* prune and regrade log messages relating to client login and logout

This commit is contained in:
Justin Clarke Casey
2009-01-06 21:39:55 +00:00
parent 31b0f07085
commit a31792ee5c
21 changed files with 92 additions and 181 deletions

View File

@@ -57,13 +57,13 @@ namespace OpenSim.Region.Environment.Modules.Avatar.AvatarFactory
if (appearance != null)
{
//SetAppearanceAssets(profile, ref appearance);
m_log.InfoFormat("[APPEARANCE]: Found : {0}", appearance.ToString());
//m_log.DebugFormat("[APPEARANCE]: Found : {0}", appearance.ToString());
return true;
}
}
appearance = CreateDefault(avatarId);
m_log.InfoFormat("[APPEARANCE]: Appearance not found for {0}, creating default", avatarId);
m_log.ErrorFormat("[APPEARANCE]: Appearance not found for {0}, creating default", avatarId);
return false;
}
@@ -172,11 +172,11 @@ namespace OpenSim.Region.Environment.Modules.Avatar.AvatarFactory
AvatarAppearance avatAppearance = null;
if (!TryGetAvatarAppearance(clientView.AgentId, out avatAppearance))
{
m_log.Info("[APPEARANCE]: We didn't seem to find the appearance, falling back to ScenePresence");
m_log.Warn("[APPEARANCE]: We didn't seem to find the appearance, falling back to ScenePresence");
avatAppearance = avatar.Appearance;
}
m_log.DebugFormat("[APPEARANCE]: Received wearables for {0}", clientView.Name);
//m_log.DebugFormat("[APPEARANCE]: Received wearables for {0}", clientView.Name);
if (profile != null)
{

View File

@@ -305,7 +305,6 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends
if (m_rootAgents.ContainsKey(AgentId))
{
m_rootAgents.Remove(AgentId);
m_log.Info("[FRIEND]: Removing " + AgentId + ". Agent was closed.");
}
}
}
@@ -315,7 +314,6 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends
lock (m_rootAgents)
{
m_rootAgents[avatar.UUID] = avatar.RegionHandle;
m_log.Info("[FRIEND]: Claiming " + avatar.Firstname + " " + avatar.Lastname + " in region:" + avatar.RegionHandle + ".");
// Claim User! my user! Mine mine mine!
}
}
@@ -331,7 +329,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends
if (m_rootAgents[avatar.UUID] == avatar.RegionHandle)
{
m_rootAgents.Remove(avatar.UUID);
m_log.Info("[FRIEND]: Removing " + avatar.Firstname + " " + avatar.Lastname + " as a root agent");
m_log.Debug("[FRIEND]: Removing " + avatar.Firstname + " " + avatar.Lastname + " as a root agent");
}
}
}
@@ -799,11 +797,11 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends
/// <param name="iAmOnline"></param>
private void SendPresenceState(IClientAPI client, List<FriendListItem> friendList, bool iAmOnline)
{
m_log.DebugFormat("[FRIEND]: {0} logged {1}; sending presence updates", client.Name, iAmOnline ? "in" : "out");
//m_log.DebugFormat("[FRIEND]: {0} logged {1}; sending presence updates", client.Name, iAmOnline ? "in" : "out");
if (friendList == null || friendList.Count == 0)
{
m_log.DebugFormat("[FRIEND]: {0} doesn't have friends.", client.Name);
//m_log.DebugFormat("[FRIEND]: {0} doesn't have friends.", client.Name);
return; // nothing we can do if she doesn't have friends...
}
@@ -984,8 +982,6 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends
private void OnLogout(IClientAPI remoteClient)
{
m_log.DebugFormat("[FRIEND]: Client {0} logged out", remoteClient.Name);
List<FriendListItem> fl;
lock (m_friendLists)
{

