mirror of
https://github.com/opensim/opensim.git
synced 2026-08-08 10:15:33 +08:00
fix merge
This commit is contained in:
@@ -1097,7 +1097,12 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
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}
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public void SendAvatarDataImmediate(ISceneEntity avatar)
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public void SendEntityFullUpdateImmediate(ISceneEntity ent)
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{
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}
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public void SendEntityTerseUpdateImmediate(ISceneEntity ent)
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{
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}
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@@ -134,11 +134,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments
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private int llAttachToAvatarTemp(UUID host, UUID script, int attachmentPoint)
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{
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SceneObjectPart hostPart = m_scene.GetSceneObjectPart(host);
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if (hostPart == null)
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return 0;
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if (hostPart.ParentGroup.IsAttachment)
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SceneObjectGroup hostgroup = hostPart.ParentGroup;
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if (hostgroup== null || hostgroup.IsAttachment)
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return 0;
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IAttachmentsModule attachmentsModule = m_scene.RequestModuleInterface<IAttachmentsModule>();
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@@ -156,32 +157,32 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments
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if (!m_scene.TryGetScenePresence(item.PermsGranter, out target))
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return 0;
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if (target.UUID != hostPart.ParentGroup.OwnerID)
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if (target.UUID != hostgroup.OwnerID)
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{
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uint effectivePerms = hostPart.ParentGroup.GetEffectivePermissions();
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uint effectivePerms = hostgroup.EffectiveOwnerPerms;
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if ((effectivePerms & (uint)PermissionMask.Transfer) == 0)
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return 0;
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hostPart.ParentGroup.SetOwnerId(target.UUID);
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hostPart.ParentGroup.SetRootPartOwner(hostPart.ParentGroup.RootPart, target.UUID, target.ControllingClient.ActiveGroupId);
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hostgroup.SetOwner(target.UUID, target.ControllingClient.ActiveGroupId);
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if (m_scene.Permissions.PropagatePermissions())
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{
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foreach (SceneObjectPart child in hostPart.ParentGroup.Parts)
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foreach (SceneObjectPart child in hostgroup.Parts)
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{
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child.Inventory.ChangeInventoryOwner(target.UUID);
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child.TriggerScriptChangedEvent(Changed.OWNER);
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child.ApplyNextOwnerPermissions();
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}
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hostgroup.AggregatePerms();
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}
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hostPart.ParentGroup.RootPart.ObjectSaleType = 0;
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hostPart.ParentGroup.RootPart.SalePrice = 10;
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hostgroup.RootPart.ObjectSaleType = 0;
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hostgroup.RootPart.SalePrice = 10;
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hostPart.ParentGroup.HasGroupChanged = true;
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hostPart.ParentGroup.RootPart.SendPropertiesToClient(target.ControllingClient);
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hostPart.ParentGroup.RootPart.ScheduleFullUpdate();
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hostgroup.HasGroupChanged = true;
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hostgroup.RootPart.SendPropertiesToClient(target.ControllingClient);
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hostgroup.RootPart.ScheduleFullUpdate();
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}
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return attachmentsModule.AttachObject(target, hostPart.ParentGroup, (uint)attachmentPoint, false, false, true) ? 1 : 0;
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@@ -0,0 +1,195 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Text;
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using log4net;
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using Mono.Addins;
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using Nini.Config;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using netcd;
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using netcd.Serialization;
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using netcd.Advanced;
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using netcd.Advanced.Requests;
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namespace OpenSim.Region.OptionalModules.Framework.Monitoring
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{
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/// <summary>
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/// Allows to store monitoring data in etcd, a high availability
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/// name-value store.
