seems to compile ( tests comented out)

This commit is contained in:
UbitUmarov
2015-09-02 19:54:53 +01:00
parent 371c9dd2af
commit a11edceb00
157 changed files with 1315 additions and 9792 deletions

View File

@@ -35,7 +35,9 @@ namespace OpenSim.Services.Interfaces
public interface IBakedTextureModule
{
WearableCacheItem[] Get(UUID id);
void Store(UUID id);
void Store(UUID id, WearableCacheItem[] WearableCache);
void UpdateMeshAvatar(UUID id);
}
}

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@@ -93,15 +93,9 @@ namespace OpenSim.Region.Framework.Interfaces
void EnableChildAgent(ScenePresence agent, GridRegion region);
<<<<<<< HEAD
GridRegion GetDestination(Scene scene, UUID agentID, Vector3 pos, out string version,
out Vector3 newpos, out string reason);
=======
GridRegion GetDestination(Scene scene, UUID agentID, Vector3 pos, out string version, out Vector3 newpos);
GridRegion GetObjectDestination(SceneObjectGroup grp, Vector3 targetPosition, out Vector3 newpos);
bool checkAgentAccessToRegion(ScenePresence agent, GridRegion destiny, Vector3 position, out string version, out string reason);
>>>>>>> avn/ubitvar
void Cross(SceneObjectGroup sog, Vector3 position, bool silent);
bool CrossPrimGroupIntoNewRegion(GridRegion destination, Vector3 newPosition, SceneObjectGroup grp, bool silent);

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@@ -58,8 +58,6 @@ namespace OpenSim.Region.Framework.Interfaces
public interface IHttpRequestModule
{
UUID MakeHttpRequest(string url, string parameters, string body);
<<<<<<< HEAD
/// <summary>
/// Starts the http request.
/// </summary>
@@ -86,12 +84,7 @@ namespace OpenSim.Region.Framework.Interfaces
/// Stop and remove all http requests for the given script.
/// </summary>
/// <param name='id'></param>
void StopHttpRequestsForScript(UUID id);
=======
UUID StartHttpRequest(uint localID, UUID itemID, string url, List<string> parameters, Dictionary<string, string> headers, string body);
void StopHttpRequest(uint m_localID, UUID m_itemID);
>>>>>>> avn/ubitvar
IServiceRequest GetNextCompletedRequest();
void RemoveCompletedRequest(UUID id);
}

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@@ -25,24 +25,14 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
<<<<<<< HEAD
using System.Drawing;
using OpenSim.Framework;
=======
using OpenMetaverse;
using OpenSim.Framework;
using System.Drawing;
>>>>>>> avn/ubitvar
namespace OpenSim.Region.Framework.Interfaces
{
public interface IMapImageUploadModule
{
<<<<<<< HEAD
void UploadMapTile(IScene scene, Bitmap mapTile);
}
}
=======
/// <summary>
/// Upload a new maptile
/// </summary>
@@ -50,4 +40,3 @@ namespace OpenSim.Region.Framework.Interfaces
void UploadMapTile(IScene scene, Bitmap mapTile);
}
}
>>>>>>> avn/ubitvar

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@@ -127,12 +127,7 @@ namespace OpenSim.Region.Framework.Interfaces
/// <param name="requestId">If supplied, this request Id is later returned in the saved event</param>
/// <param name="options">
/// Dictionary of options.
<<<<<<< HEAD
/// </param>
void DearchiveRegion(Stream loadStream, Guid requestId, Dictionary<string,object> options);
=======
/// </param>
void DearchiveRegion(Stream loadStream, Guid requestId, Dictionary<string, object> options);
>>>>>>> avn/ubitvar
}
}

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@@ -28,11 +28,8 @@ using System.IO;
using OpenSim.Framework;
<<<<<<< HEAD
=======
using System.IO;
using OpenSim.Framework;
>>>>>>> avn/ubitvar
using OpenMetaverse;
namespace OpenSim.Region.Framework.Interfaces
@@ -55,12 +52,6 @@ namespace OpenSim.Region.Framework.Interfaces
/// </summary>
void PushTerrain(IClientAPI pClient);
/// <summary>
/// When a client initially connects, all the terrain must be pushed to the viewer.
/// This call causes all the terrain patches to be sent to the client.
/// </summary>
void PushTerrain(IClientAPI pClient);
/// <summary>
/// Load a terrain from a stream.
/// </summary>
@@ -69,7 +60,6 @@ namespace OpenSim.Region.Framework.Interfaces
/// </param>
/// <param name="stream"></param>
void LoadFromStream(string filename, Stream stream);
void LoadFromStream(string filename, Vector3 displacement, float radianRotation, Vector2 rotationDisplacement, Stream stream);
void LoadFromStream(string filename, System.Uri pathToTerrainHeightmap);
void LoadFromStream(string filename, Vector3 displacement,
float radianRotation, Vector2 rotationDisplacement, Stream stream);

View File

@@ -37,10 +37,6 @@ namespace OpenSim.Region.Framework.Interfaces
/// </summary>
void GenerateMaptile();
List<MapBlockData> Map2BlockFromGridRegion(GridRegion r, uint flag);
<<<<<<< HEAD
MapBlockData MapBlockFromGridRegion(GridRegion r, uint flag);
=======
void MapBlockFromGridRegion(MapBlockData block, GridRegion r, uint flag);
>>>>>>> avn/ubitvar
}
}