no need to assign rotation to a variable now

This commit is contained in:
SignpostMarv
2012-09-02 13:45:42 +01:00
committed by Melanie
parent f7b88d1c40
commit a3d140b57c

View File

@@ -7280,8 +7280,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (remain < 1)
return null;
LSL_Rotation q = rules.GetQuaternionItem(idx++);
SetRot(part, q);
SetRot(part, rules.GetQuaternionItem(idx++));
break;