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implement osNpcGetRot() and osNpcSetRot()
Rotation works if done around the z axis. Anything else leads to random results.
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@@ -173,6 +173,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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void osNpcLoadAppearance(key npc, string notecardNameOrUuid);
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void osNpcMoveTo(key npc, vector position);
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void osNpcMoveToTarget(key npc, vector position, int options);
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rotation osNpcGetRot(key npc);
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void osNpcSetRot(LSL_Key npc, rotation rot);
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void osNpcStopMoveTo(LSL_Key npc);
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void osNpcSay(key npc, string message);
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void osNpcRemove(key npc);
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