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https://github.com/opensim/opensim.git
synced 2026-08-08 02:05:34 +08:00
seems to compile ( tests comented out)
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@@ -35,7 +35,9 @@ namespace OpenSim.Services.Interfaces
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public interface IBakedTextureModule
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{
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WearableCacheItem[] Get(UUID id);
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void Store(UUID id);
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void Store(UUID id, WearableCacheItem[] WearableCache);
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void UpdateMeshAvatar(UUID id);
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}
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}
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@@ -93,15 +93,9 @@ namespace OpenSim.Region.Framework.Interfaces
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void EnableChildAgent(ScenePresence agent, GridRegion region);
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<<<<<<< HEAD
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GridRegion GetDestination(Scene scene, UUID agentID, Vector3 pos, out string version,
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out Vector3 newpos, out string reason);
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=======
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GridRegion GetDestination(Scene scene, UUID agentID, Vector3 pos, out string version, out Vector3 newpos);
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GridRegion GetObjectDestination(SceneObjectGroup grp, Vector3 targetPosition, out Vector3 newpos);
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bool checkAgentAccessToRegion(ScenePresence agent, GridRegion destiny, Vector3 position, out string version, out string reason);
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>>>>>>> avn/ubitvar
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void Cross(SceneObjectGroup sog, Vector3 position, bool silent);
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bool CrossPrimGroupIntoNewRegion(GridRegion destination, Vector3 newPosition, SceneObjectGroup grp, bool silent);
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@@ -58,8 +58,6 @@ namespace OpenSim.Region.Framework.Interfaces
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public interface IHttpRequestModule
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{
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UUID MakeHttpRequest(string url, string parameters, string body);
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<<<<<<< HEAD
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/// <summary>
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/// Starts the http request.
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/// </summary>
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@@ -86,12 +84,7 @@ namespace OpenSim.Region.Framework.Interfaces
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/// Stop and remove all http requests for the given script.
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/// </summary>
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/// <param name='id'></param>
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void StopHttpRequestsForScript(UUID id);
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=======
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UUID StartHttpRequest(uint localID, UUID itemID, string url, List<string> parameters, Dictionary<string, string> headers, string body);
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void StopHttpRequest(uint m_localID, UUID m_itemID);
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>>>>>>> avn/ubitvar
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IServiceRequest GetNextCompletedRequest();
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void RemoveCompletedRequest(UUID id);
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}
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@@ -25,24 +25,14 @@
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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<<<<<<< HEAD
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using System.Drawing;
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using OpenSim.Framework;
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=======
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using OpenMetaverse;
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using OpenSim.Framework;
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using System.Drawing;
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>>>>>>> avn/ubitvar
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namespace OpenSim.Region.Framework.Interfaces
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{
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public interface IMapImageUploadModule
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{
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<<<<<<< HEAD
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void UploadMapTile(IScene scene, Bitmap mapTile);
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}
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}
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=======
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/// <summary>
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/// Upload a new maptile
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/// </summary>
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@@ -50,4 +40,3 @@ namespace OpenSim.Region.Framework.Interfaces
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void UploadMapTile(IScene scene, Bitmap mapTile);
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}
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}
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>>>>>>> avn/ubitvar
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@@ -127,12 +127,7 @@ namespace OpenSim.Region.Framework.Interfaces
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/// <param name="requestId">If supplied, this request Id is later returned in the saved event</param>
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/// <param name="options">
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/// Dictionary of options.
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<<<<<<< HEAD
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/// </param>
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void DearchiveRegion(Stream loadStream, Guid requestId, Dictionary<string,object> options);
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=======
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/// </param>
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void DearchiveRegion(Stream loadStream, Guid requestId, Dictionary<string, object> options);
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>>>>>>> avn/ubitvar
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}
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}
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@@ -28,11 +28,8 @@ using System.IO;
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using OpenSim.Framework;
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<<<<<<< HEAD
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=======
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using System.IO;
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using OpenSim.Framework;
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>>>>>>> avn/ubitvar
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using OpenMetaverse;
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namespace OpenSim.Region.Framework.Interfaces
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@@ -55,12 +52,6 @@ namespace OpenSim.Region.Framework.Interfaces
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/// </summary>
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void PushTerrain(IClientAPI pClient);
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/// <summary>
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/// When a client initially connects, all the terrain must be pushed to the viewer.
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/// This call causes all the terrain patches to be sent to the client.
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/// </summary>
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void PushTerrain(IClientAPI pClient);
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/// <summary>
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/// Load a terrain from a stream.
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/// </summary>
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@@ -69,7 +60,6 @@ namespace OpenSim.Region.Framework.Interfaces
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/// </param>
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/// <param name="stream"></param>
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void LoadFromStream(string filename, Stream stream);
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void LoadFromStream(string filename, Vector3 displacement, float radianRotation, Vector2 rotationDisplacement, Stream stream);
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void LoadFromStream(string filename, System.Uri pathToTerrainHeightmap);
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void LoadFromStream(string filename, Vector3 displacement,
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float radianRotation, Vector2 rotationDisplacement, Stream stream);
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@@ -37,10 +37,6 @@ namespace OpenSim.Region.Framework.Interfaces
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/// </summary>
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void GenerateMaptile();
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List<MapBlockData> Map2BlockFromGridRegion(GridRegion r, uint flag);
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<<<<<<< HEAD
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MapBlockData MapBlockFromGridRegion(GridRegion r, uint flag);
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=======
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void MapBlockFromGridRegion(MapBlockData block, GridRegion r, uint flag);
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>>>>>>> avn/ubitvar
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}
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}
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