added some debugging for tracing where asset code isn't working with sqlite

This commit is contained in:
Sean Dague
2007-09-10 13:34:20 +00:00
parent ffe9c9374a
commit a1be7f4be5
4 changed files with 328 additions and 305 deletions

View File

@@ -197,6 +197,8 @@ namespace OpenSim.Framework.Data.SQLite
return DbType.UInt64;
} else if (type == typeof(System.Double)) {
return DbType.Double;
} else if (type == typeof(System.Boolean)) {
return DbType.Boolean;
} else if (type == typeof(System.Byte[])) {
return DbType.Binary;
} else {
@@ -220,6 +222,8 @@ namespace OpenSim.Framework.Data.SQLite
return "varchar(255)";
} else if (type == typeof(System.Double)) {
return "float";
} else if (type == typeof(System.Boolean)) {
return "integer";
} else if (type == typeof(System.Byte[])) {
return "blob";
} else {