* Cleaned namespaces of entire solution. OpenSim directories now correspond with namespaces.

This commit is contained in:
Adam Frisby
2008-05-01 15:36:39 +00:00
parent 92fd719d7b
commit a1c8aa4050
91 changed files with 790 additions and 272 deletions

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@@ -32,11 +32,10 @@ using System.IO;
using System.Reflection;
using libsecondlife;
using log4net;
using OpenSim.Framework;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Framework.Servers;
namespace OpenSim.Region.Capabilities
namespace OpenSim.Framework.Communications.Capabilities
{
public delegate void UpLoadedAsset(
string assetName, string description, LLUUID assetID, LLUUID inventoryItem, LLUUID parentFolder,
@@ -54,8 +53,8 @@ namespace OpenSim.Region.Capabilities
bool isScriptRunning, byte[] data);
public delegate List<InventoryItemBase> FetchInventoryDescendentsCAPS(LLUUID agentID, LLUUID folderID, LLUUID ownerID,
bool fetchFolders, bool fetchItems, int sortOrder);
bool fetchFolders, bool fetchItems, int sortOrder);
/// <summary>
/// XXX Probably not a particularly nice way of allow us to get the scene presence from the scene (chiefly so that
/// we can popup a message on the user's client if the inventory service has permanently failed). But I didn't want
@@ -397,7 +396,7 @@ namespace OpenSim.Region.Capabilities
/// <returns></returns>
public string RequestTexture(string request, string path, string param)
{
Console.WriteLine("texture request " + request);
System.Console.WriteLine("texture request " + request);
// Needs implementing (added to remove compiler warning)
return String.Empty;
}
@@ -961,4 +960,4 @@ namespace OpenSim.Region.Capabilities
}
}
}
}
}

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@@ -29,7 +29,7 @@ using System.Collections;
using System.Collections.Generic;
using OpenSim.Framework.Servers;
namespace OpenSim.Region.Capabilities
namespace OpenSim.Framework.Communications.Capabilities
{
/// <summary>
/// CapsHandlers is a cap handler container but also takes
@@ -141,4 +141,4 @@ namespace OpenSim.Region.Capabilities
}
}
}
}
}

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@@ -34,7 +34,7 @@ using System.Text;
using System.Xml;
using libsecondlife;
namespace OpenSim.Region.Capabilities
namespace OpenSim.Framework.Communications.Capabilities
{
/// <summary>
/// Borrowed from (a older version of ) libsl for now, as their new llsd code doesn't work we our decoding code.
@@ -676,4 +676,4 @@ namespace OpenSim.Region.Capabilities
}
}
}
}
}

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@@ -27,7 +27,7 @@
using System.Collections;
namespace OpenSim.Region.Capabilities
namespace OpenSim.Framework.Communications.Capabilities
{
[LLSDType("ARRAY")]
public class LLSDArray
@@ -38,4 +38,4 @@ namespace OpenSim.Region.Capabilities
{
}
}
}
}

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@@ -28,7 +28,7 @@
using System;
using libsecondlife;
namespace OpenSim.Region.Capabilities
namespace OpenSim.Framework.Communications.Capabilities
{
[LLSDType("MAP")]
public class LLSDAssetUploadComplete
@@ -42,4 +42,4 @@ namespace OpenSim.Region.Capabilities
{
}
}
}
}

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@@ -28,7 +28,7 @@
using System;
using libsecondlife;
namespace OpenSim.Region.Capabilities
namespace OpenSim.Framework.Communications.Capabilities
{
[LLSDMap]
public class LLSDAssetUploadRequest
@@ -43,4 +43,4 @@ namespace OpenSim.Region.Capabilities
{
}
}
}
}

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@@ -27,7 +27,7 @@
using System;
namespace OpenSim.Region.Capabilities
namespace OpenSim.Framework.Communications.Capabilities
{
[LLSDMap]
public class LLSDAssetUploadResponse

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@@ -25,7 +25,7 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
namespace OpenSim.Region.Capabilities
namespace OpenSim.Framework.Communications.Capabilities
{
[LLSDType("MAP")]
public class LLSDCapEvent
@@ -37,4 +37,4 @@ namespace OpenSim.Region.Capabilities
{
}
}
}
}

