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seems to compile ( tests comented out)
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@@ -61,11 +61,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
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private readonly string m_firstname;
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private readonly string m_lastname;
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private readonly Vector3 m_startPos;
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<<<<<<< HEAD
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private readonly UUID m_uuid;
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=======
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private UUID m_uuid = UUID.Random();
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>>>>>>> avn/ubitvar
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private readonly Scene m_scene;
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private readonly UUID m_ownerID;
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@@ -457,12 +457,8 @@ namespace OpenSim.Region.OptionalModules.World.NPC
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/// <returns>true if they do, false if they don't.</returns>
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private bool CheckPermissions(NPCAvatar av, UUID callerID)
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{
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<<<<<<< HEAD
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return callerID == UUID.Zero || av.OwnerID == UUID.Zero ||
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av.OwnerID == callerID || av.AgentId == callerID;
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=======
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return callerID == UUID.Zero || av.OwnerID == UUID.Zero || av.OwnerID == callerID || av.AgentId == callerID;
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>>>>>>> avn/ubitvar
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}
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}
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}
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