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seems to compile ( tests comented out)
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@@ -152,22 +152,13 @@ namespace OpenSim.Tests.Common
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PhysicsPluginManager physicsPluginManager = new PhysicsPluginManager();
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physicsPluginManager.LoadPluginsFromAssembly("Physics/OpenSim.Region.Physics.BasicPhysicsPlugin.dll");
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<<<<<<< HEAD
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Vector3 regionExtent = new Vector3( regInfo.RegionSizeX, regInfo.RegionSizeY, regInfo.RegionSizeZ);
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PhysicsScene physicsScene
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=======
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Vector3 regionExtent = new Vector3(regInfo.RegionSizeX, regInfo.RegionSizeY, regInfo.RegionSizeZ);
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PhysicsScene physicsScene
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>>>>>>> avn/ubitvar
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= physicsPluginManager.GetPhysicsScene(
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"basicphysics", "ZeroMesher", new IniConfigSource(), "test", regionExtent);
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TestScene testScene = new TestScene(
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<<<<<<< HEAD
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regInfo, m_acm, physicsScene, scs, SimDataService, m_estateDataService, configSource, null);
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=======
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regInfo, m_acm, physicsScene, scs, m_simDataService, m_estateDataService, configSource, null);
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>>>>>>> avn/ubitvar
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INonSharedRegionModule godsModule = new GodsModule();
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godsModule.Initialise(new IniConfigSource());
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@@ -210,11 +201,7 @@ namespace OpenSim.Tests.Common
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testScene.SetModuleInterfaces();
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testScene.LandChannel = new TestLandChannel(testScene);
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<<<<<<< HEAD
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testScene.LoadWorldMap();
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=======
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testScene.LoadWorldMap();
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>>>>>>> avn/ubitvar
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testScene.RegionInfo.EstateSettings = new EstateSettings();
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testScene.LoginsEnabled = true;
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@@ -34,10 +34,7 @@ using OpenSim.Region.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Physics.Manager;
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<<<<<<< HEAD
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using OpenSim.Services.Interfaces;
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=======
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>>>>>>> avn/ubitvar
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namespace OpenSim.Tests.Common
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{
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