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@@ -25,7 +25,7 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
namespace OpenSim.Region.Capabilities
namespace OpenSim.Framework.Communications.Capabilities
{
[LLSDType("MAP")]
public class LLSDEmpty
@@ -34,4 +34,4 @@ namespace OpenSim.Region.Capabilities
{
}
}
}
}

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@@ -31,7 +31,7 @@ using System.IO;
using System.Reflection;
using System.Xml;
namespace OpenSim.Region.Capabilities
namespace OpenSim.Framework.Communications.Capabilities
{
public class LLSDHelpers
{
@@ -160,4 +160,4 @@ namespace OpenSim.Region.Capabilities
return obj;
}
}
}
}

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@@ -27,7 +27,7 @@
using libsecondlife;
namespace OpenSim.Region.Capabilities
namespace OpenSim.Framework.Communications.Capabilities
{
[LLSDMap]
public class LLSDInventoryItem
@@ -68,15 +68,6 @@ namespace OpenSim.Region.Capabilities
public string sale_type;
}
/* [LLSDMap]
public class LLSDFolderItem
{
public LLUUID folder_id;
public LLUUID parent_id;
public int type;
public string name;
}*/
[LLSDMap]
public class LLSDInventoryDescendents
{
@@ -103,4 +94,4 @@ namespace OpenSim.Region.Capabilities
public LLUUID owner___id; // and of course we can't have field names with "-" in
public int version;
}
}
}

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@@ -27,7 +27,7 @@
using libsecondlife;
namespace OpenSim.Region.Capabilities
namespace OpenSim.Framework.Communications.Capabilities
{
[LLSDMap]
public class LLSDItemUpdate
@@ -38,4 +38,4 @@ namespace OpenSim.Region.Capabilities
{
}
}
}
}

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@@ -27,7 +27,7 @@
using libsecondlife;
namespace OpenSim.Region.Capabilities
namespace OpenSim.Framework.Communications.Capabilities
{
[LLSDType("MAP")]
public class LLSDMapLayer
@@ -42,4 +42,4 @@ namespace OpenSim.Region.Capabilities
{
}
}
}
}

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@@ -25,7 +25,7 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
namespace OpenSim.Region.Capabilities
namespace OpenSim.Framework.Communications.Capabilities
{
[LLSDType("MAP")]
public class LLSDMapLayerResponse
@@ -37,4 +37,4 @@ namespace OpenSim.Region.Capabilities
{
}
}
}
}

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@@ -25,7 +25,7 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
namespace OpenSim.Region.Capabilities
namespace OpenSim.Framework.Communications.Capabilities
{
[LLSDType("MAP")]
public class LLSDMapRequest
@@ -36,4 +36,4 @@ namespace OpenSim.Region.Capabilities
{
}
}
}
}

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@@ -25,7 +25,7 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
namespace OpenSim.Region.Capabilities
namespace OpenSim.Framework.Communications.Capabilities
{
public delegate TResponse LLSDMethod<TRequest, TResponse>(TRequest request);
}
}

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@@ -28,7 +28,7 @@
using System.Collections;
namespace OpenSim.Region.Capabilities
namespace OpenSim.Framework.Communications.Capabilities
{
[LLSDMap]
public class LLSDParcelVoiceInfoResponse

View File

@@ -30,7 +30,7 @@ using System.IO;
using System.Text;
using OpenSim.Framework.Servers;
namespace OpenSim.Region.Capabilities
namespace OpenSim.Framework.Communications.Capabilities
{
public class LLSDStreamhandler<TRequest, TResponse> : BaseStreamHandler
where TRequest : new()
@@ -65,4 +65,4 @@ namespace OpenSim.Region.Capabilities
return encoding.GetBytes(LLSDHelpers.SerialiseLLSDReply(response));
}
}
}
}

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@@ -27,7 +27,7 @@
using libsecondlife;
namespace OpenSim.Region.Capabilities
namespace OpenSim.Framework.Communications.Capabilities
{
[LLSDMap]
public class LLSDTaskInventoryUploadComplete
@@ -47,4 +47,4 @@ namespace OpenSim.Region.Capabilities
/// </summary>
public string state;
}
}
}

