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Merge branch 'master' into careminster
Conflicts: OpenSim/Framework/TaskInventoryItem.cs OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
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@@ -151,6 +151,19 @@ namespace OpenSim.Region.Framework.Interfaces
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/// <param name="itemId"></param>
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void StopScriptInstance(UUID itemId);
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/// <summary>
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/// Try to get the script running status.
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/// </summary>
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/// <returns>
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/// Returns true if a script for the item was found in one of the simulator's script engines. In this case,
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/// the running parameter will reflect the running status.
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/// Returns false if the item could not be found, if the item is not a script or if a script instance for the
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/// item was not found in any of the script engines. In this case, running status is irrelevant.
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/// </returns>
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/// <param name='itemId'></param>
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/// <param name='running'></param>
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bool TryGetScriptInstanceRunning(UUID itemId, out bool running);
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/// <summary>
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/// Add an item to this entity's inventory. If an item with the same name already exists, then an alternative
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/// name is chosen.
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