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remove a forgotten 1000.9 factor on physics fps
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@@ -367,7 +367,7 @@ namespace OpenSim.Region.Framework.Scenes
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// ORIGINAL code commented out until we have time to add our own
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// statistics to the statistics window
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float physfps = ((m_pfps / 1000.0f));
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float physfps = m_pfps;
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//if (physfps > 600)
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//physfps = physfps - (physfps - 600);
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