mirror of
https://github.com/opensim/opensim.git
synced 2026-08-06 09:16:28 +08:00
* Cleaned namespaces of entire solution. OpenSim directories now correspond with namespaces.
This commit is contained in:
@@ -32,11 +32,10 @@ using System.IO;
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using System.Reflection;
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using libsecondlife;
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using log4net;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Servers;
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namespace OpenSim.Region.Capabilities
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namespace OpenSim.Framework.Communications.Capabilities
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{
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public delegate void UpLoadedAsset(
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string assetName, string description, LLUUID assetID, LLUUID inventoryItem, LLUUID parentFolder,
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@@ -54,8 +53,8 @@ namespace OpenSim.Region.Capabilities
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bool isScriptRunning, byte[] data);
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public delegate List<InventoryItemBase> FetchInventoryDescendentsCAPS(LLUUID agentID, LLUUID folderID, LLUUID ownerID,
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bool fetchFolders, bool fetchItems, int sortOrder);
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bool fetchFolders, bool fetchItems, int sortOrder);
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/// <summary>
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/// XXX Probably not a particularly nice way of allow us to get the scene presence from the scene (chiefly so that
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/// we can popup a message on the user's client if the inventory service has permanently failed). But I didn't want
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@@ -397,7 +396,7 @@ namespace OpenSim.Region.Capabilities
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/// <returns></returns>
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public string RequestTexture(string request, string path, string param)
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{
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Console.WriteLine("texture request " + request);
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System.Console.WriteLine("texture request " + request);
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// Needs implementing (added to remove compiler warning)
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return String.Empty;
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}
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@@ -961,4 +960,4 @@ namespace OpenSim.Region.Capabilities
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}
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}
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}
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}
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}
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@@ -29,7 +29,7 @@ using System.Collections;
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using System.Collections.Generic;
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using OpenSim.Framework.Servers;
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namespace OpenSim.Region.Capabilities
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namespace OpenSim.Framework.Communications.Capabilities
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{
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/// <summary>
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/// CapsHandlers is a cap handler container but also takes
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@@ -141,4 +141,4 @@ namespace OpenSim.Region.Capabilities
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}
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}
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}
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}
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}
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@@ -34,7 +34,7 @@ using System.Text;
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using System.Xml;
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using libsecondlife;
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namespace OpenSim.Region.Capabilities
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namespace OpenSim.Framework.Communications.Capabilities
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{
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/// <summary>
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/// Borrowed from (a older version of ) libsl for now, as their new llsd code doesn't work we our decoding code.
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@@ -676,4 +676,4 @@ namespace OpenSim.Region.Capabilities
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}
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}
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}
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}
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}
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@@ -27,7 +27,7 @@
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using System.Collections;
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namespace OpenSim.Region.Capabilities
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namespace OpenSim.Framework.Communications.Capabilities
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{
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[LLSDType("ARRAY")]
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public class LLSDArray
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@@ -38,4 +38,4 @@ namespace OpenSim.Region.Capabilities
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{
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}
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}
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}
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}
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@@ -28,7 +28,7 @@
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using System;
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using libsecondlife;
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namespace OpenSim.Region.Capabilities
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namespace OpenSim.Framework.Communications.Capabilities
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{
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[LLSDType("MAP")]
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public class LLSDAssetUploadComplete
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@@ -42,4 +42,4 @@ namespace OpenSim.Region.Capabilities
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{
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}
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}
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}
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}