View File

@@ -64,13 +64,13 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Groups
if (groupsConfig == null)
{
m_log.Info("[GROUPS] No configuration found. Using defaults");
m_log.Info("[GROUPS]: No configuration found. Using defaults");
}
else
{
if (!groupsConfig.GetBoolean("Enabled", false))
{
m_log.Info("[GROUPS] Groups disabled in configuration");
m_log.Info("[GROUPS]: Groups disabled in configuration");
return;
}
@@ -78,8 +78,6 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Groups
return;
}
m_log.Info("[GROUPS] Activated default groups module");
lock (m_SceneList)
{
if (!m_SceneList.Contains(scene))
@@ -109,7 +107,8 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Groups
public void Close()
{
m_log.Info("[GROUP]: Shutting down group module.");
// m_log.Debug("[GROUPS]: Shutting down group module.");
lock (m_ClientMap)
{
m_ClientMap.Clear();
@@ -135,7 +134,6 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Groups
private void OnNewClient(IClientAPI client)
{
// Subscribe to instant messages
client.OnInstantMessage += OnInstantMessage;
client.OnAgentDataUpdateRequest += OnAgentDataUpdateRequest;
@@ -148,9 +146,6 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Groups
}
}
m_log.Info("[GROUP]: Adding " + client.Name + " to " +
osGroup.GroupName + " ");
GroupMembershipData[] updateGroups = new GroupMembershipData[1];
updateGroups[0] = osGroup;
@@ -211,17 +206,15 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Groups
{
if (m_ClientMap.ContainsKey(agentID))
{
IClientAPI cli = m_ClientMap[agentID];
if (cli != null)
{
m_log.Info("[GROUP]: Removing all reference to groups "+
"for " + cli.Name);
}
else
{
m_log.Info("[GROUP]: Removing all reference to groups "+
"for " + agentID.ToString());
}
// IClientAPI cli = m_ClientMap[agentID];
// if (cli != null)
// {
// //m_log.Info("[GROUPS]: Removing all reference to groups for " + cli.Name);
// }
// else
// {
// //m_log.Info("[GROUPS]: Removing all reference to groups for " + agentID.ToString());
// }
m_ClientMap.Remove(agentID);
}
}

View File

@@ -245,7 +245,6 @@ namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage
// Triggered when the user logs off.
public void OnLogout(IClientAPI client)
{
m_log.DebugFormat("[PRESENCE]: Got OnLogout from {0}", client.Name);
if (!(client.Scene is Scene))
return;
Scene scene = (Scene)client.Scene;
@@ -343,12 +342,12 @@ namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage
Hashtable responseData = (Hashtable)resp.Value;
if (responseData == null || (!responseData.ContainsKey("success")) || (string)responseData["success"] != "TRUE")
{
m_log.ErrorFormat("[PRESENCE] Failed to notify message server of region startup for region {0}", scene.RegionInfo.RegionName);
m_log.ErrorFormat("[PRESENCE]: Failed to notify message server of region startup for region {0}", scene.RegionInfo.RegionName);
}
}
catch (System.Net.WebException)
{
m_log.ErrorFormat("[PRESENCE] Failed to notify message server of region startup for region {0}", scene.RegionInfo.RegionName);
m_log.ErrorFormat("[PRESENCE]: Failed to notify message server of region startup for region {0}", scene.RegionInfo.RegionName);
}
}
@@ -366,12 +365,12 @@ namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage
Hashtable responseData = (Hashtable)resp.Value;
if ((!responseData.ContainsKey("success")) || (string)responseData["success"] != "TRUE")
{
m_log.ErrorFormat("[PRESENCE] Failed to notify message server of region shutdown for region {0}", scene.RegionInfo.RegionName);
m_log.ErrorFormat("[PRESENCE]: Failed to notify message server of region shutdown for region {0}", scene.RegionInfo.RegionName);
}
}
catch (System.Net.WebException)
{
m_log.ErrorFormat("[PRESENCE] Failed to notify message server of region shutdown for region {0}", scene.RegionInfo.RegionName);
m_log.ErrorFormat("[PRESENCE]: Failed to notify message server of region shutdown for region {0}", scene.RegionInfo.RegionName);
}
}
@@ -391,12 +390,12 @@ namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage
Hashtable responseData = (Hashtable)resp.Value;
if ((!responseData.ContainsKey("success")) || (string)responseData["success"] != "TRUE")
{
m_log.ErrorFormat("[PRESENCE] Failed to notify message server of agent location for {0}", agentID.ToString());
m_log.ErrorFormat("[PRESENCE]: Failed to notify message server of agent location for {0}", agentID.ToString());
}
}
catch (System.Net.WebException)
{
m_log.ErrorFormat("[PRESENCE] Failed to notify message server of agent location for {0}", agentID.ToString());
m_log.ErrorFormat("[PRESENCE]: Failed to notify message server of agent location for {0}", agentID.ToString());
}
}
@@ -416,12 +415,12 @@ namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage
Hashtable responseData = (Hashtable)resp.Value;
if ((!responseData.ContainsKey("success")) || (string)responseData["success"] != "TRUE")
{
m_log.ErrorFormat("[PRESENCE] Failed to notify message server of agent leaving for {0}", agentID.ToString());
m_log.ErrorFormat("[PRESENCE]: Failed to notify message server of agent leaving for {0}", agentID.ToString());
}
}
catch (System.Net.WebException)
{
m_log.ErrorFormat("[PRESENCE] Failed to notify message server of agent leaving for {0}", agentID.ToString());
m_log.ErrorFormat("[PRESENCE]: Failed to notify message server of agent leaving for {0}", agentID.ToString());
}
}
}

