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Update svn properties. Minor formatting cleanup.
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@@ -234,7 +234,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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DropResend(id);
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AddAcks(ref packet);
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AddAcks(ref packet);
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QueuePacket(packet, throttlePacketType, id);
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// We want to see that packet arrive if it's reliable
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@@ -246,8 +246,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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}
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}
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private void AddAcks(ref Packet packet)
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{
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private void AddAcks(ref Packet packet)
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{
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// Add acks to outgoing packets
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//
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if (m_PendingAcks.Count > 0)
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@@ -268,8 +268,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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break;
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}
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}
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}
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}
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private void QueuePacket(
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Packet packet, ThrottleOutPacketType throttlePacketType,
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Object id)
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@@ -5320,8 +5320,8 @@ namespace OpenSim.Region.ScriptEngine.Common
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{
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m_host.AddScriptLPS(1);
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if(m_host.ParentGroup == null)
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return;
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if (m_host.ParentGroup == null)
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return;
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SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknumber);
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@@ -5118,9 +5118,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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public void llSetLinkPrimitiveParams(int linknumber, LSL_Types.list rules)
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{
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m_host.AddScriptLPS(1);
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if(m_host.ParentGroup == null)
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return;
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if (m_host.ParentGroup == null)
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return;
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SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknumber);
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