Added ClickAction property to SceneObjectPart (and the relevant changes in IClientAPI so its used), so that the default click action (ie touch, sit, etc) can be set on a prim. Note: Sill need to handle the incoming packets that set this, from the client.

This commit is contained in:
MW
2007-11-17 12:03:20 +00:00
parent d71b28c731
commit a4a1ff3d9b
4 changed files with 17 additions and 5 deletions

View File

@@ -280,7 +280,7 @@ namespace SimpleApp
public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID,
PrimitiveBaseShape primShape, LLVector3 pos, uint flags,
LLUUID objectID, LLUUID ownerID, string text, byte[] color, uint parentID,
byte[] particleSystem, LLQuaternion rotation)
byte[] particleSystem, LLQuaternion rotation, byte clickAction)
{
}