seems to compile ( tests comented out)

This commit is contained in:
UbitUmarov
2015-09-02 19:54:53 +01:00
parent 371c9dd2af
commit a11edceb00
157 changed files with 1315 additions and 9792 deletions

View File

@@ -224,7 +224,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
ConsoleDisplayList cdl = new ConsoleDisplayList();
cdl.AddRow("Adaptive throttles", m_udpServer.ThrottleRates.AdaptiveThrottlesEnabled);
long maxSceneDripRate = m_udpServer.Throttle.MaxDripRate;
long maxSceneDripRate = (long)m_udpServer.Throttle.MaxDripRate;
cdl.AddRow(
"Max scene throttle",
maxSceneDripRate != 0 ? string.Format("{0} kbps", maxSceneDripRate * 8 / 1000) : "unset");
@@ -505,7 +505,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
m_console.OutputFormat("Debug settings for {0}", m_udpServer.Scene.Name);
ConsoleDisplayList cdl = new ConsoleDisplayList();
long maxSceneDripRate = m_udpServer.Throttle.MaxDripRate;
long maxSceneDripRate = (long)m_udpServer.Throttle.MaxDripRate;
cdl.AddRow(
"max-scene-throttle",
maxSceneDripRate != 0 ? string.Format("{0} kbps", maxSceneDripRate * 8 / 1000) : "unset");