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https://github.com/opensim/opensim.git
synced 2026-08-11 03:45:35 +08:00
seems to compile ( tests comented out)
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@@ -25,37 +25,39 @@
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using System.Collections.Specialized;
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using System.Reflection;
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using System.IO;
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using System.Web;
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using log4net;
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using Nini.Config;
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using OpenMetaverse;
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using OpenMetaverse.Imaging;
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using OpenMetaverse.StructuredData;
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using OpenSim.Framework;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Services.Interfaces;
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using System;
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using System.Collections.Specialized;
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using System.Drawing;
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using System.Drawing.Imaging;
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using System.IO;
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using System.Reflection;
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using System.Web;
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using Caps = OpenSim.Framework.Capabilities.Caps;
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namespace OpenSim.Capabilities.Handlers
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{
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public class GetMeshHandler : BaseStreamHandler
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public class GetMeshHandler
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private IAssetService m_assetService;
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public const string DefaultFormat = "vnd.ll.mesh";
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public GetMeshHandler(IAssetService assService)
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{
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m_assetService = assService;
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m_RedirectURL = redirectURL;
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if (m_RedirectURL != null && !m_RedirectURL.EndsWith("/"))
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m_RedirectURL += "/";
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}
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public Hashtable Handle(Hashtable request)
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{
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@@ -67,7 +69,7 @@ namespace OpenSim.Capabilities.Handlers
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ret["int_bytes"] = 0;
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ret["int_lod"] = 0;
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string MeshStr = (string)request["mesh_id"];
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//m_log.DebugFormat("[GETMESH]: called {0}", MeshStr);
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@@ -81,122 +83,53 @@ namespace OpenSim.Capabilities.Handlers
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{
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// m_log.DebugFormat("[GETMESH]: Received request for mesh id {0}", meshID);
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ret = ProcessGetMesh(request, UUID.Zero, null);
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}
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else
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{
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m_log.Warn("[GETMESH]: Failed to parse a mesh_id from GetMesh request: " + (string)request["uri"]);
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}
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return ret;
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}
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public Hashtable ProcessGetMesh(Hashtable request, UUID AgentId, Caps cap)
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{
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// Try to parse the texture ID from the request URL
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NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query);
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string textureStr = query.GetOne("mesh_id");
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Hashtable responsedata = new Hashtable();
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responsedata["int_response_code"] = 400; //501; //410; //404;
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responsedata["content_type"] = "text/plain";
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responsedata["keepalive"] = false;
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responsedata["str_response_string"] = "Request wasn't what was expected";
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responsedata["reusecontext"] = false;
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responsedata["int_lod"] = 0;
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responsedata["int_bytes"] = 0;
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if (m_assetService == null)
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string meshStr = string.Empty;
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if (request.ContainsKey("mesh_id"))
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meshStr = request["mesh_id"].ToString();
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UUID meshID = UUID.Zero;
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if (!String.IsNullOrEmpty(meshStr) && UUID.TryParse(meshStr, out meshID))
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{
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m_log.Error("[GETMESH]: Cannot fetch mesh " + textureStr + " without an asset service");
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httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
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}
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UUID meshID;
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if (!String.IsNullOrEmpty(textureStr) && UUID.TryParse(textureStr, out meshID))
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{
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// OK, we have an array with preferred formats, possibly with only one entry
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httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
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AssetBase mesh;
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if (!String.IsNullOrEmpty(m_RedirectURL))
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if (m_assetService == null)
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{
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// Only try to fetch locally cached meshes. Misses are redirected
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mesh = m_assetService.GetCached(meshID.ToString());
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if (mesh != null)
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{
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if (mesh.Type != (sbyte)AssetType.Mesh)
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{
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httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
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}
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WriteMeshData(httpRequest, httpResponse, mesh);
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}
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else
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{
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string textureUrl = m_RedirectURL + "?mesh_id="+ meshID.ToString();
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m_log.Debug("[GETMESH]: Redirecting mesh request to " + textureUrl);
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httpResponse.StatusCode = (int)OSHttpStatusCode.RedirectMovedPermanently;
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httpResponse.RedirectLocation = textureUrl;
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return null;
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}
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}
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else // no redirect
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{
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// try the cache
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mesh = m_assetService.GetCached(meshID.ToString());
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if (mesh == null)
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{
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// Fetch locally or remotely. Misses return a 404
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mesh = m_assetService.Get(meshID.ToString());
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if (mesh != null)
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{
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if (mesh.Type != (sbyte)AssetType.Mesh)
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{
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httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
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return null;
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}
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WriteMeshData(httpRequest, httpResponse, mesh);
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return null;
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}
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}
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else // it was on the cache
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{
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if (mesh.Type != (sbyte)AssetType.Mesh)
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{
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httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
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return null;
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}
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WriteMeshData(httpRequest, httpResponse, mesh);
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return null;
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}
