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implement llSetPrimMediaParams()
Untested
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@@ -39,9 +39,19 @@ namespace OpenSim.Region.Framework.Interfaces
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/// <summary>
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/// Get the media entry for a given prim face.
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/// </summary>
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/// A copy of the media entry is returned rather than the original, so this can be altered at will without
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/// affecting the original settings.
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/// <param name="part"></param>
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/// <param name="face"></param>
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/// <returns></returns>
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MediaEntry GetMediaEntry(SceneObjectPart part, int face);
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}
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MediaEntry GetMediaEntry(SceneObjectPart part, int face);
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/// <summary>
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/// Set the media entry for a given prim face.
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/// </summary>
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/// <param name="SceneObjectPart"></param>
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/// <param name="face"></param>
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/// <param name="me"></param>
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void SetMediaEntry(SceneObjectPart part, int face, MediaEntry me);
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}
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}
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