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@@ -28,7 +28,7 @@
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using System;
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using libsecondlife;
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namespace OpenSim.Region.Capabilities
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namespace OpenSim.Framework.Communications.Capabilities
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{
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[LLSDMap]
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public class LLSDAssetUploadRequest
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@@ -43,4 +43,4 @@ namespace OpenSim.Region.Capabilities
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{
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}
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}
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}
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}
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@@ -27,7 +27,7 @@
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using System;
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namespace OpenSim.Region.Capabilities
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namespace OpenSim.Framework.Communications.Capabilities
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{
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[LLSDMap]
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public class LLSDAssetUploadResponse
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@@ -25,7 +25,7 @@
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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namespace OpenSim.Region.Capabilities
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namespace OpenSim.Framework.Communications.Capabilities
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{
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[LLSDType("MAP")]
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public class LLSDCapEvent
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@@ -37,4 +37,4 @@ namespace OpenSim.Region.Capabilities
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{
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}
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}
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}
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}
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@@ -25,7 +25,7 @@
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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namespace OpenSim.Region.Capabilities
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namespace OpenSim.Framework.Communications.Capabilities
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{
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[LLSDType("MAP")]
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public class LLSDEmpty
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@@ -34,4 +34,4 @@ namespace OpenSim.Region.Capabilities
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{
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}
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}
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}
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}
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@@ -31,7 +31,7 @@ using System.IO;
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using System.Reflection;
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using System.Xml;
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namespace OpenSim.Region.Capabilities
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namespace OpenSim.Framework.Communications.Capabilities
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{
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public class LLSDHelpers
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{
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@@ -160,4 +160,4 @@ namespace OpenSim.Region.Capabilities
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return obj;
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}
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}
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}
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}
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@@ -27,7 +27,7 @@
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using libsecondlife;
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namespace OpenSim.Region.Capabilities
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namespace OpenSim.Framework.Communications.Capabilities
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{
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[LLSDMap]
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public class LLSDInventoryItem
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@@ -68,15 +68,6 @@ namespace OpenSim.Region.Capabilities
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public string sale_type;
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}
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/* [LLSDMap]
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public class LLSDFolderItem
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{
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public LLUUID folder_id;
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public LLUUID parent_id;
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public int type;
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public string name;
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}*/
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[LLSDMap]
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public class LLSDInventoryDescendents
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{
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@@ -103,4 +94,4 @@ namespace OpenSim.Region.Capabilities
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public LLUUID owner___id; // and of course we can't have field names with "-" in
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public int version;
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}
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}
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}
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@@ -27,7 +27,7 @@
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using libsecondlife;
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namespace OpenSim.Region.Capabilities
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namespace OpenSim.Framework.Communications.Capabilities
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{
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[LLSDMap]
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public class LLSDItemUpdate
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@@ -38,4 +38,4 @@ namespace OpenSim.Region.Capabilities
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{
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}
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}
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}
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}