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@@ -27,7 +27,7 @@
using libsecondlife;
namespace OpenSim.Region.Capabilities
namespace OpenSim.Framework.Communications.Capabilities
{
[LLSDMap]
public class LLSDTaskScriptUpdate
@@ -47,4 +47,4 @@ namespace OpenSim.Region.Capabilities
/// </summary>
public int is_script_running;
}
}
}

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@@ -25,7 +25,7 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
namespace OpenSim.Region.Capabilities
namespace OpenSim.Framework.Communications.Capabilities
{
[LLSDType("MAP")]
public class LLSDTest
@@ -37,4 +37,4 @@ namespace OpenSim.Region.Capabilities
{
}
}
}
}

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@@ -27,7 +27,7 @@
using System;
namespace OpenSim.Region.Capabilities
namespace OpenSim.Framework.Communications.Capabilities
{
[AttributeUsage(AttributeTargets.Class)]
public class LLSDType : Attribute
@@ -52,4 +52,4 @@ namespace OpenSim.Region.Capabilities
{
}
}
}
}

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@@ -26,7 +26,7 @@
*
*/
namespace OpenSim.Region.Capabilities
namespace OpenSim.Framework.Communications.Capabilities
{
[LLSDMap]
public class LLSDVoiceAccountResponse

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@@ -0,0 +1,156 @@
using System;
using System.Threading;
namespace OpenSim.Framework.Communications
{
internal class SimpleAsyncResult : IAsyncResult
{
private readonly AsyncCallback m_callback;
/// <summary>
/// Is process completed?
/// </summary>
/// <remarks>Should really be boolean, but VolatileRead has no boolean method</remarks>
private byte m_completed;
/// <summary>
/// Did process complete synchroneously?
/// </summary>
/// <remarks>I have a hard time imagining a scenario where this is the case, again, same issue about
/// booleans and VolatileRead as m_completed
/// </remarks>
private byte m_completedSynchronously;
private readonly object m_asyncState;
private ManualResetEvent m_waitHandle;
private Exception m_exception;
internal SimpleAsyncResult(AsyncCallback cb, object state)
{
m_callback = cb;
m_asyncState = state;
m_completed = 0;
m_completedSynchronously = 1;
}
#region IAsyncResult Members
public object AsyncState
{
get { return m_asyncState; }
}
public WaitHandle AsyncWaitHandle
{
get
{
if (m_waitHandle == null)
{
bool done = IsCompleted;
ManualResetEvent mre = new ManualResetEvent(done);
if (Interlocked.CompareExchange(ref m_waitHandle, mre, null) != null)
{
mre.Close();
}
else
{
if (!done && IsCompleted)
{
m_waitHandle.Set();
}
}
}
return m_waitHandle;
}
}
public bool CompletedSynchronously
{
get { return Thread.VolatileRead(ref m_completedSynchronously) == 1; }
}
public bool IsCompleted
{
get { return Thread.VolatileRead(ref m_completed) == 1; }
}
#endregion
#region class Methods
internal void SetAsCompleted(bool completedSynchronously)
{
m_completed = 1;
if (completedSynchronously)
m_completedSynchronously = 1;
else
m_completedSynchronously = 0;
SignalCompletion();
}
internal void HandleException(Exception e, bool completedSynchronously)
{
m_completed = 1;
if (completedSynchronously)
m_completedSynchronously = 1;
else
m_completedSynchronously = 0;
m_exception = e;
SignalCompletion();
}
private void SignalCompletion()
{
if (m_waitHandle != null) m_waitHandle.Set();
if (m_callback != null) m_callback(this);
}
public void EndInvoke()
{
// This method assumes that only 1 thread calls EndInvoke
if (!IsCompleted)
{
// If the operation isn't done, wait for it
AsyncWaitHandle.WaitOne();
AsyncWaitHandle.Close();
m_waitHandle = null; // Allow early GC
}
// Operation is done: if an exception occured, throw it
if (m_exception != null) throw m_exception;
}
#endregion
}
internal class AsyncResult<T> : SimpleAsyncResult
{
private T m_result = default(T);
public AsyncResult(AsyncCallback asyncCallback, Object state) :
base(asyncCallback, state)
{
}
public void SetAsCompleted(T result, bool completedSynchronously)
{
// Save the asynchronous operation's result
m_result = result;
// Tell the base class that the operation completed
// sucessfully (no exception)
base.SetAsCompleted(completedSynchronously);
}
public new T EndInvoke()
{
base.EndInvoke();
return m_result;
}
}
}

