Allow Linden trees to preserve their type when taken into inventory and rezzed again. Allow Linden trees to be sensed by LLSensor as PASSIVE objects.

This commit is contained in:
Melanie
2013-05-26 14:11:48 +02:00
parent 0086c3b5fb
commit a348c8e44a
3 changed files with 20 additions and 4 deletions

View File

@@ -272,6 +272,11 @@ namespace OpenSim.Region.Framework.Scenes
{
AttachmentPoint = 0;
// Don't zap trees
if (RootPart.Shape.PCode == (byte)PCode.Tree ||
RootPart.Shape.PCode == (byte)PCode.NewTree)
return;
// Even though we don't use child part state parameters for attachments any more, we still need to set
// these to zero since having them non-zero in rezzed scene objects will crash some clients. Even if
// we store them correctly, scene objects that we receive from elsewhere might not.