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Formatting cleanup.
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@@ -511,7 +511,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
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if (z_sort.ContainsKey(sortedlocalIds[s]))
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{
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DrawStruct rectDrawStruct = z_sort[sortedlocalIds[s]];
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for (int r = 0; r < rectDrawStruct.trns.Length; r++ )
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for (int r = 0; r < rectDrawStruct.trns.Length; r++)
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{
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g.FillPolygon(rectDrawStruct.brush,rectDrawStruct.trns[r].pts);
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}
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