View File

@@ -72,7 +72,6 @@ namespace OpenSim.Region.Environment.Modules.Framework.EventQueue
private Dictionary<UUID, BlockingLLSDQueue> queues = new Dictionary<UUID, BlockingLLSDQueue>();
private Dictionary<UUID, UUID> m_QueueUUIDAvatarMapping = new Dictionary<UUID, UUID>();
private Dictionary<UUID, UUID> m_AvatarQueueUUIDMapping = new Dictionary<UUID, UUID>();
#region IRegionModule methods
public void Initialise(Scene scene, IConfigSource config)
@@ -101,11 +100,8 @@ namespace OpenSim.Region.Environment.Modules.Framework.EventQueue
// circuit is there.
scene.EventManager.OnClientClosed += ClientClosed;
scene.EventManager.OnAvatarEnteringNewParcel += AvatarEnteringParcel;
scene.EventManager.OnMakeChildAgent += MakeChildAgent;
scene.EventManager.OnRegisterCaps += OnRegisterCaps;
m_log.DebugFormat("[EVENTQUEUE]: Enabled EventQueueGetModule for region {0}", scene.RegionInfo.RegionName);
}
else
{
@@ -149,10 +145,13 @@ namespace OpenSim.Region.Environment.Modules.Framework.EventQueue
{
if (!queues.ContainsKey(agentId))
{
m_log.DebugFormat("[EVENTQUEUE]: Adding new queue for agent {0} in region {1}", agentId,
m_scene.RegionInfo.RegionName);
m_log.DebugFormat(
"[EVENTQUEUE]: Adding new queue for agent {0} in region {1}",
agentId, m_scene.RegionInfo.RegionName);
queues[agentId] = new BlockingLLSDQueue();
}
return queues[agentId];
}
}
@@ -179,17 +178,19 @@ namespace OpenSim.Region.Environment.Modules.Framework.EventQueue
public bool Enqueue(OSD ev, UUID avatarID)
{
m_log.DebugFormat("[EVENTQUEUE]: Enqueuing event for {0} in region {1}", avatarID, m_scene.RegionInfo.RegionName);
//m_log.DebugFormat("[EVENTQUEUE]: Enqueuing event for {0} in region {1}", avatarID, m_scene.RegionInfo.RegionName);
try
{
BlockingLLSDQueue queue = GetQueue(avatarID);
if (queue != null)
queue.Enqueue(ev);
} catch(NullReferenceException e)
}
catch(NullReferenceException e)
{
m_log.Debug("[EVENTQUEUE] Caught exception: " + e);
m_log.Error("[EVENTQUEUE] Caught exception: " + e);
return false;
}
return true;
}
@@ -234,7 +235,6 @@ namespace OpenSim.Region.Environment.Modules.Framework.EventQueue
{
m_AvatarQueueUUIDMapping.Remove(ky);
m_scene.CommsManager.HttpServer.RemoveHTTPHandler("","/CAPS/EQG/" + ky.ToString() + "/");
m_log.Debug("[EVENTQUEUE]: Removing " + "/CAPS/EQG/" + ky.ToString() + "/");
}
}
@@ -258,14 +258,6 @@ namespace OpenSim.Region.Environment.Modules.Framework.EventQueue
m_QueueUUIDAvatarMapping.Remove(ky);
}
m_log.DebugFormat("[EVENTQUEUE]: Client {0} deregistered in region {1}.", AgentID, m_scene.RegionInfo.RegionName);
}
private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, UUID regionID)
{
m_log.DebugFormat("[EVENTQUEUE]: Avatar {0} entering parcel {1} in region {2}.",
avatar.UUID, localLandID, m_scene.RegionInfo.RegionName);
}
private void MakeChildAgent(ScenePresence avatar)
