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Formatting cleanup.
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@@ -296,7 +296,7 @@ namespace OpenSim.Region.Framework.Scenes
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/// ChatToClientsEvent is triggered via ChatModule (or
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/// substitutes thereof) when a chat message is actually sent to clients. Clients will only be sent a
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/// received chat message if they satisfy various conditions (within audible range, etc.)
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/// </summary>
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/// </summary>
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public delegate void ChatToClientsEvent(
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UUID senderID, HashSet<UUID> receiverIDs,
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string message, ChatTypeEnum type, Vector3 fromPos, string fromName,
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@@ -1636,8 +1636,8 @@ namespace OpenSim.Region.Framework.Scenes
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e.Message, e.StackTrace);
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}
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}
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}
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}
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}
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}
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public void TriggerOnChatBroadcast(Object sender, OSChatMessage chat)
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{
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@@ -804,7 +804,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
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private static void ProcessShpTextureEntry(PrimitiveBaseShape shp, XmlTextReader reader)
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{
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byte[] teData = Convert.FromBase64String(reader.ReadElementString("TextureEntry"));
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shp.Textures = new Primitive.TextureEntry(teData, 0, teData.Length);
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shp.Textures = new Primitive.TextureEntry(teData, 0, teData.Length);
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}
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private static void ProcessShpExtraParams(PrimitiveBaseShape shp, XmlTextReader reader)
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