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@@ -27,7 +27,7 @@
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using libsecondlife;
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namespace OpenSim.Region.Capabilities
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namespace OpenSim.Framework.Communications.Capabilities
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{
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[LLSDType("MAP")]
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public class LLSDMapLayer
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@@ -42,4 +42,4 @@ namespace OpenSim.Region.Capabilities
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{
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}
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}
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}
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}
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@@ -25,7 +25,7 @@
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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namespace OpenSim.Region.Capabilities
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namespace OpenSim.Framework.Communications.Capabilities
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{
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[LLSDType("MAP")]
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public class LLSDMapLayerResponse
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@@ -37,4 +37,4 @@ namespace OpenSim.Region.Capabilities
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{
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}
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}
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}
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}
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@@ -25,7 +25,7 @@
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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namespace OpenSim.Region.Capabilities
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namespace OpenSim.Framework.Communications.Capabilities
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{
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[LLSDType("MAP")]
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public class LLSDMapRequest
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@@ -36,4 +36,4 @@ namespace OpenSim.Region.Capabilities
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{
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}
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}
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}
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}
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@@ -25,7 +25,7 @@
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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namespace OpenSim.Region.Capabilities
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namespace OpenSim.Framework.Communications.Capabilities
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{
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public delegate TResponse LLSDMethod<TRequest, TResponse>(TRequest request);
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}
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}
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@@ -28,7 +28,7 @@
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using System.Collections;
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namespace OpenSim.Region.Capabilities
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namespace OpenSim.Framework.Communications.Capabilities
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{
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[LLSDMap]
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public class LLSDParcelVoiceInfoResponse
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@@ -30,7 +30,7 @@ using System.IO;
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using System.Text;
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using OpenSim.Framework.Servers;
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namespace OpenSim.Region.Capabilities
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namespace OpenSim.Framework.Communications.Capabilities
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{
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public class LLSDStreamhandler<TRequest, TResponse> : BaseStreamHandler
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where TRequest : new()
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@@ -65,4 +65,4 @@ namespace OpenSim.Region.Capabilities
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return encoding.GetBytes(LLSDHelpers.SerialiseLLSDReply(response));
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}
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}
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}
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}
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@@ -27,7 +27,7 @@
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using libsecondlife;
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namespace OpenSim.Region.Capabilities
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namespace OpenSim.Framework.Communications.Capabilities
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{
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[LLSDMap]
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public class LLSDTaskInventoryUploadComplete
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@@ -47,4 +47,4 @@ namespace OpenSim.Region.Capabilities
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/// </summary>
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public string state;
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}
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}
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}
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@@ -27,7 +27,7 @@
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using libsecondlife;
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namespace OpenSim.Region.Capabilities
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namespace OpenSim.Framework.Communications.Capabilities
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{
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[LLSDMap]
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public class LLSDTaskScriptUpdate
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@@ -47,4 +47,4 @@ namespace OpenSim.Region.Capabilities
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/// </summary>
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public int is_script_running;
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}
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}
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}
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@@ -25,7 +25,7 @@
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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namespace OpenSim.Region.Capabilities
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namespace OpenSim.Framework.Communications.Capabilities
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{
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[LLSDType("MAP")]
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public class LLSDTest
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@@ -37,4 +37,4 @@ namespace OpenSim.Region.Capabilities
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{
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}
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}
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}
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}
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@@ -27,7 +27,7 @@
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using System;
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namespace OpenSim.Region.Capabilities
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namespace OpenSim.Framework.Communications.Capabilities
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{
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[AttributeUsage(AttributeTargets.Class)]
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public class LLSDType : Attribute
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@@ -52,4 +52,4 @@ namespace OpenSim.Region.Capabilities
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{
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}
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}
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}
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}
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@@ -26,7 +26,7 @@
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*
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*/
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namespace OpenSim.Region.Capabilities
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namespace OpenSim.Framework.Communications.Capabilities
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{
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[LLSDMap]
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public class LLSDVoiceAccountResponse
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156
OpenSim/Framework/Communications/GenericAsyncResult.cs
Normal file
156
OpenSim/Framework/Communications/GenericAsyncResult.cs
Normal file
@@ -0,0 +1,156 @@
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using System;
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using System.Threading;
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namespace OpenSim.Framework.Communications
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{
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internal class SimpleAsyncResult : IAsyncResult
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{
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private readonly AsyncCallback m_callback;
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/// <summary>
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/// Is process completed?
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/// </summary>
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/// <remarks>Should really be boolean, but VolatileRead has no boolean method</remarks>
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private byte m_completed;
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/// <summary>
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/// Did process complete synchroneously?
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/// </summary>
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/// <remarks>I have a hard time imagining a scenario where this is the case, again, same issue about
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/// booleans and VolatileRead as m_completed
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/// </remarks>
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private byte m_completedSynchronously;
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private readonly object m_asyncState;
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private ManualResetEvent m_waitHandle;
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private Exception m_exception;
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internal SimpleAsyncResult(AsyncCallback cb, object state)
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{
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m_callback = cb;
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m_asyncState = state;
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m_completed = 0;
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m_completedSynchronously = 1;
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}
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|
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#region IAsyncResult Members
|
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public object AsyncState
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{
|
||||
get { return m_asyncState; }
|
||||
}
|
||||
|
||||
public WaitHandle AsyncWaitHandle
|
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{
|
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get
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{
|
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if (m_waitHandle == null)
|
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{
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bool done = IsCompleted;
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ManualResetEvent mre = new ManualResetEvent(done);
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if (Interlocked.CompareExchange(ref m_waitHandle, mre, null) != null)
|
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{
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mre.Close();
|
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}
|
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else
|
||||
{
|
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if (!done && IsCompleted)
|
||||
{
|
||||
m_waitHandle.Set();
|
||||
}
|
||||
}
|
||||
}
|
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return m_waitHandle;
|
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}
|
||||
}
|
||||
|
||||
|
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public bool CompletedSynchronously
|
||||
{
|
||||
get { return Thread.VolatileRead(ref m_completedSynchronously) == 1; }
|
||||
}
|
||||
|
||||
|
||||
public bool IsCompleted
|
||||
{
|
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get { return Thread.VolatileRead(ref m_completed) == 1; }
|
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}
|
||||
|
||||
#endregion
|
||||
|
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#region class Methods
|
||||
|
||||
internal void SetAsCompleted(bool completedSynchronously)
|
||||
{
|
||||
m_completed = 1;
|
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if (completedSynchronously)
|
||||
m_completedSynchronously = 1;
|
||||
else
|
||||
m_completedSynchronously = 0;
|
||||
|
||||
SignalCompletion();
|
||||
}
|
||||
|
||||
internal void HandleException(Exception e, bool completedSynchronously)
|
||||
{
|
||||
m_completed = 1;
|
||||
if (completedSynchronously)
|
||||
m_completedSynchronously = 1;
|
||||
else
|
||||
m_completedSynchronously = 0;
|
||||
m_exception = e;
|
||||
|
||||
