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Fixed some comparisons of LLUUIDs to null.
Thanks to DrSchofld for pointing this out.
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@@ -359,7 +359,7 @@ namespace OpenSim.Framework
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public bool shouldMasterAvatarDetailsBeAsked(string configuration_key)
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{
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if (MasterAvatarAssignedUUID.Equals(null) || MasterAvatarAssignedUUID.ToString() == LLUUID.Zero.ToString())
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if (MasterAvatarAssignedUUID == LLUUID.Zero)
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{
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return true;
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}
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