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useless ms xml things
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@@ -63,7 +63,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
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string fixedData = ExternalRepresentationUtils.SanitizeXml(xmlData);
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using (XmlTextReader wrappedReader = new XmlTextReader(fixedData, XmlNodeType.Element, null))
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{
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using (XmlReader reader = XmlReader.Create(wrappedReader, new XmlReaderSettings() { IgnoreWhitespace = true, ConformanceLevel = ConformanceLevel.Fragment }))
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using (XmlReader reader = XmlReader.Create(wrappedReader, new XmlReaderSettings() { IgnoreWhitespace = true, ConformanceLevel = ConformanceLevel.Fragment, DtdProcessing = DtdProcessing.Ignore }))
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{
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try
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{
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@@ -78,7 +78,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
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}
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}
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}
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/*
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public static SceneObjectGroup FromOriginalXmlData(byte[] data)
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{
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int len = data.Length;
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@@ -104,6 +104,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
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}
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}
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}
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*/
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/// <summary>
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/// Deserialize a scene object from the original xml format
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@@ -295,7 +296,10 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
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using(StringReader sr = new StringReader(parts[0].OuterXml))
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{
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using(XmlTextReader reader = new XmlTextReader(sr))
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{
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reader.DtdProcessing = DtdProcessing.Ignore;
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sceneObject = new SceneObjectGroup(SceneObjectPart.FromXml(reader));
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}
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}
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// Then deal with the rest
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@@ -306,6 +310,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
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{
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using(XmlTextReader reader = new XmlTextReader(sr))
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{
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reader.DtdProcessing = DtdProcessing.Ignore;
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part = SceneObjectPart.FromXml(reader);
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}
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}
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