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@@ -28,7 +28,7 @@
using System.Collections.Generic;
using libsecondlife;
namespace OpenSim.Framework
namespace OpenSim.Framework.Communications
{
public interface IUserService
{

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@@ -34,7 +34,7 @@ using libsecondlife.StructuredData;
using log4net;
using Nwc.XmlRpc;
namespace OpenSim.Framework.UserManagement
namespace OpenSim.Framework.Communications
{
/// <summary>
/// A temp class to handle login response.
@@ -777,4 +777,4 @@ namespace OpenSim.Framework.UserManagement
}
}
}
}
}

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@@ -40,7 +40,7 @@ using Nwc.XmlRpc;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Framework.Statistics;
namespace OpenSim.Framework.UserManagement
namespace OpenSim.Framework.Communications
{
public abstract class LoginService
{
@@ -122,8 +122,8 @@ namespace OpenSim.Framework.UserManagement
lastname = (string) requestData["last"];
m_log.InfoFormat(
"[LOGIN BEGIN]: Received login request message from user {0} {1}",
firstname, lastname);
"[LOGIN BEGIN]: Received login request message from user {0} {1}",
firstname, lastname);
string clientVersion = "Unknown";
@@ -138,7 +138,7 @@ namespace OpenSim.Framework.UserManagement
}
m_log.DebugFormat(
"[LOGIN]: Client is {0}, start location is {1}", clientVersion, startLocationRequest);
"[LOGIN]: Client is {0}, start location is {1}", clientVersion, startLocationRequest);
userProfile = GetTheUser(firstname, lastname);
if (userProfile == null)
@@ -163,8 +163,8 @@ namespace OpenSim.Framework.UserManagement
catch (Exception e)
{
m_log.InfoFormat(
"[LOGIN END]: Bad web_login_key: {0} for user {1} {2}, exception {3}",
requestData["web_login_key"], firstname, lastname, e);
"[LOGIN END]: Bad web_login_key: {0} for user {1} {2}, exception {3}",
requestData["web_login_key"], firstname, lastname, e);
return logResponse.CreateFailedResponse();
}
@@ -201,8 +201,8 @@ namespace OpenSim.Framework.UserManagement
// Reject the login
m_log.InfoFormat(
"[LOGIN END]: Notifying user {0} {1} that they are already logged in",
firstname, lastname);
"[LOGIN END]: Notifying user {0} {1} that they are already logged in",
firstname, lastname);
return logResponse.CreateAlreadyLoggedInResponse();
}
@@ -286,8 +286,8 @@ namespace OpenSim.Framework.UserManagement
StatsManager.UserStats.AddSuccessfulLogin();
m_log.DebugFormat(
"[LOGIN END]: Authentication of user {0} {1} successful. Sending response to client.",
firstname, lastname);
"[LOGIN END]: Authentication of user {0} {1} successful. Sending response to client.",
firstname, lastname);
return logResponse.ToXmlRpcResponse();
}
@@ -516,9 +516,9 @@ namespace OpenSim.Framework.UserManagement
statuscode = 301;
string redirectURL = "about:blank?redirect-http-hack=" +
HttpUtility.UrlEncode("secondlife:///app/login?first_name=" + firstname + "&last_name=" +
lastname +
"&location=" + location + "&grid=Other&web_login_key=" + webloginkey.ToString());
HttpUtility.UrlEncode("secondlife:///app/login?first_name=" + firstname + "&last_name=" +
lastname +
"&location=" + location + "&grid=Other&web_login_key=" + webloginkey.ToString());
//m_log.Info("[WEB]: R:" + redirectURL);
returnactions["int_response_code"] = statuscode;
returnactions["str_redirect_location"] = redirectURL;
@@ -677,7 +677,7 @@ namespace OpenSim.Framework.UserManagement
//m_log.Info("[LOGIN]: userprofile:" + profile.passwordHash + " SubCT:" + password);
passwordSuccess = (profile.PasswordHash.Equals(s.ToString(), StringComparison.InvariantCultureIgnoreCase)
|| profile.PasswordHash.Equals(password, StringComparison.InvariantCultureIgnoreCase));
|| profile.PasswordHash.Equals(password, StringComparison.InvariantCultureIgnoreCase));
return passwordSuccess;
}
@@ -792,4 +792,4 @@ namespace OpenSim.Framework.UserManagement
}
}
}
}
}

