* prune and regrade log messages relating to client login and logout

This commit is contained in:
Justin Clarke Casey
2009-01-06 21:39:55 +00:00
parent 31b0f07085
commit a31792ee5c
21 changed files with 92 additions and 181 deletions

View File

@@ -37,7 +37,6 @@ namespace OpenSim.Region.Environment.Modules
{
public class WindModule : IWindModule
{
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
private int m_frame = 0;
@@ -46,40 +45,14 @@ namespace OpenSim.Region.Environment.Modules
private Scene m_scene = null;
private bool ready = false;
private Vector2[] windSpeeds = new Vector2[16 * 16];
private Dictionary<UUID, ulong> m_rootAgents = new Dictionary<UUID, ulong>();
// Current time in elpased seconds since Jan 1st 1970
public void Initialise(Scene scene, IConfigSource config)
{
m_log.Debug("[WIND] Initializing");
m_scene = scene;
m_frame = 0;
// Align ticks with Second Life
// Just in case they don't have the stanzas
try
{
}
catch (Exception e)
{
m_log.Debug("[WIND] Configuration access failed, using defaults. Reason: " + e.Message);
}
scene.EventManager.OnFrame += WindUpdate;
scene.EventManager.OnFrame += WindUpdate;
scene.EventManager.OnMakeChildAgent += MakeChildAgent;
scene.EventManager.OnAvatarEnteringNewParcel += AvatarEnteringParcel;
scene.EventManager.OnClientClosed += ClientLoggedOut;
@@ -88,9 +61,6 @@ namespace OpenSim.Region.Environment.Modules
GenWindPos();
ready = true;
}
public void PostInitialise()
@@ -125,13 +95,12 @@ namespace OpenSim.Region.Environment.Modules
public void WindToClient(IClientAPI client)
{
if (ready)
{
//if (!sunFixed)
//GenWindPos(); // Generate shared values once
client.SendWindData(windSpeeds);
m_log.Debug("[WIND] Initial update for new client");
}
if (ready)
{
//if (!sunFixed)
//GenWindPos(); // Generate shared values once
client.SendWindData(windSpeeds);
}
}
public void WindUpdate()
@@ -199,7 +168,6 @@ namespace OpenSim.Region.Environment.Modules
if (m_rootAgents.ContainsKey(AgentId))
{
m_rootAgents.Remove(AgentId);
m_log.Info("[WIND]: Removing " + AgentId + ". Agent logged out.");
}
}
}