Stop generating client flags when we send out full object updates.

These were entirely unused.
This commit is contained in:
Justin Clark-Casey (justincc)
2011-12-16 23:20:12 +00:00
parent 5c4056660f
commit a3a17e929e
4 changed files with 11 additions and 27 deletions

View File

@@ -784,7 +784,6 @@ namespace OpenSim.Region.Framework.Scenes
public void RegisterToEvents()
{
ControllingClient.OnCompleteMovementToRegion += CompleteMovement;
//ControllingClient.OnCompleteMovementToRegion += SendInitialData;
ControllingClient.OnAgentUpdate += HandleAgentUpdate;
ControllingClient.OnAgentRequestSit += HandleAgentRequestSit;
ControllingClient.OnAgentSit += HandleAgentSit;
@@ -832,11 +831,6 @@ namespace OpenSim.Region.Framework.Scenes
#endregion
public uint GenerateClientFlags(UUID ObjectID)
{
return m_scene.Permissions.GenerateClientFlags(m_uuid, ObjectID);
}
#region Status Methods
/// <summary>