Making sure my local working copy is in sync with svn before I start the job of enabling the new SceneObject classes.

This commit is contained in:
MW
2007-08-09 12:59:42 +00:00
parent 50e3797c59
commit a56a17fab2
9 changed files with 31 additions and 27 deletions

View File

@@ -187,10 +187,10 @@ namespace OpenSim.Framework.Interfaces
void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look);
void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourExternalEndPoint );
AgentCircuitData RequestClientInfo();
void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, IPEndPoint newRegionExternalEndPoint );
void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, IPEndPoint newRegionExternalEndPoint, string capsURL );
void SendMapBlock(List<MapBlockData> mapBlocks);
void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags);
void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint, uint locationID, uint flags);
void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint, uint locationID, uint flags, string capsURL);
void SendTeleportCancel();
void SendTeleportLocationStart();
void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance);