*Made a much more network friendly method of ban and pass line sending

*Added an event that is triggered when an agent enters a new parcel
This commit is contained in:
mingchen
2007-12-20 02:36:27 +00:00
parent 24bd5ad399
commit a596b7696a
5 changed files with 144 additions and 44 deletions

View File

@@ -230,8 +230,8 @@ namespace OpenSim.Region.Environment.Scenes
m_LandManager = new LandManager(this, m_regInfo);
//Bind Storage Manager functions to some land manager functions for this scene
m_LandManager.OnLandObjectAdded += new LandManager.LandObjectAdded(m_storageManager.DataStore.StoreLandObject);
m_LandManager.OnLandObjectRemoved += new LandManager.LandObjectRemoved(m_storageManager.DataStore.RemoveLandObject);
EventManager.OnLandObjectAdded += new EventManager.LandObjectAdded(m_storageManager.DataStore.StoreLandObject);
EventManager.OnLandObjectRemoved += new EventManager.LandObjectRemoved(m_storageManager.DataStore.RemoveLandObject);
m_estateManager = new EstateManager(this, m_regInfo);