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CONVERGENCE!!!!!!
The entire LSL API is now in the single, shared file OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api_Base.cs This is for both engines. The OSSL function are still separate.
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@@ -51,7 +51,6 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
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void SetScriptState(UUID itemID, bool state);
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bool GetScriptState(UUID itemID);
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void SetState(UUID itemID, string newState);
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int GetStartParameter(UUID itemID);
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/// <summary>
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/// Queue an event for execution
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@@ -59,7 +58,5 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
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IScriptWorkItem QueueEventHandler(object parms);
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IScriptApi GetApi(UUID itemID, string name);
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DetectParams GetDetectParams(UUID item, int number);
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}
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}
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