SignalCompletion();
|
||||
}
|
||||
|
||||
private void SignalCompletion()
|
||||
{
|
||||
if (m_waitHandle != null) m_waitHandle.Set();
|
||||
|
||||
if (m_callback != null) m_callback(this);
|
||||
}
|
||||
|
||||
public void EndInvoke()
|
||||
{
|
||||
// This method assumes that only 1 thread calls EndInvoke
|
||||
if (!IsCompleted)
|
||||
{
|
||||
// If the operation isn't done, wait for it
|
||||
AsyncWaitHandle.WaitOne();
|
||||
AsyncWaitHandle.Close();
|
||||
m_waitHandle = null; // Allow early GC
|
||||
}
|
||||
|
||||
// Operation is done: if an exception occured, throw it
|
||||
if (m_exception != null) throw m_exception;
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
internal class AsyncResult<T> : SimpleAsyncResult
|
||||
{
|
||||
private T m_result = default(T);
|
||||
|
||||
public AsyncResult(AsyncCallback asyncCallback, Object state) :
|
||||
base(asyncCallback, state)
|
||||
{
|
||||
}
|
||||
|
||||
public void SetAsCompleted(T result, bool completedSynchronously)
|
||||
{
|
||||
// Save the asynchronous operation's result
|
||||
m_result = result;
|
||||
|
||||
// Tell the base class that the operation completed
|
||||
// sucessfully (no exception)
|
||||
base.SetAsCompleted(completedSynchronously);
|
||||
}
|
||||
|
||||
public new T EndInvoke()
|
||||
{
|
||||
base.EndInvoke();
|
||||
return m_result;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -28,7 +28,7 @@
|
||||
using System.Collections.Generic;
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.Framework
|
||||
namespace OpenSim.Framework.Communications
|
||||
{
|
||||
public interface IUserService
|
||||
{
|
||||
|
||||
@@ -34,7 +34,7 @@ using libsecondlife.StructuredData;
|
||||
using log4net;
|
||||
using Nwc.XmlRpc;
|
||||
|
||||
namespace OpenSim.Framework.UserManagement
|
||||
namespace OpenSim.Framework.Communications
|
||||
{
|
||||
/// <summary>
|
||||
/// A temp class to handle login response.
|
||||
@@ -777,4 +777,4 @@ namespace OpenSim.Framework.UserManagement
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -40,7 +40,7 @@ using Nwc.XmlRpc;
|
||||
using OpenSim.Framework.Communications.Cache;
|
||||
using OpenSim.Framework.Statistics;
|
||||
|
||||
namespace OpenSim.Framework.UserManagement
|
||||
namespace OpenSim.Framework.Communications
|
||||
{
|
||||
public abstract class LoginService
|
||||
{
|
||||
@@ -122,8 +122,8 @@ namespace OpenSim.Framework.UserManagement
|
||||
lastname = (string) requestData["last"];
|
||||
|
||||
m_log.InfoFormat(
|
||||
"[LOGIN BEGIN]: Received login request message from user {0} {1}",
|
||||
firstname, lastname);
|
||||
"[LOGIN BEGIN]: Received login request message from user {0} {1}",
|
||||
firstname, lastname);
|
||||
|
||||
string clientVersion = "Unknown";
|
||||
|
||||
@@ -138,7 +138,7 @@ namespace OpenSim.Framework.UserManagement
|
||||
}
|
||||
|
||||
m_log.DebugFormat(
|
||||
"[LOGIN]: Client is {0}, start location is {1}", clientVersion, startLocationRequest);
|
||||
"[LOGIN]: Client is {0}, start location is {1}", clientVersion, startLocationRequest);
|
||||
|
||||
userProfile = GetTheUser(firstname, lastname);
|
||||
if (userProfile == null)
|
||||
@@ -163,8 +163,8 @@ namespace OpenSim.Framework.UserManagement
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.InfoFormat(
|
||||
"[LOGIN END]: Bad web_login_key: {0} for user {1} {2}, exception {3}",
|
||||
requestData["web_login_key"], firstname, lastname, e);
|
||||
"[LOGIN END]: Bad web_login_key: {0} for user {1} {2}, exception {3}",
|
||||
requestData["web_login_key"], firstname, lastname, e);
|
||||
|
||||
return logResponse.CreateFailedResponse();
|
||||
}
|
||||
@@ -201,8 +201,8 @@ namespace OpenSim.Framework.UserManagement
|
||||
// Reject the login
|
||||
|
||||
m_log.InfoFormat(
|
||||
"[LOGIN END]: Notifying user {0} {1} that they are already logged in",
|
||||
firstname, lastname);
|
||||
"[LOGIN END]: Notifying user {0} {1} that they are already logged in",
|
||||
firstname, lastname);
|
||||
|
||||
return logResponse.CreateAlreadyLoggedInResponse();
|
||||
}
|
||||
@@ -286,8 +286,8 @@ namespace OpenSim.Framework.UserManagement
|
||||
StatsManager.UserStats.AddSuccessfulLogin();
|
||||
|
||||
m_log.DebugFormat(
|
||||
"[LOGIN END]: Authentication of user {0} {1} successful. Sending response to client.",
|
||||
firstname, lastname);
|
||||
"[LOGIN END]: Authentication of user {0} {1} successful. Sending response to client.",
|
||||
firstname, lastname);
|
||||
|
||||
return logResponse.ToXmlRpcResponse();
|
||||
}
|
||||
@@ -516,9 +516,9 @@ namespace OpenSim.Framework.UserManagement
|
||||
statuscode = 301;
|
||||
|
||||
string redirectURL = "about:blank?redirect-http-hack=" +
|
||||
HttpUtility.UrlEncode("secondlife:///app/login?first_name=" + firstname + "&last_name=" +
|
||||
lastname +
|
||||
"&location=" + location + "&grid=Other&web_login_key=" + webloginkey.ToString());
|
||||
HttpUtility.UrlEncode("secondlife:///app/login?first_name=" + firstname + "&last_name=" +
|
||||
lastname +
|
||||
"&location=" + location + "&grid=Other&web_login_key=" + webloginkey.ToString());
|
||||
//m_log.Info("[WEB]: R:" + redirectURL);
|
||||
returnactions["int_response_code"] = statuscode;
|
||||
returnactions["str_redirect_location"] = redirectURL;
|
||||
@@ -677,7 +677,7 @@ namespace OpenSim.Framework.UserManagement
|
||||
//m_log.Info("[LOGIN]: userprofile:" + profile.passwordHash + " SubCT:" + password);
|
||||
|
||||
passwordSuccess = (profile.PasswordHash.Equals(s.ToString(), StringComparison.InvariantCultureIgnoreCase)
|
||||
|| profile.PasswordHash.Equals(password, StringComparison.InvariantCultureIgnoreCase));
|
||||
|| profile.PasswordHash.Equals(password, StringComparison.InvariantCultureIgnoreCase));
|
||||
|
||||
return passwordSuccess;
|
||||
}
|
||||
@@ -792,4 +792,4 @@ namespace OpenSim.Framework.UserManagement
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
368
OpenSim/Framework/Communications/RestClient.cs
Normal file
368
OpenSim/Framework/Communications/RestClient.cs
Normal file
@@ -0,0 +1,368 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Net;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Web;
|
||||
using log4net;
|
||||
|
||||
namespace OpenSim.Framework.Communications
|
||||
{
|
||||
/// <summary>
|
||||
/// Implementation of a generic REST client
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This class is a generic implementation of a REST (Representational State Transfer) web service. This
|
||||
/// class is designed to execute both synchroneously and asynchroneously.
|
||||
///
|
||||
/// Internally the implementation works as a two stage asynchroneous web-client.
|
||||
/// When the request is initiated, RestClient will query asynchroneously for for a web-response,
|
||||
/// sleeping until the initial response is returned by the server. Once the initial response is retrieved
|
||||
/// the second stage of asynchroneous requests will be triggered, in an attempt to read of the response
|
||||
/// object into a memorystream as a sequence of asynchroneous reads.
|
||||
///
|
||||
/// The asynchronisity of RestClient is designed to move as much processing into the back-ground, allowing
|
||||
/// other threads to execute, while it waits for a response from the web-service. RestClient it self, can be
|
||||
/// invoked by the caller in either synchroneous mode or asynchroneous mode.
