seems to compile ( tests comented out)

This commit is contained in:
UbitUmarov
2015-09-02 19:54:53 +01:00
parent 371c9dd2af
commit a11edceb00
157 changed files with 1315 additions and 9792 deletions

View File

@@ -380,28 +380,13 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm
if (sp != null)
{
<<<<<<< HEAD
// ignore if a child agent this is restricted to inside one
// region
if (sp.IsChildAgent)
return;
// Channel zero only goes to the avatar
// non zero channel messages only go to the attachments of the avatar.
if (channel != 0)
{
List<SceneObjectGroup> attachments = sp.GetAttachments();
if (attachments.Count == 0)
return;
=======
// Send message to avatar
// Send message to avatar
if (channel == 0)
{
// Channel 0 goes to viewer ONLY
// Channel 0 goes to viewer ONLY
m_scene.SimChat(Utils.StringToBytes(msg), ChatTypeEnum.Broadcast, 0, pos, name, id, target, false, false);
return true;
}
>>>>>>> avn/ubitvar
List<SceneObjectGroup> attachments = sp.GetAttachments();