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@@ -0,0 +1,368 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Net;
using System.Reflection;
using System.Text;
using System.Threading;
using System.Web;
using log4net;
namespace OpenSim.Framework.Communications
{
/// <summary>
/// Implementation of a generic REST client
/// </summary>
/// <remarks>
/// This class is a generic implementation of a REST (Representational State Transfer) web service. This
/// class is designed to execute both synchroneously and asynchroneously.
///
/// Internally the implementation works as a two stage asynchroneous web-client.
/// When the request is initiated, RestClient will query asynchroneously for for a web-response,
/// sleeping until the initial response is returned by the server. Once the initial response is retrieved
/// the second stage of asynchroneous requests will be triggered, in an attempt to read of the response
/// object into a memorystream as a sequence of asynchroneous reads.
///
/// The asynchronisity of RestClient is designed to move as much processing into the back-ground, allowing
/// other threads to execute, while it waits for a response from the web-service. RestClient it self, can be
/// invoked by the caller in either synchroneous mode or asynchroneous mode.
/// </remarks>
public class RestClient
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private string realuri;
#region member variables
/// <summary>
/// The base Uri of the web-service e.g. http://www.google.com
/// </summary>
private string _url;
/// <summary>
/// Path elements of the query
/// </summary>
private List<string> _pathElements = new List<string>();
/// <summary>
/// Parameter elements of the query, e.g. min=34
/// </summary>
private Dictionary<string, string> _parameterElements = new Dictionary<string, string>();
/// <summary>
/// Request method. E.g. GET, POST, PUT or DELETE
/// </summary>
private string _method;
/// <summary>
/// Temporary buffer used to store bytes temporarily as they come in from the server
/// </summary>
private byte[] _readbuf;
/// <summary>
/// MemoryStream representing the resultiong resource
/// </summary>
private Stream _resource;
/// <summary>
/// WebRequest object, held as a member variable
/// </summary>
private HttpWebRequest _request;
/// <summary>
/// WebResponse object, held as a member variable, so we can close it
/// </summary>
private HttpWebResponse _response;
/// <summary>
/// This flag will help block the main synchroneous method, in case we run in synchroneous mode
/// </summary>
public static ManualResetEvent _allDone = new ManualResetEvent(false);
/// <summary>
/// Default time out period
/// </summary>
private const int DefaultTimeout = 10*1000; // 10 seconds timeout
/// <summary>
/// Default Buffer size of a block requested from the web-server
/// </summary>
private const int BufferSize = 4096; // Read blocks of 4 KB.
/// <summary>
/// if an exception occours during async processing, we need to save it, so it can be
/// rethrown on the primary thread;
/// </summary>
private Exception _asyncException;
#endregion member variables
#region constructors
/// <summary>
/// Instantiate a new RestClient
/// </summary>
/// <param name="url">Web-service to query, e.g. http://osgrid.org:8003</param>
public RestClient(string url)
{
_url = url;
_readbuf = new byte[BufferSize];
_resource = new MemoryStream();
_request = null;
_response = null;
_lock = new object();
}
private object _lock;
#endregion constructors
/// <summary>
/// Add a path element to the query, e.g. assets
/// </summary>
/// <param name="element">path entry</param>
public void AddResourcePath(string element)
{
if (isSlashed(element))
_pathElements.Add(element.Substring(0, element.Length - 1));
else
_pathElements.Add(element);
}
/// <summary>
/// Add a query parameter to the Url
/// </summary>
/// <param name="name">Name of the parameter, e.g. min</param>
/// <param name="value">Value of the parameter, e.g. 42</param>
public void AddQueryParameter(string name, string value)
{
_parameterElements.Add(HttpUtility.UrlEncode(name), HttpUtility.UrlEncode(value));
}
/// <summary>
/// Add a query parameter to the Url
/// </summary>
/// <param name="name">Name of the parameter, e.g. min</param>
public void AddQueryParameter(string name)
{
_parameterElements.Add(HttpUtility.UrlEncode(name), null);
}
/// <summary>
/// Web-Request method, e.g. GET, PUT, POST, DELETE
/// </summary>
public string RequestMethod
{
get { return _method; }
set { _method = value; }
}
/// <summary>
/// True if string contains a trailing slash '/'
/// </summary>
/// <param name="s">string to be examined</param>
/// <returns>true if slash is present</returns>
private bool isSlashed(string s)
{
return s.Substring(s.Length - 1, 1) == "/";
}
/// <summary>
/// Build a Uri based on the initial Url, path elements and parameters
