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seems to compile ( tests comented out)
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@@ -188,7 +188,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
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SendGridInstantMessageViaXMLRPC(im, result);
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}
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public void HandleUndeliverableMessage(GridInstantMessage im, MessageResultNotification result)
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public virtual void HandleUndeliverableMessage(GridInstantMessage im, MessageResultNotification result)
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{
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UndeliveredMessage handlerUndeliveredMessage = OnUndeliveredMessage;
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@@ -445,14 +445,11 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
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return resp;
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}
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<<<<<<< HEAD
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/// <summary>
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/// delegate for sending a grid instant message asynchronously
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/// </summary>
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public delegate void GridInstantMessageDelegate(GridInstantMessage im, MessageResultNotification result);
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=======
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private delegate void GridInstantMessageDelegate(GridInstantMessage im, MessageResultNotification result);
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>>>>>>> avn/ubitvar
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private class GIM {
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public GridInstantMessage im;
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@@ -479,31 +476,22 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
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}
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}
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<<<<<<< HEAD
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d.BeginInvoke(im, result, GridInstantMessageCompleted, d);
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=======
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private void GridInstantMessageCompleted(IAsyncResult iar)
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{
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GridInstantMessageDelegate d = (GridInstantMessageDelegate)iar.AsyncState;
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d.EndInvoke(iar);
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>>>>>>> avn/ubitvar
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}
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/// <summary>
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/// Internal SendGridInstantMessage over XMLRPC method.
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/// </summary>
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<<<<<<< HEAD
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/// <remarks>
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/// This is called from within a dedicated thread.
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/// </remarks>
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private void SendGridInstantMessageViaXMLRPCAsync(GridInstantMessage im, MessageResultNotification result)
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=======
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/// <param name="prevRegionHandle">
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/// Pass in 0 the first time this method is called. It will be called recursively with the last
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/// regionhandle tried
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/// </param>
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private void SendGridInstantMessageViaXMLRPCAsyncMain(GridInstantMessage im, MessageResultNotification result)
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>>>>>>> avn/ubitvar
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{
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GIM gim;
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do {
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@@ -525,87 +513,124 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
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}
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} while (gim != null);
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}
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private void SendGridInstantMessageViaXMLRPCAsync(GridInstantMessage im, MessageResultNotification result, UUID prevRegionID)
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{
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UUID toAgentID = new UUID(im.toAgentID);
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PresenceInfo upd = null;
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UUID regionID;
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bool needToLookupAgent;
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bool lookupAgent = false;
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lock (m_UserRegionMap)
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needToLookupAgent = !m_UserRegionMap.TryGetValue(toAgentID, out regionID);
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while (true)
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{
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if (needToLookupAgent)
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if (m_UserRegionMap.ContainsKey(toAgentID))
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{
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PresenceInfo[] presences = PresenceService.GetAgents(new string[] { toAgentID.ToString() });
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upd = new PresenceInfo();
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upd.RegionID = m_UserRegionMap[toAgentID];
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UUID foundRegionID = UUID.Zero;
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if (presences != null)
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// We need to compare the current regionhandle with the previous region handle
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// or the recursive loop will never end because it will never try to lookup the agent again
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if (prevRegionID == upd.RegionID)
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{
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foreach (PresenceInfo p in presences)
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lookupAgent = true;
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}
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}
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else
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{
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lookupAgent = true;
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}
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}
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// Are we needing to look-up an agent?
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if (lookupAgent)
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{
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// Non-cached user agent lookup.
