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several changes to llTeleport so it does HG lms
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@@ -5063,14 +5063,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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ScenePresence presence = World.GetScenePresence(agentId);
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if (presence != null && presence.PresenceType != PresenceType.Npc)
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{
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if (destination == String.Empty)
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destination = World.RegionInfo.RegionName;
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if (presence.ParentID != 0) // Sitting
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return;
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if (m_item.PermsGranter == agentId)
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{
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if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_TELEPORT) != 0)
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{
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DoLLTeleport(presence, destination, targetPos, targetLookAt);
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return;
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}
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}
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@@ -5078,19 +5079,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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if (m_host.ParentGroup.AttachmentPoint != 0 && m_host.OwnerID == presence.UUID)
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{
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DoLLTeleport(presence, destination, targetPos, targetLookAt);
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return;
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}
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else
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{
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// agent must not be a god
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if (presence.IsViewerUIGod) return;
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// agent must be over the owners land
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ILandObject agentLand = World.LandChannel.GetLandObject(presence.AbsolutePosition);
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ILandObject objectLand = World.LandChannel.GetLandObject(m_host.AbsolutePosition);
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if (m_host.OwnerID == objectLand.LandData.OwnerID && m_host.OwnerID == agentLand.LandData.OwnerID)
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{
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DoLLTeleport(presence, destination, targetPos, targetLookAt);
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}
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// agent must not be a god
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if (presence.IsViewerUIGod)
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return;
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// agent must be over the owners land
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ILandObject agentLand = World.LandChannel.GetLandObject(presence.AbsolutePosition);
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ILandObject objectLand = World.LandChannel.GetLandObject(m_host.AbsolutePosition);
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if (m_host.OwnerID == objectLand.LandData.OwnerID && m_host.OwnerID == agentLand.LandData.OwnerID)
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{
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DoLLTeleport(presence, destination, targetPos, targetLookAt);
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}
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}
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}
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@@ -5135,11 +5136,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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{
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UUID assetID = ScriptUtils.GetAssetIdFromKeyOrItemName(m_host, destination);
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// The destinaion is not an asset ID and also doesn't name a landmark.
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// The destination is not an asset ID and also doesn't name a landmark.
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// Use it as a sim name
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if (assetID == UUID.Zero)
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{
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World.RequestTeleportLocation(sp.ControllingClient, destination, targetPos, targetLookAt, (uint)TeleportFlags.ViaLocation);
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if(string.IsNullOrEmpty(destination))
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World.RequestTeleportLocation(sp.ControllingClient, World.RegionInfo.RegionName, targetPos, targetLookAt, (uint)TeleportFlags.ViaLocation);
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else
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World.RequestTeleportLocation(sp.ControllingClient, destination, targetPos, targetLookAt, (uint)TeleportFlags.ViaLocation);
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return;
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}
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@@ -5152,7 +5156,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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AssetLandmark lm = new AssetLandmark(lma);
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World.RequestTeleportLocation(sp.ControllingClient, lm.RegionHandle, targetPos, targetLookAt, (uint)TeleportFlags.ViaLocation);
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World.RequestTeleportLandmark(sp.ControllingClient, lm, targetLookAt);
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}
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public void llTextBox(string agent, string message, int chatChannel)
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