refactor: rename the move to position methods to move to target to be consistent with terminology used by scene object part and elsewhere

This commit is contained in:
Justin Clark-Casey (justincc)
2011-08-03 22:34:05 +01:00
parent 2964467708
commit a333c60f28
4 changed files with 16 additions and 40 deletions

View File

@@ -1650,7 +1650,7 @@ namespace OpenSim.Region.Framework.Scenes
ScenePresence avatar = m_scene.GetScenePresence(rootpart.AttachedAvatar);
if (avatar != null)
{
avatar.DoMoveToPosition(target);
avatar.MoveToTarget(target);
}
}
else