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PresenceInfo[] presences = PresenceService.GetAgents(new string[] { toAgentID.ToString() });
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if (presences != null && presences.Length > 0)
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{
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foreach (PresenceInfo p in presences)
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{
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if (p.RegionID != UUID.Zero)
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{
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if (p.RegionID != UUID.Zero)
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{
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foundRegionID = p.RegionID;
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break;
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}
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upd = p;
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break;
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}
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}
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// If not found or the found region is the same as the last lookup, then message is undeliverable
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if (foundRegionID == UUID.Zero || foundRegionID == regionID)
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break;
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else
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regionID = foundRegionID;
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}
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GridRegion reginfo = m_Scenes[0].GridService.GetRegionByUUID(m_Scenes[0].RegionInfo.ScopeID, regionID);
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if (reginfo == null)
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if (upd != null)
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{
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m_log.WarnFormat("[GRID INSTANT MESSAGE]: Unable to find region {0}", regionID);
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break;
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// check if we've tried this before..
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// This is one way to end the recursive loop
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//
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if (upd.RegionID == prevRegionID)
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{
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// m_log.Error("[GRID INSTANT MESSAGE]: Unable to deliver an instant message");
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HandleUndeliverableMessage(im, result);
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return;
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}
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}
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else
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{
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// m_log.Error("[GRID INSTANT MESSAGE]: Unable to deliver an instant message");
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HandleUndeliverableMessage(im, result);
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return;
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}
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}
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<<<<<<< HEAD
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// Try to send the message to the agent via the retrieved region.
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Hashtable msgdata = ConvertGridInstantMessageToXMLRPC(im);
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msgdata["region_handle"] = 0;
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bool imresult = doIMSending(reginfo, msgdata);
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// If the message delivery was successful, then cache the entry.
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if (imresult)
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=======
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if (upd != null)
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{
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GridRegion reginfo = m_Scenes[0].GridService.GetRegionByUUID(UUID.Zero,
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upd.RegionID);
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if (reginfo != null)
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>>>>>>> avn/ubitvar
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{
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lock (m_UserRegionMap)
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Hashtable msgdata = ConvertGridInstantMessageToXMLRPC(im);
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// Not actually used anymore, left in for compatibility
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// Remove at next interface change
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//
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msgdata["region_handle"] = 0;
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bool imresult = doIMSending(reginfo, msgdata);
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if (imresult)
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{
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m_UserRegionMap[toAgentID] = regionID;
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// IM delivery successful, so store the Agent's location in our local cache.
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lock (m_UserRegionMap)
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{
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if (m_UserRegionMap.ContainsKey(toAgentID))
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{
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m_UserRegionMap[toAgentID] = upd.RegionID;
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}
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else
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{
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m_UserRegionMap.Add(toAgentID, upd.RegionID);
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}
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}
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result(true);
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}
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else
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{
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// try again, but lookup user this time.
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// Warning, this must call the Async version
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// of this method or we'll be making thousands of threads
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// The version within the spawned thread is SendGridInstantMessageViaXMLRPCAsync
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// The version that spawns the thread is SendGridInstantMessageViaXMLRPC
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// This is recursive!!!!!
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SendGridInstantMessageViaXMLRPCAsync(im, result,
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upd.RegionID);
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}
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result(true);
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return;
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}
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// If we reach this point in the first iteration of the while, then we may have unsuccessfully tried
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// to use a locally cached region ID. All subsequent attempts need to lookup agent details from
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// the presence service.
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needToLookupAgent = true;
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else
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{
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m_log.WarnFormat("[GRID INSTANT MESSAGE]: Unable to find region {0}", upd.RegionID);
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HandleUndeliverableMessage(im, result);
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}
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}
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else
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{
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HandleUndeliverableMessage(im, result);
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}
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// If we reached this point then the message was not deliverable. Remove the bad cache entry and
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// signal the delivery failure.
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lock (m_UserRegionMap)
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m_UserRegionMap.Remove(toAgentID);
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// m_log.Error("[GRID INSTANT MESSAGE]: Unable to deliver an instant message");
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HandleUndeliverableMessage(im, result);
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}
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/// <summary>
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@@ -709,6 +734,5 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
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gim["message_key"] = m_MessageKey;
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return gim;
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}
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}
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}
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