Tests
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string xml = SceneObjectSerializer.ToOriginalXmlFormat(so);
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XmlTextReader xtr = new XmlTextReader(new StringReader(xml));
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xtr.DtdProcessing = DtdProcessing.Ignore;
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xtr.ReadStartElement("SceneObjectGroup");
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xtr.ReadStartElement("RootPart");
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xtr.ReadStartElement("SceneObjectPart");
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@@ -831,6 +832,7 @@ namespace OpenSim.Region.CoreModules.World.Serialiser.Tests
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string xml2 = m_serialiserModule.SerializeGroupToXml2(so, options);
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XmlTextReader xtr = new XmlTextReader(new StringReader(xml2));
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xtr.DtdProcessing = DtdProcessing.Ignore;
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xtr.ReadStartElement("SceneObjectGroup");
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xtr.ReadStartElement("SceneObjectPart");
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