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mantis 8854: fix the typos and rearrange code a bit. AGAIN PassTouches (and PassCollisions) are as old SL, not current
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@@ -5347,7 +5347,7 @@ namespace OpenSim.Region.Framework.Scenes
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objectflagupdate |= (uint) PrimFlags.AllowInventoryDrop;
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}
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m_localFlags |= (PrimFlags)objectflagupdate;
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m_localFlags = (PrimFlags)objectflagupdate;
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if (ParentGroup != null && ParentGroup.RootPart == this)
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{
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