@@ -283,7 +275,11 @@ namespace OpenSim.Region.Environment.Modules.Framework.EventQueue
public void OnRegisterCaps(UUID agentID, Caps caps)
{
m_log.DebugFormat("[EVENTQUEUE] OnRegisterCaps: agentID {0} caps {1} region {2}", agentID, caps, m_scene.RegionInfo.RegionName);
// Register an event queue for the client
//m_log.DebugFormat(
// "[EVENTQUEUE]: OnRegisterCaps: agentID {0} caps {1} region {2}",
// agentID, caps, m_scene.RegionInfo.RegionName);
// Let's instantiate a Queue for this agent right now
TryGetQueue(agentID);
@@ -302,7 +298,7 @@ namespace OpenSim.Region.Environment.Modules.Framework.EventQueue
else
{
EventQueueGetUUID = UUID.Random();
m_log.DebugFormat("[EVENTQUEUE]: Using random UUID!");
//m_log.DebugFormat("[EVENTQUEUE]: Using random UUID!");
}
}
@@ -318,13 +314,12 @@ namespace OpenSim.Region.Environment.Modules.Framework.EventQueue
m_AvatarQueueUUIDMapping.Add(agentID, EventQueueGetUUID);
}
m_log.DebugFormat("[EVENTQUEUE]: CAPS URL: {0}", capsBase + EventQueueGetUUID.ToString() + "/");
// Register this as a caps handler
caps.RegisterHandler("EventQueueGet",
new RestHTTPHandler("POST", capsBase + EventQueueGetUUID.ToString() + "/",
delegate(Hashtable m_dhttpMethod)
{
return ProcessQueue(m_dhttpMethod,agentID, caps);
return ProcessQueue(m_dhttpMethod, agentID, caps);
}));
// This will persist this beyond the expiry of the caps handlers
@@ -339,7 +334,7 @@ namespace OpenSim.Region.Environment.Modules.Framework.EventQueue
}
}
public Hashtable ProcessQueue(Hashtable request,UUID agentID, Caps caps)
public Hashtable ProcessQueue(Hashtable request, UUID agentID, Caps caps)
{
// TODO: this has to be redone to not busy-wait (and block the thread),
// TODO: as soon as we have a non-blocking way to handle HTTP-requests.
@@ -382,9 +377,7 @@ namespace OpenSim.Region.Environment.Modules.Framework.EventQueue
responsedata["error_status_text"] = "Upstream error:";
responsedata["http_protocol_version"] = "HTTP/1.0";
return responsedata;
}
}
OSDArray array = new OSDArray();
if (element == null) // didn't have an event in 15s
@@ -416,7 +409,7 @@ namespace OpenSim.Region.Environment.Modules.Framework.EventQueue
responsedata["content_type"] = "application/xml";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = OSDParser.SerializeLLSDXmlString(events);
m_log.DebugFormat("[EVENTQUEUE]: sending response for {0} in region {1}: {2}", agentID, m_scene.RegionInfo.RegionName, responsedata["str_response_string"]);
//m_log.DebugFormat("[EVENTQUEUE]: sending response for {0} in region {1}: {2}", agentID, m_scene.RegionInfo.RegionName, responsedata["str_response_string"]);
return responsedata;
}
@@ -561,6 +554,7 @@ namespace OpenSim.Region.Environment.Modules.Framework.EventQueue
{
//return new LLSD();
}
return new OSDString("shutdown404!");
}
}

