Revert "Mantis 5977 Corrections to llRegionSayTo"

This reverts commit 679da63da6.

Conflicts:

	OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
This commit is contained in:
Melanie
2012-06-28 22:02:20 +01:00
parent 41a1903c60
commit a1a22a2f10
6 changed files with 63 additions and 123 deletions

View File

@@ -197,7 +197,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
string fromName = c.From;
string fromNamePrefix = "";
UUID fromID = UUID.Zero;
UUID targetID = c.TargetUUID;
string message = c.Message;
IScene scene = c.Scene;
Vector3 fromPos = c.Position;
@@ -236,31 +235,17 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
message = message.Substring(0, 1000);
// m_log.DebugFormat(
// "[CHAT]: DCTA: fromID {0} fromName {1}, region{2}, cType {3}, sType {4}, targetID {5}",
// fromID, fromName, scene.RegionInfo.RegionName, c.Type, sourceType, targetID);
// "[CHAT]: DCTA: fromID {0} fromName {1}, region{2}, cType {3}, sType {4}",
// fromID, fromName, scene.RegionInfo.RegionName, c.Type, sourceType);
HashSet<UUID> receiverIDs = new HashSet<UUID>();
foreach (Scene s in m_scenes)
{
if (targetID == UUID.Zero)
{
// This should use ForEachClient, but clients don't have a position.
// If camera is moved into client, then camera position can be used
s.ForEachRootScenePresence(
delegate(ScenePresence presence)
{
if (TrySendChatMessage(presence, fromPos, regionPos, fromID, fromName, c.Type, message, sourceType, false))
receiverIDs.Add(presence.UUID);
}
);
}
else
{
// This is a send to a specific client eg from llRegionSayTo
// no need to check distance etc, jand send is as say
ScenePresence presence = s.GetScenePresence(targetID);
if (presence != null && !presence.IsChildAgent)
// This should use ForEachClient, but clients don't have a position.
// If camera is moved into client, then camera position can be used
s.ForEachRootScenePresence(
delegate(ScenePresence presence)
{
ILandObject Presencecheck = s.LandChannel.GetLandObject(presence.AbsolutePosition.X, presence.AbsolutePosition.Y);
if (Presencecheck != null)
@@ -271,14 +256,14 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
// objects on a parcel with access restrictions
if (c.Sender == null || Presencecheck.IsEitherBannedOrRestricted(c.Sender.AgentId) != true)
{
if (TrySendChatMessage(presence, fromPos, regionPos, fromID, fromNamePrefix + fromName, c.Type, message, sourceType, false))
if (TrySendChatMessage(presence, fromPos, regionPos, fromID, fromNamePrefix + fromName, c.Type, message, sourceType))
receiverIDs.Add(presence.UUID);
}
}
}
}
);
}
(scene as Scene).EventManager.TriggerOnChatToClients(
fromID, receiverIDs, message, c.Type, fromPos, fromName, sourceType, ChatAudibleLevel.Fully);
}
@@ -358,7 +343,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
/// precondition</returns>
protected virtual bool TrySendChatMessage(ScenePresence presence, Vector3 fromPos, Vector3 regionPos,
UUID fromAgentID, string fromName, ChatTypeEnum type,
string message, ChatSourceType src, bool ignoreDistance)
string message, ChatSourceType src)
{
// don't send stuff to child agents
if (presence.IsChildAgent) return false;
@@ -369,15 +354,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
presence.Scene.RegionInfo.RegionLocY * Constants.RegionSize, 0);
int dis = (int)Util.GetDistanceTo(toRegionPos, fromRegionPos);
if (!ignoreDistance)
if (type == ChatTypeEnum.Whisper && dis > m_whisperdistance ||
type == ChatTypeEnum.Say && dis > m_saydistance ||
type == ChatTypeEnum.Shout && dis > m_shoutdistance)
{
if (type == ChatTypeEnum.Whisper && dis > m_whisperdistance ||
type == ChatTypeEnum.Say && dis > m_saydistance ||
type == ChatTypeEnum.Shout && dis > m_shoutdistance)
{
return false;
}
return false;
}
// TODO: should change so the message is sent through the avatar rather than direct to the ClientView

View File

@@ -308,56 +308,56 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm
/// <param name='msg'>
/// Message.
/// </param>
public void DeliverMessageTo(UUID target, int channel, Vector3 pos, string name, UUID id, string msg)
public bool DeliverMessageTo(UUID target, int channel, Vector3 pos, string name, UUID id, string msg, out string error)
{
error = null;
// Is id an avatar?
ScenePresence sp = m_scene.GetScenePresence(target);
if (sp != null)
{
// ignore if a child agent this is restricted to inside one region
if (sp.IsChildAgent)
return;
// Send message to the avatar.
// Channel zero only goes to the avatar
// non zero channel messages only go to the attachments
// Send message to avatar
if (channel == 0)
{
m_scene.SimChatToAgent(target, Utils.StringToBytes(msg), pos, name, id, false);
}
else
{
List<SceneObjectGroup> attachments = sp.GetAttachments();
if (attachments.Count == 0)
return;
// Get uuid of attachments
List<UUID> targets = new List<UUID>();
foreach (SceneObjectGroup sog in attachments)
{
if (!sog.IsDeleted)
targets.Add(sog.UUID);
}
// Need to check each attachment
foreach (ListenerInfo li in m_listenerManager.GetListeners(UUID.Zero, channel, name, id, msg))
{
if (li.GetHostID().Equals(id))
continue;
if (m_scene.GetSceneObjectPart(li.GetHostID()) == null)
continue;
if (targets.Contains(li.GetHostID()))
QueueMessage(new ListenerInfo(li, name, id, msg));
}
m_scene.SimChatBroadcast(Utils.StringToBytes(msg), ChatTypeEnum.Broadcast, 0, pos, name, id, false);
}
return;
List<SceneObjectGroup> attachments = sp.GetAttachments();
if (attachments.Count == 0)
return true;
// Get uuid of attachments
List<UUID> targets = new List<UUID>();
foreach (SceneObjectGroup sog in attachments)
{
if (!sog.IsDeleted)
targets.Add(sog.UUID);
}
// Need to check each attachment
foreach (ListenerInfo li in m_listenerManager.GetListeners(UUID.Zero, channel, name, id, msg))
{
if (li.GetHostID().Equals(id))
continue;
if (m_scene.GetSceneObjectPart(li.GetHostID()) == null)
continue;
if (targets.Contains(li.GetHostID()))
QueueMessage(new ListenerInfo(li, name, id, msg));
}
return true;
}
// Need to toss an error here
if (channel == 0)
{
error = "Cannot use llRegionSayTo to message objects on channel 0";
return false;
}
// No avatar found so look for an object
foreach (ListenerInfo li in m_listenerManager.GetListeners(UUID.Zero, channel, name, id, msg))
{
// Dont process if this message is from yourself!
@@ -375,7 +375,7 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm
}
}
return;
return true;
}
protected void QueueMessage(ListenerInfo li)