refactor: rename the move to position methods to move to target to be consistent with terminology used by scene object part and elsewhere

This commit is contained in:
Justin Clark-Casey (justincc)
2011-08-03 22:34:05 +01:00
parent 2964467708
commit a333c60f28
4 changed files with 16 additions and 40 deletions

View File

@@ -169,7 +169,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory.Tests
float y = Convert.ToSingle(rdata.Parameters[PARM_MOVE_Y]);
float z = Convert.ToSingle(rdata.Parameters[PARM_MOVE_Z]);
Vector3 vector = new Vector3(x, y, z);
presence.DoMoveToPosition(vector);
presence.MoveToTarget(vector);
}
catch (Exception e)
{