View File

@@ -144,22 +144,20 @@ namespace OpenSim.Region.Environment.Modules
//m_log.Debug("[OFFSET]: " + hour + " - " + LindenHour + " - " + offsethours.ToString());
LindenHourOffset = (long)((float)offsethours * (36000000000/m_day_length));
m_log.Info("[SUN]: Directive from the Estate Tools to set the sun phase to LindenHour " + GetLindenEstateHourFromCurrentTime().ToString());
m_log.Debug("[SUN]: Directive from the Estate Tools to set the sun phase to LindenHour " + GetLindenEstateHourFromCurrentTime().ToString());
}
// Called immediately after the module is loaded for a given region
// i.e. Immediately after instance creation.
public void Initialise(Scene scene, IConfigSource config)
{
m_log.Debug("[SUN] Initializing");
m_scene = scene;
m_frame = 0;
TimeZone local = TimeZone.CurrentTimeZone;
TicksOffset = local.GetUtcOffset(local.ToLocalTime(DateTime.Now)).Ticks;
m_log.Debug("[SUN] localtime offset is " + TicksOffset);
m_log.Debug("[SUN]: localtime offset is " + TicksOffset);
// Align ticks with Second Life
@@ -185,7 +183,7 @@ namespace OpenSim.Region.Environment.Modules
}
catch (Exception e)
{
m_log.Debug("[SUN] Configuration access failed, using defaults. Reason: "+e.Message);
m_log.Debug("[SUN]: Configuration access failed, using defaults. Reason: "+e.Message);
m_mode = d_mode;
m_year_length = d_year_length;
m_day_length = d_day_length;
@@ -231,10 +229,10 @@ namespace OpenSim.Region.Environment.Modules
ready = true;
m_log.Debug("[SUN] Mode is "+m_mode);
m_log.Debug("[SUN] Initialization completed. Day is "+SecondsPerSunCycle+" seconds, and year is "+m_year_length+" days");
m_log.Debug("[SUN] Axis offset is "+m_day_night);
m_log.Debug("[SUN] Positional data updated every "+m_frame_mod+" frames");
m_log.Debug("[SUN]: Mode is "+m_mode);
m_log.Debug("[SUN]: Initialization completed. Day is "+SecondsPerSunCycle+" seconds, and year is "+m_year_length+" days");
m_log.Debug("[SUN]: Axis offset is "+m_day_night);
m_log.Debug("[SUN]: Positional data updated every "+m_frame_mod+" frames");
break;
}
@@ -276,7 +274,6 @@ namespace OpenSim.Region.Environment.Modules
if (!sunFixed)
GenSunPos(); // Generate shared values once
client.SendSunPos(Position, Velocity, CurrentTime, SecondsPerSunCycle, SecondsPerYear, OrbitalPosition);
m_log.Debug("[SUN] Initial update for new client");
}
}
}
@@ -383,7 +380,6 @@ namespace OpenSim.Region.Environment.Modules
if (m_rootAgents.ContainsKey(AgentId))
{
m_rootAgents.Remove(AgentId);
m_log.Info("[SUN]: Removing " + AgentId + ". Agent logged out.");
}
}
}

View File

@@ -37,7 +37,6 @@ namespace OpenSim.Region.Environment.Modules
{
public class WindModule : IWindModule
{
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
private int m_frame = 0;
@@ -46,40 +45,14 @@ namespace OpenSim.Region.Environment.Modules
private Scene m_scene = null;
private bool ready = false;
private Vector2[] windSpeeds = new Vector2[16 * 16];
private Dictionary<UUID, ulong> m_rootAgents = new Dictionary<UUID, ulong>();
// Current time in elpased seconds since Jan 1st 1970
public void Initialise(Scene scene, IConfigSource config)
{
m_log.Debug("[WIND] Initializing");
m_scene = scene;
m_frame = 0;
// Align ticks with Second Life
// Just in case they don't have the stanzas
try
{
}
catch (Exception e)
{
m_log.Debug("[WIND] Configuration access failed, using defaults. Reason: " + e.Message);
}
scene.EventManager.OnFrame += WindUpdate;
scene.EventManager.OnFrame += WindUpdate;
scene.EventManager.OnMakeChildAgent += MakeChildAgent;
scene.EventManager.OnAvatarEnteringNewParcel += AvatarEnteringParcel;
scene.EventManager.OnClientClosed += ClientLoggedOut;
@@ -88,9 +61,6 @@ namespace OpenSim.Region.Environment.Modules
GenWindPos();
ready = true;
}
public void PostInitialise()
@@ -125,13 +95,12 @@ namespace OpenSim.Region.Environment.Modules
public void WindToClient(IClientAPI client)
{
if (ready)
{
//if (!sunFixed)
//GenWindPos(); // Generate shared values once
client.SendWindData(windSpeeds);
m_log.Debug("[WIND] Initial update for new client");
}
if (ready)
{
//if (!sunFixed)
//GenWindPos(); // Generate shared values once
client.SendWindData(windSpeeds);
}
}
public void WindUpdate()
@@ -199,7 +168,6 @@ namespace OpenSim.Region.Environment.Modules
if (m_rootAgents.ContainsKey(AgentId))
{
m_rootAgents.Remove(AgentId);
m_log.Info("[WIND]: Removing " + AgentId + ". Agent logged out.");
}
}
}

