When scripts are sleeping, don't count that as execution time

Sleeping doesn't use the CPU.
This commit is contained in:
Oren Hurvitz
2015-08-06 09:54:20 +03:00
parent d24528b3bc
commit a568f06b7f
18 changed files with 95 additions and 49 deletions

View File

@@ -95,7 +95,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
part.RotationOffset = new Quaternion(0.7071068f, 0, 0, 0.7071068f);
LSL_Api apiGrp1 = new LSL_Api();
apiGrp1.Initialize(m_engine, part, null, null);
apiGrp1.Initialize(m_engine, part, null, null, null);
ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId);