mirror of
https://github.com/opensim/opensim.git
synced 2026-08-10 03:06:05 +08:00
seems to compile ( tests comented out)
This commit is contained in:
@@ -276,13 +276,9 @@ namespace OpenSim
|
||||
|
||||
base.StartupSpecific();
|
||||
|
||||
<<<<<<< HEAD
|
||||
if (EnableInitialPluginLoad)
|
||||
LoadPlugins();
|
||||
|
||||
// We still want to post initalize any plugins even if loading has been disabled since a test may have
|
||||
// inserted them manually.
|
||||
=======
|
||||
LoadPlugins();
|
||||
|
||||
if (m_plugins.Count == 0) // We failed to load any modules. Mono Addins glitch!
|
||||
@@ -290,7 +286,6 @@ namespace OpenSim
|
||||
Environment.Exit(1);
|
||||
}
|
||||
|
||||
>>>>>>> avn/ubitvar
|
||||
foreach (IApplicationPlugin plugin in m_plugins)
|
||||
plugin.PostInitialise();
|
||||
|
||||
@@ -832,10 +827,6 @@ namespace OpenSim
|
||||
{
|
||||
Vector3 regionExtent = new Vector3(regionInfo.RegionSizeX, regionInfo.RegionSizeY, regionInfo.RegionSizeZ);
|
||||
PhysicsScene physicsScene = GetPhysicsScene(regionInfo.RegionName, regionExtent);
|
||||
<<<<<<< HEAD
|
||||
|
||||
=======
|
||||
>>>>>>> avn/ubitvar
|
||||
SceneCommunicationService sceneGridService = new SceneCommunicationService();
|
||||
|
||||
return new Scene(
|
||||
|
||||
Reference in New Issue
Block a user