View File

@@ -122,7 +122,7 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap
string regionimage = "regionImage" + m_scene.RegionInfo.RegionID.ToString();
regionimage = regionimage.Replace("-", "");
m_log.Warn("[WORLD MAP]: JPEG Map location: http://" + m_scene.RegionInfo.ExternalEndPoint.Address.ToString() + ":" + m_scene.RegionInfo.HttpPort.ToString() + "/index.php?method=" + regionimage);
m_log.Info("[WORLD MAP]: JPEG Map location: http://" + m_scene.RegionInfo.ExternalEndPoint.Address.ToString() + ":" + m_scene.RegionInfo.HttpPort.ToString() + "/index.php?method=" + regionimage);
m_scene.CommsManager.HttpServer.AddHTTPHandler(regionimage, OnHTTPGetMapImage);
m_scene.CommsManager.HttpServer.AddLLSDHandler(
@@ -137,7 +137,7 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap
public void OnRegisterCaps(UUID agentID, Caps caps)
{
m_log.DebugFormat("[WORLD MAP]: OnRegisterCaps: agentID {0} caps {1}", agentID, caps);
//m_log.DebugFormat("[WORLD MAP]: OnRegisterCaps: agentID {0} caps {1}", agentID, caps);
string capsBase = "/CAPS/" + caps.CapsObjectPath;
caps.RegisterHandler("MapLayer",
new RestStreamHandler("POST", capsBase + m_mapLayerPath,
@@ -286,7 +286,7 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap
{
if (threadrunning) return;
threadrunning = true;
m_log.Warn("[WORLD MAP]: Starting remote MapItem request thread");
m_log.Debug("[WORLD MAP]: Starting remote MapItem request thread");
mapItemReqThread = new Thread(new ThreadStart(process));
mapItemReqThread.IsBackground = true;
mapItemReqThread.Name = "MapItemRequestThread";
@@ -419,7 +419,6 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap
}
threadrunning = false;
m_log.Debug("[WORLD MAP]: Remote request thread exiting");
}
/// <summary>
@@ -557,7 +556,7 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap
if (!m_blacklistedregions.ContainsKey(regionhandle))
m_blacklistedregions.Add(regionhandle, System.Environment.TickCount);
}
m_log.WarnFormat("[WORLD MAP]: Blacklisted region {0}", regionhandle.ToString());
m_log.InfoFormat("[WORLD MAP]: Blacklisted region {0}", regionhandle.ToString());
}
}
@@ -606,7 +605,7 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap
}
catch (WebException ex)
{
m_log.InfoFormat("[WORLD MAP]: Bad send on GetMapItems {0}", ex.Message);
m_log.WarnFormat("[WORLD MAP]: Bad send on GetMapItems {0}", ex.Message);
responseMap["connect"] = OSD.FromBoolean(false);
lock (m_blacklistedurls)
{
@@ -716,7 +715,7 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap
public Hashtable OnHTTPGetMapImage(Hashtable keysvals)
{
m_log.Info("[WORLD MAP]: Sending map image jpeg");
m_log.Debug("[WORLD MAP]: Sending map image jpeg");
Hashtable reply = new Hashtable();
int statuscode = 200;
byte[] jpeg = new byte[0];
@@ -857,8 +856,6 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap
// You may ask, why this is in a threadpool to start with..
// The reason is so we don't cause the thread to freeze waiting
// for the 1 second it costs to start a thread manually.
m_log.Warn("[WORLD MAP]: MakeRootAgent Works!");
if (!threadrunning)
ThreadPool.QueueUserWorkItem(new WaitCallback(this.StartThread));