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/// </summary>
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "EtcdMonitoringModule")]
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public class EtcdMonitoringModule : INonSharedRegionModule, IEtcdModule
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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protected Scene m_scene;
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protected IEtcdClient m_client;
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protected bool m_enabled = false;
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protected string m_etcdBasePath = String.Empty;
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protected bool m_appendRegionID = true;
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public string Name
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{
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get { return "EtcdMonitoringModule"; }
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}
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public Type ReplaceableInterface
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{
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get { return null; }
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}
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public void Initialise(IConfigSource source)
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{
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if (source.Configs["Etcd"] == null)
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return;
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IConfig etcdConfig = source.Configs["Etcd"];
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string etcdUrls = etcdConfig.GetString("EtcdUrls", String.Empty);
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if (etcdUrls == String.Empty)
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return;
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m_etcdBasePath = etcdConfig.GetString("BasePath", m_etcdBasePath);
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m_appendRegionID = etcdConfig.GetBoolean("AppendRegionID", m_appendRegionID);
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if (!m_etcdBasePath.EndsWith("/"))
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m_etcdBasePath += "/";
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try
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{
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string[] endpoints = etcdUrls.Split(new char[] {','});
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List<Uri> uris = new List<Uri>();
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foreach (string endpoint in endpoints)
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uris.Add(new Uri(endpoint.Trim()));
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m_client = new EtcdClient(uris.ToArray(), new DefaultSerializer(), new DefaultSerializer());
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}
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catch (Exception e)
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{
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m_log.DebugFormat("[ETCD]: Error initializing connection: " + e.ToString());
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return;
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}
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m_log.DebugFormat("[ETCD]: Etcd module configured");
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m_enabled = true;
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}
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public void Close()
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{
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//m_client = null;
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m_scene = null;
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}
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public void AddRegion(Scene scene)
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{
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m_scene = scene;
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if (m_enabled)
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{
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if (m_appendRegionID)
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m_etcdBasePath += m_scene.RegionInfo.RegionID.ToString() + "/";
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m_log.DebugFormat("[ETCD]: Using base path {0} for all keys", m_etcdBasePath);
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try
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{
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m_client.Advanced.CreateDirectory(new CreateDirectoryRequest() {Key = m_etcdBasePath});
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}
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catch (Exception e)
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{
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m_log.ErrorFormat("Exception trying to create base path {0}: " + e.ToString(), m_etcdBasePath);
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}
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scene.RegisterModuleInterface<IEtcdModule>(this);
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}
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}
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public void RemoveRegion(Scene scene)
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{
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}
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public void RegionLoaded(Scene scene)
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{
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}
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public bool Store(string k, string v)
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{
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return Store(k, v, 0);
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}
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public bool Store(string k, string v, int ttl)
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{
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Response resp = m_client.Advanced.SetKey(new SetKeyRequest() { Key = m_etcdBasePath + k, Value = v, TimeToLive = ttl });
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if (resp == null)
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return false;
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if (resp.ErrorCode.HasValue)
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{
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m_log.DebugFormat("[ETCD]: Error {0} ({1}) storing {2} => {3}", resp.Cause, (int)resp.ErrorCode, m_etcdBasePath + k, v);
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return false;
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}
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return true;
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}
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public string Get(string k)