|
||||
/// </remarks>
|
||||
public class RestClient
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private string realuri;
|
||||
|
||||
#region member variables
|
||||
|
||||
/// <summary>
|
||||
/// The base Uri of the web-service e.g. http://www.google.com
|
||||
/// </summary>
|
||||
private string _url;
|
||||
|
||||
/// <summary>
|
||||
/// Path elements of the query
|
||||
/// </summary>
|
||||
private List<string> _pathElements = new List<string>();
|
||||
|
||||
/// <summary>
|
||||
/// Parameter elements of the query, e.g. min=34
|
||||
/// </summary>
|
||||
private Dictionary<string, string> _parameterElements = new Dictionary<string, string>();
|
||||
|
||||
/// <summary>
|
||||
/// Request method. E.g. GET, POST, PUT or DELETE
|
||||
/// </summary>
|
||||
private string _method;
|
||||
|
||||
/// <summary>
|
||||
/// Temporary buffer used to store bytes temporarily as they come in from the server
|
||||
/// </summary>
|
||||
private byte[] _readbuf;
|
||||
|
||||
/// <summary>
|
||||
/// MemoryStream representing the resultiong resource
|
||||
/// </summary>
|
||||
private Stream _resource;
|
||||
|
||||
/// <summary>
|
||||
/// WebRequest object, held as a member variable
|
||||
/// </summary>
|
||||
private HttpWebRequest _request;
|
||||
|
||||
/// <summary>
|
||||
/// WebResponse object, held as a member variable, so we can close it
|
||||
/// </summary>
|
||||
private HttpWebResponse _response;
|
||||
|
||||
/// <summary>
|
||||
/// This flag will help block the main synchroneous method, in case we run in synchroneous mode
|
||||
/// </summary>
|
||||
public static ManualResetEvent _allDone = new ManualResetEvent(false);
|
||||
|
||||
/// <summary>
|
||||
/// Default time out period
|
||||
/// </summary>
|
||||
private const int DefaultTimeout = 10*1000; // 10 seconds timeout
|
||||
|
||||
/// <summary>
|
||||
/// Default Buffer size of a block requested from the web-server
|
||||
/// </summary>
|
||||
private const int BufferSize = 4096; // Read blocks of 4 KB.
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// if an exception occours during async processing, we need to save it, so it can be
|
||||
/// rethrown on the primary thread;
|
||||
/// </summary>
|
||||
private Exception _asyncException;
|
||||
|
||||
#endregion member variables
|
||||
|
||||
#region constructors
|
||||
|
||||
/// <summary>
|
||||
/// Instantiate a new RestClient
|
||||
/// </summary>
|
||||
/// <param name="url">Web-service to query, e.g. http://osgrid.org:8003</param>
|
||||
public RestClient(string url)
|
||||
{
|
||||
_url = url;
|
||||
_readbuf = new byte[BufferSize];
|
||||
_resource = new MemoryStream();
|
||||
_request = null;
|
||||
_response = null;
|
||||
_lock = new object();
|
||||
}
|
||||
|
||||
private object _lock;
|
||||
|
||||
#endregion constructors
|
||||
|
||||
/// <summary>
|
||||
/// Add a path element to the query, e.g. assets
|
||||
/// </summary>
|
||||
/// <param name="element">path entry</param>
|
||||
public void AddResourcePath(string element)
|
||||
{
|
||||
if (isSlashed(element))
|
||||
_pathElements.Add(element.Substring(0, element.Length - 1));
|
||||
else
|
||||
_pathElements.Add(element);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add a query parameter to the Url
|
||||
/// </summary>
|
||||
/// <param name="name">Name of the parameter, e.g. min</param>
|
||||
/// <param name="value">Value of the parameter, e.g. 42</param>
|
||||
public void AddQueryParameter(string name, string value)
|
||||
{
|
||||
_parameterElements.Add(HttpUtility.UrlEncode(name), HttpUtility.UrlEncode(value));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add a query parameter to the Url
|
||||
/// </summary>
|
||||
/// <param name="name">Name of the parameter, e.g. min</param>
|
||||
public void AddQueryParameter(string name)
|
||||
{
|
||||
_parameterElements.Add(HttpUtility.UrlEncode(name), null);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Web-Request method, e.g. GET, PUT, POST, DELETE
|
||||
/// </summary>
|
||||
public string RequestMethod
|
||||
{
|
||||
get { return _method; }
