When scripts are sleeping, don't count that as execution time

Sleeping doesn't use the CPU.
This commit is contained in:
Oren Hurvitz
2015-08-06 09:54:20 +03:00
parent d24528b3bc
commit a568f06b7f
18 changed files with 95 additions and 49 deletions

View File

@@ -93,7 +93,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
m_scene.AddSceneObject(so);
OSSL_Api osslApi = new OSSL_Api();
osslApi.Initialize(m_engine, part, null, null);
osslApi.Initialize(m_engine, part, null, null, null);
string notecardName = "appearanceNc";
@@ -134,7 +134,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
m_scene.AddSceneObject(so);
OSSL_Api osslApi = new OSSL_Api();
osslApi.Initialize(m_engine, part, null, null);
osslApi.Initialize(m_engine, part, null, null, null);
string notecardName = "appearanceNc";