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* Adds llMoveToTarget and llStopMoveToTarget support to the ODEPlugin.
* It doesn't generate at_target events, because they don't exist yet in the script engine. * The Tau is different, however, compatible with scripts I tested. * Not perfect... but pretty good.
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@@ -518,6 +518,9 @@ namespace OpenSim.Region.Physics.POSPlugin
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{
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}
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public override PhysicsVector PIDTarget { set { return; } }
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public override bool PIDActive { set { return; } }
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public override float PIDTau { set { return; } }
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}
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public class POSPrim : PhysicsActor
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@@ -711,5 +714,8 @@ namespace OpenSim.Region.Physics.POSPlugin
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public override void CrossingFailure()
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{
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}
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public override PhysicsVector PIDTarget { set { return; } }
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public override bool PIDActive { set { return; } }
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public override float PIDTau { set { return; } }
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}
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}
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