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adding logging statement for receive buffer size
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@@ -163,6 +163,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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}
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m_log.DebugFormat("[CLIENT]: client_throttle_multiplier = {0}", userSettings.ClientThrottleMultipler);
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m_log.DebugFormat("[CLIENT]: client_socket_rcvbuf_size = {0}", (m_clientSocketReceiveBuffer != 0 ?
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m_clientSocketReceiveBuffer.ToString() : "OS default"));
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proxyPortOffset = proxyPortOffsetParm;
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listenPort = (uint) (port + proxyPortOffsetParm);
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