/// </summary>
/// <returns>fully constructed Uri</returns>
private Uri buildUri()
{
StringBuilder sb = new StringBuilder();
sb.Append(_url);
foreach (string e in _pathElements)
{
sb.Append("/");
sb.Append(e);
}
bool firstElement = true;
foreach (KeyValuePair<string, string> kv in _parameterElements)
{
if (firstElement)
{
sb.Append("?");
firstElement = false;
}
else
sb.Append("&");
sb.Append(kv.Key);
if (kv.Value != null && kv.Value.Length != 0)
{
sb.Append("=");
sb.Append(kv.Value);
}
}
realuri = sb.ToString();
//m_log.InfoFormat("[REST CLIENT]: RestURL: {0}", realuri);
return new Uri(sb.ToString());
}
#region Async communications with server
/// <summary>
/// Async method, invoked when a block of data has been received from the service
/// </summary>
/// <param name="ar"></param>
private void StreamIsReadyDelegate(IAsyncResult ar)
{
try
{
Stream s = (Stream) ar.AsyncState;
int read = s.EndRead(ar);
if (read > 0)
{
_resource.Write(_readbuf, 0, read);
IAsyncResult asynchronousResult =
s.BeginRead(_readbuf, 0, BufferSize, new AsyncCallback(StreamIsReadyDelegate), s);
// TODO! Implement timeout, without killing the server
//ThreadPool.RegisterWaitForSingleObject(asynchronousResult.AsyncWaitHandle, new WaitOrTimerCallback(TimeoutCallback), _request, DefaultTimeout, true);
}
else
{
s.Close();
_allDone.Set();
}
}
catch (Exception e)
{
_allDone.Set();
_asyncException = e;
}
}
#endregion Async communications with server
/// <summary>
/// Perform synchroneous request
/// </summary>
public Stream Request()
{
lock (_lock)
{
_request = (HttpWebRequest) WebRequest.Create(buildUri());
_request.KeepAlive = false;
_request.ContentType = "application/xml";
_request.Timeout = 200000;
_asyncException = null;
// IAsyncResult responseAsyncResult = _request.BeginGetResponse(new AsyncCallback(ResponseIsReadyDelegate), _request);
_response = (HttpWebResponse) _request.GetResponse();
Stream src = _response.GetResponseStream();
int length = src.Read(_readbuf, 0, BufferSize);
while (length > 0)
{
_resource.Write(_readbuf, 0, length);
length = src.Read(_readbuf, 0, BufferSize);
}
// TODO! Implement timeout, without killing the server
// this line implements the timeout, if there is a timeout, the callback fires and the request becomes aborted
//ThreadPool.RegisterWaitForSingleObject(responseAsyncResult.AsyncWaitHandle, new WaitOrTimerCallback(TimeoutCallback), _request, DefaultTimeout, true);
// _allDone.WaitOne();
if (_response != null)
_response.Close();
if (_asyncException != null)
throw _asyncException;
if (_resource != null)
{
_resource.Flush();
_resource.Seek(0, SeekOrigin.Begin);
}
return _resource;
}
}
public Stream Request(Stream src)
{
_request = (HttpWebRequest) WebRequest.Create(buildUri());
_request.KeepAlive = false;
_request.ContentType = "application/xml";
_request.Timeout = 900000;
_request.Method = RequestMethod;
_asyncException = null;
_request.ContentLength = src.Length;
m_log.InfoFormat("[REST]: Request Length {0}", _request.ContentLength);
m_log.InfoFormat("[REST]: Sending Web Request {0}", buildUri());
src.Seek(0, SeekOrigin.Begin);
m_log.Info("[REST]: Seek is ok");
Stream dst = _request.GetRequestStream();
m_log.Info("[REST]: GetRequestStream is ok");
byte[] buf = new byte[1024];
int length = src.Read(buf, 0, 1024);
m_log.Info("[REST]: First Read is ok");
while (length > 0)
{
dst.Write(buf, 0, length);
length = src.Read(buf, 0, 1024);
}
_response = (HttpWebResponse) _request.GetResponse();
// IAsyncResult responseAsyncResult = _request.BeginGetResponse(new AsyncCallback(ResponseIsReadyDelegate), _request);
// TODO! Implement timeout, without killing the server
// this line implements the timeout, if there is a timeout, the callback fires and the request becomes aborted
//ThreadPool.RegisterWaitForSingleObject(responseAsyncResult.AsyncWaitHandle, new WaitOrTimerCallback(TimeoutCallback), _request, DefaultTimeout, true);
return null;
}
#region Async Invocation
public IAsyncResult BeginRequest(AsyncCallback callback, object state)
{
/// <summary>
/// In case, we are invoked asynchroneously this object will keep track of the state
/// </summary>
AsyncResult<Stream> ar = new AsyncResult<Stream>(callback, state);
ThreadPool.QueueUserWorkItem(RequestHelper, ar);
return ar;
}
public Stream EndRequest(IAsyncResult asyncResult)
{
AsyncResult<Stream> ar = (AsyncResult<Stream>) asyncResult;
// Wait for operation to complete, then return result or
// throw exception
return ar.EndInvoke();
}
private void RequestHelper(Object asyncResult)
{
// We know that it's really an AsyncResult<DateTime> object
AsyncResult<Stream> ar = (AsyncResult<Stream>) asyncResult;
try
{
// Perform the operation; if sucessful set the result
Stream s = Request();
ar.SetAsCompleted(s, false);
}
catch (Exception e)
{
// If operation fails, set the exception
ar.HandleException(e, false);
}
}
#endregion Async Invocation
}
}