|
||||
set { _method = value; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// True if string contains a trailing slash '/'
|
||||
/// </summary>
|
||||
/// <param name="s">string to be examined</param>
|
||||
/// <returns>true if slash is present</returns>
|
||||
private bool isSlashed(string s)
|
||||
{
|
||||
return s.Substring(s.Length - 1, 1) == "/";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Build a Uri based on the initial Url, path elements and parameters
|
||||
/// </summary>
|
||||
/// <returns>fully constructed Uri</returns>
|
||||
private Uri buildUri()
|
||||
{
|
||||
StringBuilder sb = new StringBuilder();
|
||||
sb.Append(_url);
|
||||
|
||||
foreach (string e in _pathElements)
|
||||
{
|
||||
sb.Append("/");
|
||||
sb.Append(e);
|
||||
}
|
||||
|
||||
bool firstElement = true;
|
||||
foreach (KeyValuePair<string, string> kv in _parameterElements)
|
||||
{
|
||||
if (firstElement)
|
||||
{
|
||||
sb.Append("?");
|
||||
firstElement = false;
|
||||
}
|
||||
else
|
||||
sb.Append("&");
|
||||
|
||||
sb.Append(kv.Key);
|
||||
if (kv.Value != null && kv.Value.Length != 0)
|
||||
{
|
||||
sb.Append("=");
|
||||
sb.Append(kv.Value);
|
||||
}
|
||||
}
|
||||
realuri = sb.ToString();
|
||||
//m_log.InfoFormat("[REST CLIENT]: RestURL: {0}", realuri);
|
||||
return new Uri(sb.ToString());
|
||||
}
|
||||
|
||||
#region Async communications with server
|
||||
|
||||
/// <summary>
|
||||
/// Async method, invoked when a block of data has been received from the service
|
||||
/// </summary>
|
||||
/// <param name="ar"></param>
|
||||
private void StreamIsReadyDelegate(IAsyncResult ar)
|
||||
{
|
||||
try
|
||||
{
|
||||
Stream s = (Stream) ar.AsyncState;
|
||||
int read = s.EndRead(ar);
|
||||
|
||||
if (read > 0)
|
||||
{
|
||||
_resource.Write(_readbuf, 0, read);
|
||||
IAsyncResult asynchronousResult =
|
||||
s.BeginRead(_readbuf, 0, BufferSize, new AsyncCallback(StreamIsReadyDelegate), s);
|
||||
|
||||
// TODO! Implement timeout, without killing the server
|
||||
//ThreadPool.RegisterWaitForSingleObject(asynchronousResult.AsyncWaitHandle, new WaitOrTimerCallback(TimeoutCallback), _request, DefaultTimeout, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
s.Close();
|
||||
_allDone.Set();
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
_allDone.Set();
|
||||
_asyncException = e;
|
||||
}
|
||||
}
|
||||
|
||||
#endregion Async communications with server
|
||||
|
||||
/// <summary>
|
||||
/// Perform synchroneous request
|
||||
/// </summary>
|
||||
public Stream Request()
|
||||
{
|
||||
lock (_lock)
|
||||
{
|
||||
_request = (HttpWebRequest) WebRequest.Create(buildUri());
|
||||
_request.KeepAlive = false;
|
||||
_request.ContentType = "application/xml";
|
||||
_request.Timeout = 200000;
|
||||
_asyncException = null;
|
||||
|
||||
// IAsyncResult responseAsyncResult = _request.BeginGetResponse(new AsyncCallback(ResponseIsReadyDelegate), _request);
|
||||
_response = (HttpWebResponse) _request.GetResponse();
|
||||
Stream src = _response.GetResponseStream();
|
||||
int length = src.Read(_readbuf, 0, BufferSize);
|
||||
while (length > 0)
|
||||
{
|
||||
_resource.Write(_readbuf, 0, length);
|
||||
length = src.Read(_readbuf, 0, BufferSize);
|
||||
}
|
||||
|
||||
|
||||
// TODO! Implement timeout, without killing the server
|
||||
// this line implements the timeout, if there is a timeout, the callback fires and the request becomes aborted
|
||||
//ThreadPool.RegisterWaitForSingleObject(responseAsyncResult.AsyncWaitHandle, new WaitOrTimerCallback(TimeoutCallback), _request, DefaultTimeout, true);
|
||||
|
||||
// _allDone.WaitOne();
|
||||
if (_response != null)
|
||||
_response.Close();
|
||||
if (_asyncException != null)
|
||||
throw _asyncException;
|
||||
|
||||
if (_resource != null)
|
||||
{
|
||||
_resource.Flush();
|
||||
_resource.Seek(0, SeekOrigin.Begin);
|
||||
}
|
||||
|
||||
return _resource;
|
||||
}
|
||||
}
|
||||
|
||||
public Stream Request(Stream src)
|
||||
{
|
||||
_request = (HttpWebRequest) WebRequest.Create(buildUri());
|
||||
_request.KeepAlive = false;
|
