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revert some changes to groups V2 that will break external modules, with no special gain
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@@ -153,7 +153,7 @@ namespace OpenSim.Groups
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return GroupsDataUtils.GroupRecord((Dictionary<string, object>)ret["RESULT"]);
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}
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public List<DirGroupsReplyData> FindGroups(UUID RequestingAgentID, string query)
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public List<DirGroupsReplyData> FindGroups(string RequestingAgentIDstr, string query)
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{
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List<DirGroupsReplyData> hits = new List<DirGroupsReplyData>();
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if (string.IsNullOrEmpty(query))
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@@ -161,7 +161,7 @@ namespace OpenSim.Groups
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Dictionary<string, object> sendData = new Dictionary<string, object>();
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sendData["Query"] = query;
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sendData["RequestingAgentID"] = RequestingAgentID.ToString();
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sendData["RequestingAgentID"] = RequestingAgentIDstr;
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Dictionary<string, object> ret = MakeRequest("FINDGROUPS", sendData);
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@@ -192,10 +192,10 @@ namespace OpenSim.Groups
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});
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}
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public List<DirGroupsReplyData> FindGroups(UUID RequestingAgentID, string search)
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public List<DirGroupsReplyData> FindGroups(string RequestingAgentIDstr, string search)
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{
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// TODO!
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return m_GroupsService.FindGroups(RequestingAgentID, search);
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return m_GroupsService.FindGroups(RequestingAgentIDstr, search);
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}
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public bool AddAgentToGroup(string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID, string token, out string reason)
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@@ -769,7 +769,7 @@ namespace OpenSim.Groups
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if (!request.ContainsKey("RequestingAgentID") || !request.ContainsKey("Query"))
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NullResult(result, "Bad network data");
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List<DirGroupsReplyData> hits = m_GroupsService.FindGroups(new UUID(request["RequestingAgentID"].ToString()), request["Query"].ToString());
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List<DirGroupsReplyData> hits = m_GroupsService.FindGroups(request["RequestingAgentID"].ToString(), request["Query"].ToString());
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if (hits == null || (hits != null && hits.Count == 0))
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NullResult(result, "No hits");
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