Formatting cleanup.

This commit is contained in:
Jeff Ames
2009-06-10 04:28:56 +00:00
parent ca52c3ef26
commit a23d64dec1
61 changed files with 120 additions and 121 deletions

View File

@@ -2856,7 +2856,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (m_TransferModule != null)
{
m_TransferModule.SendInstantMessage(msg, delegate(bool success) {} );
m_TransferModule.SendInstantMessage(msg, delegate(bool success) {});
}
ScriptSleep(2000);
}
@@ -3668,7 +3668,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
bucket);
if (m_TransferModule != null)
m_TransferModule.SendInstantMessage(msg, delegate(bool success) {} );
m_TransferModule.SendInstantMessage(msg, delegate(bool success) {});
}
else
{
@@ -5968,7 +5968,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
bucket);
if (m_TransferModule != null)
m_TransferModule.SendInstantMessage(msg, delegate(bool success) {} );
m_TransferModule.SendInstantMessage(msg, delegate(bool success) {});
}
public void llSetVehicleType(int type)
@@ -6008,7 +6008,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (!m_host.ParentGroup.IsDeleted)
{
m_host.ParentGroup.RootPart.SetVehicleVectorParam(param,
new PhysicsVector((float)vec.x, (float)vec.y, (float)vec.z) );
new PhysicsVector((float)vec.x, (float)vec.y, (float)vec.z));
}
}
}
@@ -7039,7 +7039,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
return (double)Math.Log(val);
}
public LSL_List llGetAnimationList( string id )
public LSL_List llGetAnimationList(string id)
{
m_host.AddScriptLPS(1);

View File

@@ -586,7 +586,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
// Check for hostname , attempt to make a hglink
// and convert the regionName to the target region
if ( regionName.Contains(".") && regionName.Contains(":"))
if (regionName.Contains(".") && regionName.Contains(":"))
{
// Try to link the region
RegionInfo regInfo = HGHyperlink.TryLinkRegion(World,

View File

@@ -206,7 +206,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
// DO NOT THROW JUST THE INNER EXCEPTION!
// FriendlyErrors depends on getting the whole exception!
//
if ( !(tie.InnerException is EventAbortException) )
if (!(tie.InnerException is EventAbortException))
{
throw;
}

View File

@@ -1407,7 +1407,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.YieldProlog
throw new PrologException(Atom.a("instantiation_error"),
"Arg 1 Char and arg 2 Code are both unbound variables");
return YP.unify(Char, Atom.a(new String(new char[] {(char)codeInt} )));
return YP.unify(Char, Atom.a(new String(new char[] {(char)codeInt})));
}
else
{
@@ -2343,7 +2343,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.YieldProlog
string results = "";
for (Match m = Regex.Match(inData,inPattern); m.Success; m=m.NextMatch())
{
//m_log.Debug( m );
//m_log.Debug(m);
results += presep+ m + postsep;
}
return results;

View File

@@ -676,20 +676,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
// It's possible that we don't have an assignment, in which case
// the child will be null and we only print the semicolon.
// for ( x = 0 ; x < 10 ; x++ )
// ^^^^^^^
// for (x = 0; x < 10; x++)
// ^^^^^
ForLoopStatement s = (ForLoopStatement) fl.kids.Pop();
if (null != s)
{
retstr += GenerateForLoopStatement(s);
}
retstr += Generate("; ");
// for ( x = 0 ; x < 10 ; x++ )
// ^^^^^^^^
// for (x = 0; x < 10; x++)
// ^^^^^^
retstr += GenerateNode((SYMBOL) fl.kids.Pop());
retstr += Generate("; ");
// for ( x = 0 ; x < 10 ; x++ )
// ^^^^^
// for (x = 0; x < 10; x++)
// ^^^
retstr += GenerateForLoopStatement((ForLoopStatement) fl.kids.Pop());
retstr += GenerateLine(")");

View File

@@ -573,7 +573,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
display--;
string severity = "Error";
if ( CompErr.IsWarning )
if (CompErr.IsWarning)
{
severity = "Warning";
}

View File

@@ -95,7 +95,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
// It's possible that a child is null, for instance when the
// assignment part in a for-loop is left out, ie:
//
// for ( ; i < 10; i++)
// for (; i < 10; i++)
// {
// ...
// }

View File

@@ -447,7 +447,7 @@ namespace OpenSim.Region.ScriptEngine.Shared
// down-cast from Object to the correct type.
// Note: no checks for item index being valid are performed
public LSL_Types.LSLFloat GetLSLFloatItem( int itemIndex )
public LSL_Types.LSLFloat GetLSLFloatItem(int itemIndex)
{
if (m_data[itemIndex] is LSL_Types.LSLInteger)
{