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responsedata["int_response_code"] = 404; //501; //410; //404;
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responsedata["content_type"] = "text/plain";
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responsedata["keepalive"] = false;
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responsedata["str_response_string"] = "The asset service is unavailable. So is your mesh.";
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responsedata["reusecontext"] = false;
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return responsedata;
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}
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// not found
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httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
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return null;
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}
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else
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{
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m_log.Warn("[GETTEXTURE]: Failed to parse a mesh_id from GetMesh request: " + httpRequest.Url);
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}
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AssetBase mesh = m_assetService.Get(meshID.ToString());
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return null;
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}
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private void WriteMeshData(IOSHttpRequest request, IOSHttpResponse response, AssetBase texture)
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{
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string range = request.Headers.GetOne("Range");
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if (!String.IsNullOrEmpty(range))
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{
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// Range request
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int start, end;
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if (TryParseRange(range, out start, out end))
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if (mesh != null)
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{
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// Before clamping start make sure we can satisfy it in order to avoid
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// sending back the last byte instead of an error status
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if (start >= texture.Data.Length)
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if (mesh.Type == (SByte)AssetType.Mesh)
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{
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Hashtable headers = new Hashtable();
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@@ -212,12 +145,12 @@ namespace OpenSim.Capabilities.Handlers
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if (!String.IsNullOrEmpty(range)) // Mesh Asset LOD // Physics
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{
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// Range request
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// Range request
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int start, end;
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if (TryParseRange(range, out start, out end))
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{
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// Before clamping start make sure we can satisfy it in order to avoid
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// sending back the last byte instead of an error status
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// Before clamping start make sure we can satisfy it in order to avoid
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// sending back the last byte instead of an error status
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if (start >= mesh.Data.Length)
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{
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responsedata["int_response_code"] = 404; //501; //410; //404;
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@@ -249,20 +182,20 @@ namespace OpenSim.Capabilities.Handlers
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responsedata["int_lod"] = 2;
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}
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if (start == 0 && len == mesh.Data.Length) // well redudante maybe
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{
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responsedata["int_response_code"] = (int) System.Net.HttpStatusCode.OK;
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responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.OK;
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responsedata["bin_response_data"] = mesh.Data;
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responsedata["int_bytes"] = mesh.Data.Length;
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responsedata["reusecontext"] = false;
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responsedata["int_lod"] = 3;
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}
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else
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{
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responsedata["int_response_code"] =
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(int) System.Net.HttpStatusCode.PartialContent;
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(int)System.Net.HttpStatusCode.PartialContent;
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headers["Content-Range"] = String.Format("bytes {0}-{1}/{2}", start, end,
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mesh.Data.Length);
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@@ -293,6 +226,7 @@ namespace OpenSim.Capabilities.Handlers
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responsedata["int_lod"] = 3;
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}
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}
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// Optionally add additional mesh types here
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else
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{
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responsedata["int_response_code"] = 404; //501; //410; //404;
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@@ -315,58 +249,8 @@ namespace OpenSim.Capabilities.Handlers
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return responsedata;
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}
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}
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else
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{
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// Full content request
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response.StatusCode = (int)System.Net.HttpStatusCode.OK;
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response.ContentLength = texture.Data.Length;
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response.ContentType = "application/vnd.ll.mesh";
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response.Body.Write(texture.Data, 0, texture.Data.Length);
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}
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}
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/// <summary>
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/// Parse a range header.
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/// </summary>
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/// <remarks>
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/// As per http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html,
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/// this obeys range headers with two values (e.g. 533-4165) and no second value (e.g. 533-).
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/// Where there is no value, -1 is returned.
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/// FIXME: Need to cover the case where only a second value is specified (e.g. -4165), probably by returning -1
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/// for start.</remarks>
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/// <returns></returns>
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/// <param name='header'></param>
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/// <param name='start'>Start of the range. Undefined if this was not a number.</param>
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/// <param name='end'>End of the range. Will be -1 if no end specified. Undefined if there was a raw string but this was not a number.</param>
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private bool TryParseRange(string header, out int start, out int end)
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{
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start = end = 0;
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if (header.StartsWith("bytes="))
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{
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string[] rangeValues = header.Substring(6).Split('-');
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if (rangeValues.Length == 2)
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{
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if (!Int32.TryParse(rangeValues[0], out start))
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return false;
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string rawEnd = rangeValues[1];
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if (rawEnd == "")
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{
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end = -1;
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return true;
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}
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else if (Int32.TryParse(rawEnd, out end))
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{
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return true;
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}
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}
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}
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start = end = 0;
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return false;
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return responsedata;
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}
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private bool TryParseRange(string header, out int start, out int end)
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{
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