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Add osNpcPlayAnimation and osNpcStopAnimation which respect ownership as well
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@@ -553,6 +553,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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m_OSSL_Functions.osNpcRemove(npc);
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}
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public void osNpcPlayAnimation(LSL_Key npc, string animation)
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{
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m_OSSL_Functions.osNpcPlayAnimation(npc, animation);
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}
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public void osNpcStopAnimation(LSL_Key npc, string animation)
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{
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m_OSSL_Functions.osNpcStopAnimation(npc, animation);
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}
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public LSL_Key osOwnerSaveAppearance(string notecard)
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{
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return m_OSSL_Functions.osOwnerSaveAppearance(notecard);
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