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{
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Response resp = m_client.Advanced.GetKey(new GetKeyRequest() { Key = m_etcdBasePath + k });
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if (resp == null)
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return String.Empty;
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if (resp.ErrorCode.HasValue)
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{
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m_log.DebugFormat("[ETCD]: Error {0} ({1}) getting {2}", resp.Cause, (int)resp.ErrorCode, m_etcdBasePath + k);
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return String.Empty;
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}
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return resp.Node.Value;
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}
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public void Delete(string k)
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{
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m_client.Advanced.DeleteKey(new DeleteKeyRequest() { Key = m_etcdBasePath + k });
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}
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public void Watch(string k, Action<string> callback)
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{
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m_client.Advanced.WatchKey(new WatchKeyRequest() { Key = m_etcdBasePath + k, Callback = (x) => { callback(x.Node.Value); } });
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}
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}
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}
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@@ -329,7 +329,7 @@ namespace OpenSim.Region.OptionalModules.Materials
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AssetBase matAsset = m_scene.AssetService.Get(id.ToString());
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if (matAsset == null || matAsset.Data == null || matAsset.Data.Length == 0 )
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{
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m_log.WarnFormat("[Materials]: Prim \"{0}\" ({1}) contains unknown material ID {2}", part.Name, part.UUID, id);
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//m_log.WarnFormat("[Materials]: Prim \"{0}\" ({1}) contains unknown material ID {2}", part.Name, part.UUID, id);
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return;
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}
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@@ -52,6 +52,7 @@ namespace OpenSim.Region.OptionalModules
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private bool m_enabled;
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private Scene m_scene;
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public string Name { get { return "PrimLimitsModule"; } }
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public Type ReplaceableInterface { get { return null; } }
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@@ -77,11 +78,12 @@ namespace OpenSim.Region.OptionalModules
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public void AddRegion(Scene scene)
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{
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if (!m_enabled)
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{
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return;
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}
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m_scene = scene;
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scene.Permissions.OnRezObject += CanRezObject;
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scene.Permissions.OnObjectEntry += CanObjectEnter;
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scene.Permissions.OnObjectEnterWithScripts += CanObjectEnterWithScripts;
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scene.Permissions.OnDuplicateObject += CanDuplicateObject;
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m_log.DebugFormat("[PRIM LIMITS]: Region {0} added", scene.RegionInfo.RegionName);
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@@ -89,14 +91,13 @@ namespace OpenSim.Region.OptionalModules
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public void RemoveRegion(Scene scene)
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{
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if (m_enabled)
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{
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if (!m_enabled)
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return;
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}
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scene.Permissions.OnRezObject -= CanRezObject;
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scene.Permissions.OnObjectEntry -= CanObjectEnter;
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scene.Permissions.OnDuplicateObject -= CanDuplicateObject;
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m_scene.Permissions.OnRezObject -= CanRezObject;
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m_scene.Permissions.OnObjectEntry -= CanObjectEnter;
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scene.Permissions.OnObjectEnterWithScripts -= CanObjectEnterWithScripts;
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m_scene.Permissions.OnDuplicateObject -= CanDuplicateObject;
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}
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public void RegionLoaded(Scene scene)
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@@ -104,11 +105,12 @@ namespace OpenSim.Region.OptionalModules
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m_dialogModule = scene.RequestModuleInterface<IDialogModule>();
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}
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private bool CanRezObject(int objectCount, UUID ownerID, Vector3 objectPosition, Scene scene)
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private bool CanRezObject(int objectCount, UUID ownerID, Vector3 objectPosition)
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{
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ILandObject lo = scene.LandChannel.GetLandObject(objectPosition.X, objectPosition.Y);
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ILandObject lo = m_scene.LandChannel.GetLandObject(objectPosition.X, objectPosition.Y);
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string response = DoCommonChecks(objectCount, ownerID, lo, scene);
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string response = DoCommonChecks(objectCount, ownerID, lo);
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if (response != null)
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{
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@@ -119,88 +121,99 @@ namespace OpenSim.Region.OptionalModules
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}
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//OnDuplicateObject