||||
_request.ContentType = "application/xml";
|
||||
_request.Timeout = 900000;
|
||||
_request.Method = RequestMethod;
|
||||
_asyncException = null;
|
||||
_request.ContentLength = src.Length;
|
||||
|
||||
m_log.InfoFormat("[REST]: Request Length {0}", _request.ContentLength);
|
||||
m_log.InfoFormat("[REST]: Sending Web Request {0}", buildUri());
|
||||
src.Seek(0, SeekOrigin.Begin);
|
||||
m_log.Info("[REST]: Seek is ok");
|
||||
Stream dst = _request.GetRequestStream();
|
||||
m_log.Info("[REST]: GetRequestStream is ok");
|
||||
|
||||
byte[] buf = new byte[1024];
|
||||
int length = src.Read(buf, 0, 1024);
|
||||
m_log.Info("[REST]: First Read is ok");
|
||||
while (length > 0)
|
||||
{
|
||||
dst.Write(buf, 0, length);
|
||||
length = src.Read(buf, 0, 1024);
|
||||
}
|
||||
|
||||
_response = (HttpWebResponse) _request.GetResponse();
|
||||
|
||||
// IAsyncResult responseAsyncResult = _request.BeginGetResponse(new AsyncCallback(ResponseIsReadyDelegate), _request);
|
||||
|
||||
// TODO! Implement timeout, without killing the server
|
||||
// this line implements the timeout, if there is a timeout, the callback fires and the request becomes aborted
|
||||
//ThreadPool.RegisterWaitForSingleObject(responseAsyncResult.AsyncWaitHandle, new WaitOrTimerCallback(TimeoutCallback), _request, DefaultTimeout, true);
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
#region Async Invocation
|
||||
|
||||
public IAsyncResult BeginRequest(AsyncCallback callback, object state)
|
||||
{
|
||||
/// <summary>
|
||||
/// In case, we are invoked asynchroneously this object will keep track of the state
|
||||
/// </summary>
|
||||
AsyncResult<Stream> ar = new AsyncResult<Stream>(callback, state);
|
||||
ThreadPool.QueueUserWorkItem(RequestHelper, ar);
|
||||
return ar;
|
||||
}
|
||||
|
||||
public Stream EndRequest(IAsyncResult asyncResult)
|
||||
{
|
||||
AsyncResult<Stream> ar = (AsyncResult<Stream>) asyncResult;
|
||||
|
||||
// Wait for operation to complete, then return result or
|
||||
// throw exception
|
||||
return ar.EndInvoke();
|
||||
}
|
||||
|
||||
private void RequestHelper(Object asyncResult)
|
||||
{
|
||||
// We know that it's really an AsyncResult<DateTime> object
|
||||
AsyncResult<Stream> ar = (AsyncResult<Stream>) asyncResult;
|
||||
try
|
||||
{
|
||||
// Perform the operation; if sucessful set the result
|
||||
Stream s = Request();
|
||||
ar.SetAsCompleted(s, false);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
// If operation fails, set the exception
|
||||
ar.HandleException(e, false);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion Async Invocation
|
||||
}
|
||||
}
|
||||
@@ -36,7 +36,7 @@ using log4net;
|
||||
using Nwc.XmlRpc;
|
||||
using OpenSim.Framework.Statistics;
|
||||
|
||||
namespace OpenSim.Framework.UserManagement
|
||||
namespace OpenSim.Framework.Communications
|
||||
{
|
||||
/// <summary>
|
||||
/// Base class for user management (create, read, etc)
|
||||
@@ -245,7 +245,7 @@ namespace OpenSim.Framework.UserManagement
|
||||
{
|
||||
try
|
||||
{
|
||||
plugin.Value.RemoveUserFriend(friendlistowner, friend);
|
||||
plugin.Value.RemoveUserFriend(friendlistowner, friend);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
@@ -370,7 +370,7 @@ namespace OpenSim.Framework.UserManagement
|
||||
if ((profile.CurrentAgent.Position.X > 0)
|
||||
&& (profile.CurrentAgent.Position.Y > 0)
|
||||
&& (profile.CurrentAgent.Position.Z > 0)
|
||||
)
|
||||
)
|
||||
{
|
||||
// TODO: Right now, currentRegion has not been used in GridServer for requesting region.
|
||||
// TODO: It is only using currentHandle.
|
||||
@@ -564,7 +564,7 @@ namespace OpenSim.Framework.UserManagement
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Info("[USERSTORAGE]: Unable to update user " + UserProfile.ID.ToString()
|
||||
+ " via " + plugin.Key + "(" + e.ToString() + ")");
|
||||
+ " via " + plugin.Key + "(" + e.ToString() + ")");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -596,4 +596,4 @@ namespace OpenSim.Framework.UserManagement
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user