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refactor: rename the move to position methods to move to target to be consistent with terminology used by scene object part and elsewhere
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@@ -1650,7 +1650,7 @@ namespace OpenSim.Region.Framework.Scenes
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ScenePresence avatar = m_scene.GetScenePresence(rootpart.AttachedAvatar);
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if (avatar != null)
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{
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avatar.DoMoveToPosition(target);
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avatar.MoveToTarget(target);
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}
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}
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else
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