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seems to compile ( tests comented out)
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@@ -141,11 +141,6 @@ namespace OpenSim.Region.ClientStack
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PhysicsPluginManager physicsPluginManager;
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physicsPluginManager = new PhysicsPluginManager();
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physicsPluginManager.LoadPluginsFromAssemblies("Physics");
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<<<<<<< HEAD
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=======
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>>>>>>> avn/ubitvar
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return physicsPluginManager.GetPhysicsScene(engine, meshEngine, config, osSceneIdentifier, regionExtent);
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}
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}
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