View File

@@ -36,7 +36,7 @@ using log4net;
using Nwc.XmlRpc;
using OpenSim.Framework.Statistics;
namespace OpenSim.Framework.UserManagement
namespace OpenSim.Framework.Communications
{
/// <summary>
/// Base class for user management (create, read, etc)
@@ -245,7 +245,7 @@ namespace OpenSim.Framework.UserManagement
{
try
{
plugin.Value.RemoveUserFriend(friendlistowner, friend);
plugin.Value.RemoveUserFriend(friendlistowner, friend);
}
catch (Exception e)
{
@@ -370,7 +370,7 @@ namespace OpenSim.Framework.UserManagement
if ((profile.CurrentAgent.Position.X > 0)
&& (profile.CurrentAgent.Position.Y > 0)
&& (profile.CurrentAgent.Position.Z > 0)
)
)
{
// TODO: Right now, currentRegion has not been used in GridServer for requesting region.
// TODO: It is only using currentHandle.
@@ -564,7 +564,7 @@ namespace OpenSim.Framework.UserManagement
catch (Exception e)
{
m_log.Info("[USERSTORAGE]: Unable to update user " + UserProfile.ID.ToString()
+ " via " + plugin.Key + "(" + e.ToString() + ")");
+ " via " + plugin.Key + "(" + e.ToString() + ")");
return false;
}
}
@@ -596,4 +596,4 @@ namespace OpenSim.Framework.UserManagement
return false;
}
}
}
}