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private bool CanDuplicateObject(int objectCount, UUID objectID, UUID ownerID, Scene scene, Vector3 objectPosition)
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private bool CanDuplicateObject(SceneObjectGroup sog, ScenePresence sp)
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{
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ILandObject lo = scene.LandChannel.GetLandObject(objectPosition.X, objectPosition.Y);
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Vector3 objectPosition = sog.AbsolutePosition;
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ILandObject lo = m_scene.LandChannel.GetLandObject(objectPosition.X, objectPosition.Y);
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string response = DoCommonChecks(objectCount, ownerID, lo, scene);
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string response = DoCommonChecks(sog.PrimCount, sp.UUID, lo);
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if (response != null)
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{
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m_dialogModule.SendAlertToUser(ownerID, response);
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m_dialogModule.SendAlertToUser(sp.UUID, response);
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return false;
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}
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return true;
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}
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private bool CanObjectEnter(UUID objectID, bool enteringRegion, Vector3 newPoint, Scene scene)
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private bool CanObjectEnter(SceneObjectGroup sog, bool enteringRegion, Vector3 newPoint)
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{
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if (newPoint.X < -1f || newPoint.X > (scene.RegionInfo.RegionSizeX + 1) ||
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newPoint.Y < -1f || newPoint.Y > (scene.RegionInfo.RegionSizeY) )
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float newX = newPoint.X;
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float newY = newPoint.Y;
|
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if (newX < -1.0f || newX > (m_scene.RegionInfo.RegionSizeX + 1.0f) ||
|
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newY < -1.0f || newY > (m_scene.RegionInfo.RegionSizeY + 1.0f) )
|
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return true;
|
||||
|
||||
SceneObjectPart obj = scene.GetSceneObjectPart(objectID);
|
||||
|
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if (obj == null)
|
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if (sog == null)
|
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return false;
|
||||
|
||||
// Prim counts are determined by the location of the root prim. if we're
|
||||
// moving a child prim, just let it pass
|
||||
if (!obj.IsRoot)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
ILandObject newParcel = scene.LandChannel.GetLandObject(newPoint.X, newPoint.Y);
|
||||
ILandObject newParcel = m_scene.LandChannel.GetLandObject(newX, newY);
|
||||
|
||||
if (newParcel == null)
|
||||
return true;
|
||||
|
||||
Vector3 oldPoint = obj.GroupPosition;
|
||||
ILandObject oldParcel = scene.LandChannel.GetLandObject(oldPoint.X, oldPoint.Y);
|
||||
|
||||
// The prim hasn't crossed a region boundry so we don't need to worry
|
||||
// about prim counts here
|
||||
if(oldParcel != null && oldParcel.Equals(newParcel))
|
||||
if(!enteringRegion)
|
||||
{
|
||||
return true;
|
||||
Vector3 oldPoint = sog.AbsolutePosition;
|
||||
ILandObject oldParcel = m_scene.LandChannel.GetLandObject(oldPoint.X, oldPoint.Y);
|
||||
if(oldParcel != null && oldParcel.Equals(newParcel))
|
||||
return true;
|
||||
}
|
||||
|
||||
int objectCount = obj.ParentGroup.PrimCount;
|
||||
int usedPrims = newParcel.PrimCounts.Total;
|
||||
int simulatorCapacity = newParcel.GetSimulatorMaxPrimCount();
|
||||
int objectCount = sog.PrimCount;
|
||||
|
||||
// TODO: Add Special Case here for temporary prims
|
||||
|
||||
string response = DoCommonChecks(objectCount, obj.OwnerID, newParcel, scene);
|
||||
string response = DoCommonChecks(objectCount, sog.OwnerID, newParcel);
|
||||
|
||||
if (response != null)
|
||||
{
|
||||
m_dialogModule.SendAlertToUser(obj.OwnerID, response);
|
||||
if(m_dialogModule != null)
|
||||
m_dialogModule.SendAlertToUser(sog.OwnerID, response);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private string DoCommonChecks(int objectCount, UUID ownerID, ILandObject lo, Scene scene)
|
||||
private bool CanObjectEnterWithScripts(SceneObjectGroup sog, ILandObject newParcel)
|
||||
{
|
||||
if (sog == null)
|
||||
return false;
|
||||
|
||||
if (newParcel == null)
|
||||
return true;
|
||||
|
||||
int objectCount = sog.PrimCount;
|
||||
|
||||
// TODO: Add Special Case here for temporary prims
|
||||
|
||||
string response = DoCommonChecks(objectCount, sog.OwnerID, newParcel);
|
||||
|
||||
if (response != null)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private string DoCommonChecks(int objectCount, UUID ownerID, ILandObject lo)
|
||||
{
|
||||
string response = null;
|
||||
|
||||
int OwnedParcelsCapacity = lo.GetSimulatorMaxPrimCount();
|
||||
if ((objectCount + lo.PrimCounts.Total) > OwnedParcelsCapacity)
|
||||
{
|
||||
response = "Unable to rez object because the parcel is too full";
|
||||
response = "Unable to rez object because the parcel is full";
|
||||
}
|
||||
else
|
||||
{
|
||||
int maxPrimsPerUser = scene.RegionInfo.MaxPrimsPerUser;
|
||||
int maxPrimsPerUser = m_scene.RegionInfo.MaxPrimsPerUser;
|
||||
if (maxPrimsPerUser >= 0)
|
||||
{
|
||||
// per-user prim limit is set
|
||||
if (ownerID != lo.LandData.OwnerID || lo.LandData.IsGroupOwned)
|
||||
{
|
||||
// caller is not the sole Parcel owner
|
||||
EstateSettings estateSettings = scene.RegionInfo.EstateSettings;
|
||||
EstateSettings estateSettings = m_scene.RegionInfo.EstateSettings;
|
||||
if (ownerID != estateSettings.EstateOwner)
|
||||
{
|
||||
// caller is NOT the Estate owner
|
||||
|
||||
@@ -665,7 +665,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore
|
||||
taskItem.AssetID = asset.FullID;
|
||||
|
||||
host.Inventory.AddInventoryItem(taskItem, false);
|
||||
|
||||
host.ParentGroup.AggregatePerms();
|
||||
m_comms.DispatchReply(scriptID,1,assetID.ToString(),reqID.ToString());
|
||||
}
|
||||
|
||||
|
||||
@@ -813,7 +813,11 @@ namespace OpenSim.Region.OptionalModules.World.NPC
|
||||
{
|
||||
}
|
||||
|
||||
public void SendAvatarDataImmediate(ISceneEntity avatar)
|
||||
public void SendEntityFullUpdateImmediate(ISceneEntity avatar)
|
||||
{
|
||||
}
|
||||
|
||||
public void SendEntityTerseUpdateImmediate(ISceneEntity ent)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
@@ -523,9 +523,9 @@ namespace OpenSim.Region.OptionalModules.World.TreePopulator
|
||||
|
||||
rootPart.AddFlag(PrimFlags.Phantom);
|
||||
|
||||
m_scene.AddNewSceneObject(sceneObject, true);
|
||||
sceneObject.SetGroup(groupID, null);
|
||||
|
||||
m_scene.AddNewSceneObject(sceneObject, true);
|
||||
sceneObject.AggregatePerms();
|
||||
return sceneObject;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user