useless ms xml things

This commit is contained in:
UbitUmarov
2021-12-14 16:04:45 +00:00
parent da4d4149f0
commit a0e039e876
21 changed files with 67 additions and 22 deletions

View File

@@ -63,7 +63,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
string fixedData = ExternalRepresentationUtils.SanitizeXml(xmlData);
using (XmlTextReader wrappedReader = new XmlTextReader(fixedData, XmlNodeType.Element, null))
{
using (XmlReader reader = XmlReader.Create(wrappedReader, new XmlReaderSettings() { IgnoreWhitespace = true, ConformanceLevel = ConformanceLevel.Fragment }))
using (XmlReader reader = XmlReader.Create(wrappedReader, new XmlReaderSettings() { IgnoreWhitespace = true, ConformanceLevel = ConformanceLevel.Fragment, DtdProcessing = DtdProcessing.Ignore }))
{
try
{
@@ -78,7 +78,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
}
}
}
/*
public static SceneObjectGroup FromOriginalXmlData(byte[] data)
{
int len = data.Length;
@@ -104,6 +104,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
}
}
}
*/
/// <summary>
/// Deserialize a scene object from the original xml format
@@ -295,7 +296,10 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
using(StringReader sr = new StringReader(parts[0].OuterXml))
{
using(XmlTextReader reader = new XmlTextReader(sr))
{
reader.DtdProcessing = DtdProcessing.Ignore;
sceneObject = new SceneObjectGroup(SceneObjectPart.FromXml(reader));
}
}
// Then deal with the rest
@@ -306,6 +310,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
{
using(XmlTextReader reader = new XmlTextReader(sr))
{
reader.DtdProcessing = DtdProcessing.Ignore;
part = SceneObjectPart.FromXml(reader);
}
}